pub struct MeshShader { /* private fields */ }
Expand description
Implementations§
Source§impl MeshShader
impl MeshShader
pub fn new(instance: &Instance, device: &Device) -> Self
Sourcepub unsafe fn cmd_draw_mesh_tasks(
&self,
command_buffer: CommandBuffer,
group_count_x: u32,
group_count_y: u32,
group_count_z: u32,
)
pub unsafe fn cmd_draw_mesh_tasks( &self, command_buffer: CommandBuffer, group_count_x: u32, group_count_y: u32, group_count_z: u32, )
Sourcepub unsafe fn cmd_draw_mesh_tasks_indirect(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
draw_count: u32,
stride: u32,
)
pub unsafe fn cmd_draw_mesh_tasks_indirect( &self, command_buffer: CommandBuffer, buffer: Buffer, offset: DeviceSize, draw_count: u32, stride: u32, )
https://registry.khronos.org/vulkan/specs/1.3-extensions/man/html/vkCmdDrawMeshTasksIndirectEXT.html
buffer
contains draw_count
vk::DrawMeshTasksIndirectCommandEXT
structures starting at offset
in bytes, holding the draw parameters.
Sourcepub unsafe fn cmd_draw_mesh_tasks_indirect_count(
&self,
command_buffer: CommandBuffer,
buffer: Buffer,
offset: DeviceSize,
count_buffer: Buffer,
count_buffer_offset: DeviceSize,
max_draw_count: u32,
stride: u32,
)
pub unsafe fn cmd_draw_mesh_tasks_indirect_count( &self, command_buffer: CommandBuffer, buffer: Buffer, offset: DeviceSize, count_buffer: Buffer, count_buffer_offset: DeviceSize, max_draw_count: u32, stride: u32, )
buffer
contains a maximum of max_draw_count
vk::DrawMeshTasksIndirectCommandEXT
structures starting at offset
in bytes, holding the draw parameters.
count_buffer
is the buffer containing the draw count, starting at count_buffer_offset
in bytes.
The actual number of executed draw calls is the minimum of the count specified in count_buffer
and max_draw_count
.
pub const fn name() -> &'static CStr
pub fn fp(&self) -> &ExtMeshShaderFn
Trait Implementations§
Source§impl Clone for MeshShader
impl Clone for MeshShader
Source§fn clone(&self) -> MeshShader
fn clone(&self) -> MeshShader
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for MeshShader
impl RefUnwindSafe for MeshShader
impl Send for MeshShader
impl Sync for MeshShader
impl Unpin for MeshShader
impl UnwindSafe for MeshShader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)