ash::vk

Struct PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder

Source
pub struct PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a> { /* private fields */ }

Implementations§

Source§

impl<'a> PhysicalDeviceFragmentShadingRatePropertiesKHRBuilder<'a>

Source

pub fn min_fragment_shading_rate_attachment_texel_size( self, min_fragment_shading_rate_attachment_texel_size: Extent2D, ) -> Self

Source

pub fn max_fragment_shading_rate_attachment_texel_size( self, max_fragment_shading_rate_attachment_texel_size: Extent2D, ) -> Self

Source

pub fn max_fragment_shading_rate_attachment_texel_size_aspect_ratio( self, max_fragment_shading_rate_attachment_texel_size_aspect_ratio: u32, ) -> Self

Source

pub fn primitive_fragment_shading_rate_with_multiple_viewports( self, primitive_fragment_shading_rate_with_multiple_viewports: bool, ) -> Self

Source

pub fn layered_shading_rate_attachments( self, layered_shading_rate_attachments: bool, ) -> Self

Source

pub fn fragment_shading_rate_non_trivial_combiner_ops( self, fragment_shading_rate_non_trivial_combiner_ops: bool, ) -> Self

Source

pub fn max_fragment_size(self, max_fragment_size: Extent2D) -> Self

Source

pub fn max_fragment_size_aspect_ratio( self, max_fragment_size_aspect_ratio: u32, ) -> Self

Source

pub fn max_fragment_shading_rate_coverage_samples( self, max_fragment_shading_rate_coverage_samples: u32, ) -> Self

Source

pub fn max_fragment_shading_rate_rasterization_samples( self, max_fragment_shading_rate_rasterization_samples: SampleCountFlags, ) -> Self

Source

pub fn fragment_shading_rate_with_shader_depth_stencil_writes( self, fragment_shading_rate_with_shader_depth_stencil_writes: bool, ) -> Self

Source

pub fn fragment_shading_rate_with_sample_mask( self, fragment_shading_rate_with_sample_mask: bool, ) -> Self

Source

pub fn fragment_shading_rate_with_shader_sample_mask( self, fragment_shading_rate_with_shader_sample_mask: bool, ) -> Self

Source

pub fn fragment_shading_rate_with_conservative_rasterization( self, fragment_shading_rate_with_conservative_rasterization: bool, ) -> Self

Source

pub fn fragment_shading_rate_with_fragment_shader_interlock( self, fragment_shading_rate_with_fragment_shader_interlock: bool, ) -> Self

Source

pub fn fragment_shading_rate_with_custom_sample_locations( self, fragment_shading_rate_with_custom_sample_locations: bool, ) -> Self

Source

pub fn fragment_shading_rate_strict_multiply_combiner( self, fragment_shading_rate_strict_multiply_combiner: bool, ) -> Self

Source

pub fn build(self) -> PhysicalDeviceFragmentShadingRatePropertiesKHR

Calling build will discard all the lifetime information. Only call this if necessary! Builders implement Deref targeting their corresponding Vulkan struct, so references to builders can be passed directly to Vulkan functions.

Trait Implementations§

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.