pub type PhysicalDeviceFloat16Int8FeaturesKHR = PhysicalDeviceShaderFloat16Int8Features;
Aliased Type§
struct PhysicalDeviceFloat16Int8FeaturesKHR {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_float16: u32,
pub shader_int8: u32,
}
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_float16: u32
§shader_int8: u32