pub type PhysicalDeviceShaderDrawParameterFeatures = PhysicalDeviceShaderDrawParametersFeatures;
Aliased Type§
struct PhysicalDeviceShaderDrawParameterFeatures {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_draw_parameters: u32,
}
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_draw_parameters: u32