pub fn move_components<B>(target: Entity) -> impl EntityCommandwhere
B: Bundle,
Expand description
An EntityCommand
moves the specified components of this entity into another entity.
Components with Ignore
clone behavior will not be moved, while components that
have a Custom
clone behavior will be cloned using it and then removed from the source entity.
All other components will be moved without any other special handling.
Note that this will trigger on_remove
hooks/observers on this entity and on_insert
/on_add
hooks/observers on the target entity.
ยงPanics
The command will panic when applied if the target entity does not exist.