pub enum UvChannel {
Uv0,
Uv1,
}
Expand description
An enum to define which UV attribute to use for a texture.
It is used for every texture in the StandardMaterial
.
It only supports two UV attributes, bevy_render::mesh::Mesh::ATTRIBUTE_UV_0
and
bevy_render::mesh::Mesh::ATTRIBUTE_UV_1
.
The default is UvChannel::Uv0
.
Variants§
Trait Implementations§
Source§impl Enum for UvChannel
impl Enum for UvChannel
Source§fn field(&self, __name_param: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, __name_param: &str) -> Option<&(dyn PartialReflect + 'static)>
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Source§fn field_at(
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fn field_at( &self, __index_param: usize, ) -> Option<&(dyn PartialReflect + 'static)>
Returns a reference to the value of the field (in the current variant) at the given index.
Source§fn field_mut(
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__name_param: &str,
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fn field_mut( &mut self, __name_param: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
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Source§fn field_at_mut(
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__index_param: usize,
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fn field_at_mut( &mut self, __index_param: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
Returns a mutable reference to the value of the field (in the current variant) at the given index.
Source§fn index_of(&self, __name_param: &str) -> Option<usize>
fn index_of(&self, __name_param: &str) -> Option<usize>
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Source§fn name_at(&self, __index_param: usize) -> Option<&str>
fn name_at(&self, __index_param: usize) -> Option<&str>
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fn iter_fields(&self) -> VariantFieldIter<'_> ⓘ
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Source§fn variant_name(&self) -> &str
fn variant_name(&self) -> &str
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Source§fn variant_index(&self) -> usize
fn variant_index(&self) -> usize
The index of the current variant.
Source§fn variant_type(&self) -> VariantType
fn variant_type(&self) -> VariantType
The type of the current variant.
fn clone_dynamic(&self) -> DynamicEnum
Source§fn is_variant(&self, variant_type: VariantType) -> bool
fn is_variant(&self, variant_type: VariantType) -> bool
Returns true if the current variant’s type matches the given one.
Source§fn variant_path(&self) -> String
fn variant_path(&self) -> String
Returns the full path to the current variant.
Source§impl FromReflect for UvChannel
impl FromReflect for UvChannel
Source§fn from_reflect(__param0: &(dyn PartialReflect + 'static)) -> Option<UvChannel>
fn from_reflect(__param0: &(dyn PartialReflect + 'static)) -> Option<UvChannel>
Constructs a concrete instance of
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Attempts to downcast the given value to
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for UvChannel
impl GetTypeRegistration for UvChannel
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
Source§impl PartialReflect for UvChannel
impl PartialReflect for UvChannel
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn clone_value(&self) -> Box<dyn PartialReflect>
fn clone_value(&self) -> Box<dyn PartialReflect>
Clones the value as a
Reflect
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&mut self,
__value_param: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, __value_param: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
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fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
Source§fn reflect_owned(self: Box<UvChannel>) -> ReflectOwned
fn reflect_owned(self: Box<UvChannel>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
Source§fn try_into_reflect(
self: Box<UvChannel>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<UvChannel>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Attempts to cast this type to a boxed, fully-reflected value.
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Attempts to cast this type to a fully-reflected value.
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Attempts to cast this type to a mutable, fully-reflected value.
Source§fn into_partial_reflect(self: Box<UvChannel>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<UvChannel>) -> Box<dyn PartialReflect>
Casts this type to a boxed, reflected value. Read more
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Casts this type to a reflected value. Read more
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Casts this type to a mutable, reflected value. Read more
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
Returns a “partial equality” comparison result. Read more
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
Source§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Applies a reflected value to this value. Read more
Source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
Source§impl Reflect for UvChannel
impl Reflect for UvChannel
Source§fn into_any(self: Box<UvChannel>) -> Box<dyn Any>
fn into_any(self: Box<UvChannel>) -> Box<dyn Any>
Returns the value as a
Box<dyn Any>
. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any
. Read moreSource§fn into_reflect(self: Box<UvChannel>) -> Box<dyn Reflect>
fn into_reflect(self: Box<UvChannel>) -> Box<dyn Reflect>
Casts this type to a boxed, fully-reflected value.
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a fully-reflected value.
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable, fully-reflected value.
Source§impl TypePath for UvChannel
impl TypePath for UvChannel
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
impl Eq for UvChannel
impl StructuralPartialEq for UvChannel
Auto Trait Implementations§
impl Freeze for UvChannel
impl RefUnwindSafe for UvChannel
impl Send for UvChannel
impl Sync for UvChannel
impl Unpin for UvChannel
impl UnwindSafe for UvChannel
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
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T: ?Sized,
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