pub fn extract_mesh_materials<M>(
material_instances: ResMut<'_, RenderMaterialInstances<M>>,
query: Extract<'_, '_, Query<'_, '_, (Entity, &ViewVisibility, &MeshMaterial3d<M>)>>,
)where
M: Material,
pub fn extract_mesh_materials<M>(
material_instances: ResMut<'_, RenderMaterialInstances<M>>,
query: Extract<'_, '_, Query<'_, '_, (Entity, &ViewVisibility, &MeshMaterial3d<M>)>>,
)where
M: Material,