pub fn generate_view_layouts(
render_device: &RenderDevice,
render_adapter: &RenderAdapter,
clustered_forward_buffer_binding_type: BufferBindingType,
visibility_ranges_buffer_binding_type: BufferBindingType,
) -> [MeshPipelineViewLayout; 64]
Expand description
Generates all possible view layouts for the mesh pipeline, based on all combinations of
MeshPipelineViewLayoutKey
flags.