prepare_generated_environment_map_intermediate_textures

Function prepare_generated_environment_map_intermediate_textures 

Source
pub fn prepare_generated_environment_map_intermediate_textures(
    light_probes: Query<'_, '_, (Entity, &RenderEnvironmentMap)>,
    render_device: Res<'_, RenderDevice>,
    texture_cache: ResMut<'_, TextureCache>,
    commands: Commands<'_, '_>,
)
Expand description

Prepares textures needed for single pass downsampling