Struct SpotLightBundle

Source
pub struct SpotLightBundle {
    pub spot_light: SpotLight,
    pub visible_entities: VisibleMeshEntities,
    pub frustum: Frustum,
    pub transform: Transform,
    pub global_transform: GlobalTransform,
    pub visibility: Visibility,
    pub inherited_visibility: InheritedVisibility,
    pub view_visibility: ViewVisibility,
    pub sync: SyncToRenderWorld,
}
๐Ÿ‘ŽDeprecated since 0.15.0: Use the SpotLight component instead. Inserting it will now also insert the other components required by it automatically.
Expand description

A component bundle for spot light entities

Fieldsยง

ยงspot_light: SpotLight
๐Ÿ‘ŽDeprecated since 0.15.0: Use the SpotLight component instead. Inserting it will now also insert the other components required by it automatically.
ยงvisible_entities: VisibleMeshEntities
๐Ÿ‘ŽDeprecated since 0.15.0: Use the SpotLight component instead. Inserting it will now also insert the other components required by it automatically.
ยงfrustum: Frustum
๐Ÿ‘ŽDeprecated since 0.15.0: Use the SpotLight component instead. Inserting it will now also insert the other components required by it automatically.
ยงtransform: Transform
๐Ÿ‘ŽDeprecated since 0.15.0: Use the SpotLight component instead. Inserting it will now also insert the other components required by it automatically.
ยงglobal_transform: GlobalTransform
๐Ÿ‘ŽDeprecated since 0.15.0: Use the SpotLight component instead. Inserting it will now also insert the other components required by it automatically.
ยงvisibility: Visibility
๐Ÿ‘ŽDeprecated since 0.15.0: Use the SpotLight component instead. Inserting it will now also insert the other components required by it automatically.

Enables or disables the light

ยงinherited_visibility: InheritedVisibility
๐Ÿ‘ŽDeprecated since 0.15.0: Use the SpotLight component instead. Inserting it will now also insert the other components required by it automatically.

Inherited visibility of an entity.

ยงview_visibility: ViewVisibility
๐Ÿ‘ŽDeprecated since 0.15.0: Use the SpotLight component instead. Inserting it will now also insert the other components required by it automatically.

Algorithmically-computed indication of whether an entity is visible and should be extracted for rendering

ยงsync: SyncToRenderWorld
๐Ÿ‘ŽDeprecated since 0.15.0: Use the SpotLight component instead. Inserting it will now also insert the other components required by it automatically.

Marker component that indicates that its entity needs to be synchronized to the render world

Trait Implementationsยง

Sourceยง

impl Bundle for SpotLightBundle

Sourceยง

fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )

Gets this Bundleโ€™s component ids. This will be None if the component has not been registered.
Sourceยง

fn register_required_components( components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, )

Registers components that are required by the components in this Bundle.
Sourceยง

impl Clone for SpotLightBundle

Sourceยง

fn clone(&self) -> SpotLightBundle

Returns a copy of the value. Read more
1.0.0 ยท Sourceยง

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Sourceยง

impl Debug for SpotLightBundle

Sourceยง

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Sourceยง

impl Default for SpotLightBundle

Sourceยง

fn default() -> SpotLightBundle

Returns the โ€œdefault valueโ€ for a type. Read more
Sourceยง

impl DynamicBundle for SpotLightBundle

Auto Trait Implementationsยง

Blanket Implementationsยง

Sourceยง

impl<T> Any for T
where T: 'static + ?Sized,

Sourceยง

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Sourceยง

impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

Sourceยง

fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
Sourceยง

impl<T> Borrow<T> for T
where T: ?Sized,

Sourceยง

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Sourceยง

impl<T> BorrowMut<T> for T
where T: ?Sized,

Sourceยง

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Sourceยง

impl<T> CloneToUninit for T
where T: Clone,

Sourceยง

unsafe fn clone_to_uninit(&self, dst: *mut u8)

๐Ÿ”ฌThis is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
Sourceยง

impl<T> Downcast<T> for T

Sourceยง

impl<T> Downcast for T
where T: Any,

Sourceยง

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Sourceยง

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Sourceยง

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Anyโ€™s vtable from &Traitโ€™s.
Sourceยง

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Anyโ€™s vtable from &mut Traitโ€™s.
Sourceยง

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Sourceยง

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Sourceยง

impl<T> From<T> for T

Sourceยง

fn from(t: T) -> T

Returns the argument unchanged.

Sourceยง

impl<T> FromWorld for T
where T: Default,

Sourceยง

fn from_world(_world: &mut World) -> T

Creates Self using default().

Sourceยง

impl<T> Instrument for T

Sourceยง

fn instrument(self, span: Span) -> Instrumented<Self> โ“˜

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Sourceยง

fn in_current_span(self) -> Instrumented<Self> โ“˜

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Sourceยง

impl<T, U> Into<U> for T
where U: From<T>,

Sourceยง

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Sourceยง

impl<T> IntoEither for T

Sourceยง

fn into_either(self, into_left: bool) -> Either<Self, Self> โ“˜

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Sourceยง

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> โ“˜
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Sourceยง

impl<T> ToOwned for T
where T: Clone,

Sourceยง

type Owned = T

The resulting type after obtaining ownership.
Sourceยง

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Sourceยง

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Sourceยง

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Sourceยง

type Error = Infallible

The type returned in the event of a conversion error.
Sourceยง

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Sourceยง

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Sourceยง

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Sourceยง

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Sourceยง

impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

Sourceยง

impl<T> Upcast<T> for T

Sourceยง

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Sourceยง

fn vzip(self) -> V

Sourceยง

impl<T> WithSubscriber for T

Sourceยง

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> โ“˜
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Sourceยง

fn with_current_subscriber(self) -> WithDispatch<Self> โ“˜

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Sourceยง

impl<T> ConditionalSend for T
where T: Send,

Sourceยง

impl<T> Settings for T
where T: 'static + Send + Sync,

Sourceยง

impl<T> WasmNotSend for T
where T: Send,

Sourceยง

impl<T> WasmNotSendSync for T

Sourceยง

impl<T> WasmNotSync for T
where T: Sync,