pub struct AtomicMaterialBindGroupId(/* private fields */);
Expand description
An atomic version of MaterialBindGroupId
that can be read from and written to
safely from multiple threads.
Implementations§
Source§impl AtomicMaterialBindGroupId
impl AtomicMaterialBindGroupId
Sourcepub fn set(&self, id: MaterialBindGroupId)
pub fn set(&self, id: MaterialBindGroupId)
Stores a value atomically. Uses Ordering::Relaxed
so there is zero guarantee of ordering
relative to other operations.
See also: AtomicU32::store
.
Sourcepub fn get(&self) -> MaterialBindGroupId
pub fn get(&self) -> MaterialBindGroupId
Loads a value atomically. Uses Ordering::Relaxed
so there is zero guarantee of ordering
relative to other operations.
See also: AtomicU32::load
.
Trait Implementations§
Source§impl Default for AtomicMaterialBindGroupId
impl Default for AtomicMaterialBindGroupId
Source§fn default() -> AtomicMaterialBindGroupId
fn default() -> AtomicMaterialBindGroupId
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl !Freeze for AtomicMaterialBindGroupId
impl RefUnwindSafe for AtomicMaterialBindGroupId
impl Send for AtomicMaterialBindGroupId
impl Sync for AtomicMaterialBindGroupId
impl Unpin for AtomicMaterialBindGroupId
impl UnwindSafe for AtomicMaterialBindGroupId
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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) to &Any
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T: Default,
impl<T> FromWorld for Twhere
T: Default,
Source§fn from_world(_world: &mut World) -> T
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using default()
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Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
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variant of Either<Self, Self>
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Converts self
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variant of Either<Self, Self>
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Converts self
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