pub struct CascadeShadowConfig {
pub bounds: Vec<f32>,
pub overlap_proportion: f32,
pub minimum_distance: f32,
}
Expand description
Controls how cascaded shadow mapping works.
Prefer using CascadeShadowConfigBuilder
to construct an instance.
let config: CascadeShadowConfig = CascadeShadowConfigBuilder {
maximum_distance: 100.0,
..default()
}.into();
Fields§
§bounds: Vec<f32>
The (positive) distance to the far boundary of each cascade.
overlap_proportion: f32
The proportion of overlap each cascade has with the previous cascade.
minimum_distance: f32
The (positive) distance to the near boundary of the first cascade.
Trait Implementations§
Source§impl Clone for CascadeShadowConfig
impl Clone for CascadeShadowConfig
Source§fn clone(&self) -> CascadeShadowConfig
fn clone(&self) -> CascadeShadowConfig
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Component for CascadeShadowConfig
impl Component for CascadeShadowConfig
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§fn register_required_components(
requiree: ComponentId,
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
)
fn register_required_components( requiree: ComponentId, components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, inheritance_depth: u16, )
Registers required components.
Source§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its
ComponentHooks
.Source§impl Debug for CascadeShadowConfig
impl Debug for CascadeShadowConfig
Source§impl Default for CascadeShadowConfig
impl Default for CascadeShadowConfig
Source§fn default() -> CascadeShadowConfig
fn default() -> CascadeShadowConfig
Returns the “default value” for a type. Read more
Source§impl From<CascadeShadowConfigBuilder> for CascadeShadowConfig
impl From<CascadeShadowConfigBuilder> for CascadeShadowConfig
Source§fn from(builder: CascadeShadowConfigBuilder) -> CascadeShadowConfig
fn from(builder: CascadeShadowConfigBuilder) -> CascadeShadowConfig
Converts to this type from the input type.
Source§impl FromReflect for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<CascadeShadowConfig>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<CascadeShadowConfig>
Constructs a concrete instance of
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Attempts to downcast the given value to
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
Source§impl PartialReflect for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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fn clone_value(&self) -> Box<dyn PartialReflect>
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&mut self,
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fn reflect_ref(&self) -> ReflectRef<'_>
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fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
Source§fn reflect_owned(self: Box<CascadeShadowConfig>) -> ReflectOwned
fn reflect_owned(self: Box<CascadeShadowConfig>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
Source§fn try_into_reflect(
self: Box<CascadeShadowConfig>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<CascadeShadowConfig>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Attempts to cast this type to a boxed, fully-reflected value.
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Attempts to cast this type to a fully-reflected value.
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Attempts to cast this type to a mutable, fully-reflected value.
Source§fn into_partial_reflect(
self: Box<CascadeShadowConfig>,
) -> Box<dyn PartialReflect>
fn into_partial_reflect( self: Box<CascadeShadowConfig>, ) -> Box<dyn PartialReflect>
Casts this type to a boxed, reflected value. Read more
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
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Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
Source§impl Reflect for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_any(self: Box<CascadeShadowConfig>) -> Box<dyn Any>
fn into_any(self: Box<CascadeShadowConfig>) -> Box<dyn Any>
Returns the value as a
Box<dyn Any>
. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any
. Read moreSource§fn into_reflect(self: Box<CascadeShadowConfig>) -> Box<dyn Reflect>
fn into_reflect(self: Box<CascadeShadowConfig>) -> Box<dyn Reflect>
Casts this type to a boxed, fully-reflected value.
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable, fully-reflected value.
Source§impl Struct for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
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name
as a &dyn PartialReflect
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&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
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&mut self,
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fn iter_fields(&self) -> FieldIter<'_> ⓘ
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fn clone_dynamic(&self) -> DynamicStruct
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
Will return
None
if TypeInfo
is not available.Source§impl TypePath for CascadeShadowConfig
impl TypePath for CascadeShadowConfig
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for CascadeShadowConfigwhere
CascadeShadowConfig: Any + Send + Sync,
Vec<f32>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Auto Trait Implementations§
impl Freeze for CascadeShadowConfig
impl RefUnwindSafe for CascadeShadowConfig
impl Send for CascadeShadowConfig
impl Sync for CascadeShadowConfig
impl Unpin for CascadeShadowConfig
impl UnwindSafe for CascadeShadowConfig
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