pub struct FogVolumeBundle {
pub fog_volume: FogVolume,
pub visibility: Visibility,
pub inherited_visibility: InheritedVisibility,
pub view_visibility: ViewVisibility,
pub transform: Transform,
pub global_transform: GlobalTransform,
}
๐Deprecated since 0.15.0: Use the
FogVolume
component instead. Inserting it will now also insert the other components required by it automatically.Expand description
A convenient Bundle
that contains all components necessary to generate a
fog volume.
Fieldsยง
ยงfog_volume: FogVolume
๐Deprecated since 0.15.0: Use the
FogVolume
component instead. Inserting it will now also insert the other components required by it automatically.The actual fog volume.
visibility: Visibility
๐Deprecated since 0.15.0: Use the
FogVolume
component instead. Inserting it will now also insert the other components required by it automatically.Visibility.
inherited_visibility: InheritedVisibility
๐Deprecated since 0.15.0: Use the
FogVolume
component instead. Inserting it will now also insert the other components required by it automatically.Inherited visibility.
view_visibility: ViewVisibility
๐Deprecated since 0.15.0: Use the
FogVolume
component instead. Inserting it will now also insert the other components required by it automatically.View visibility.
transform: Transform
๐Deprecated since 0.15.0: Use the
FogVolume
component instead. Inserting it will now also insert the other components required by it automatically.The local transform. Set this to change the position, and scale of the fogโs axis-aligned bounding box (AABB).
global_transform: GlobalTransform
๐Deprecated since 0.15.0: Use the
FogVolume
component instead. Inserting it will now also insert the other components required by it automatically.The global transform.
Trait Implementationsยง
Sourceยงimpl Bundle for FogVolumeBundle
impl Bundle for FogVolumeBundle
Sourceยงfn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
Sourceยงfn register_required_components(
components: &mut Components,
storages: &mut Storages,
required_components: &mut RequiredComponents,
)
fn register_required_components( components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, )
Registers components that are required by the components in this
Bundle
.Sourceยงimpl Clone for FogVolumeBundle
impl Clone for FogVolumeBundle
Sourceยงfn clone(&self) -> FogVolumeBundle
fn clone(&self) -> FogVolumeBundle
Returns a copy of the value. Read more
1.0.0 ยท Sourceยงfn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSourceยงimpl Debug for FogVolumeBundle
impl Debug for FogVolumeBundle
Sourceยงimpl Default for FogVolumeBundle
impl Default for FogVolumeBundle
Sourceยงfn default() -> FogVolumeBundle
fn default() -> FogVolumeBundle
Returns the โdefault valueโ for a type. Read more
impl DynamicBundle for FogVolumeBundle
Auto Trait Implementationsยง
impl Freeze for FogVolumeBundle
impl !RefUnwindSafe for FogVolumeBundle
impl Send for FogVolumeBundle
impl Sync for FogVolumeBundle
impl Unpin for FogVolumeBundle
impl !UnwindSafe for FogVolumeBundle
Blanket Implementationsยง
Sourceยงimpl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Sourceยงfn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Sourceยงimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Sourceยงfn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Sourceยงimpl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Sourceยงimpl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Sourceยงfn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Sourceยงfn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Sourceยงfn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
โs vtable from &Trait
โs.Sourceยงfn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
โs vtable from &mut Trait
โs.Sourceยงimpl<T> DowncastSync for T
impl<T> DowncastSync for T
Sourceยงimpl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
Sourceยงfn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using default()
.
Sourceยงimpl<T> Instrument for T
impl<T> Instrument for T
Sourceยงfn instrument(self, span: Span) -> Instrumented<Self> โ
fn instrument(self, span: Span) -> Instrumented<Self> โ
Sourceยงfn in_current_span(self) -> Instrumented<Self> โ
fn in_current_span(self) -> Instrumented<Self> โ
Sourceยงimpl<T> IntoEither for T
impl<T> IntoEither for T
Sourceยงfn into_either(self, into_left: bool) -> Either<Self, Self> โ
fn into_either(self, into_left: bool) -> Either<Self, Self> โ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSourceยงfn into_either_with<F>(self, into_left: F) -> Either<Self, Self> โ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> โ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more