Expand description
The picking backend prelude.
This includes the most common types in this module, re-exported for your convenience.
Structs§
- HitData
- Holds data from a successful pointer hit test. See
HitData::depthfor important details. - Pickable
- An optional component that marks an entity as usable by a backend, and overrides default picking behavior for an entity.
- Pointer
Hits - A message produced by a picking backend after it has run its hit tests, describing the entities under a pointer.
- Pointer
Location - Component that tracks a pointer’s current
Location. - RayMap
- A map from
RayIdtoRay3d.
Enums§
- Picking
Systems - Groups the stages of the picking process under shared labels.
- Pointer
Id - Identifies a unique pointer entity.
MouseandTouchpointers are automatically spawned.