Expand description
The picking backend prelude.
This includes the most common types in this module, re-exported for your convenience.
Structs§
- HitData
- Holds data from a successful pointer hit test. See
HitData::depth
for important details. - Picking
Behavior - An optional component that overrides default picking behavior for an entity, allowing you to make an entity non-hoverable, or allow items below it to be hovered. See the documentation on the fields for more details.
- Pointer
Hits - An event produced by a picking backend after it has run its hit tests, describing the entities under a pointer.
- Pointer
Location - Component that tracks a pointer’s current
Location
. - RayMap
- A map from
RayId
toRay3d
.