bevy
0.15.2
Module ray
Module Items
Structs
In bevy::
picking::
backend
bevy
::
picking
::
backend
Module
ray
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Types and systems for constructing rays from cameras and pointers.
Structs
ยง
RayId
Identifies a ray constructed from some (pointer, camera) combination. A pointer can be over multiple cameras, which is why a single pointer may have multiple rays.
RayMap
A map from
RayId
to
Ray3d
.