Expand description
This module contains a basic backend that implements picking for window entities.
Pointers can exist on windows, images, and gpu texture views. With
update_window_hits
enabled, when a pointer hovers over a window that
window will be inserted as a pointer hit, listed behind all other pointer
hits. This means that when the pointer isn’t hovering any other entities,
the picking events will be routed to the window.
§Implementation Notes
- This backend does not provide
position
ornormal
inHitData
.
Functions§
- update_
window_ hits - Generates pointer hit events for window entities.