Module window

Source
Expand description

This module contains a basic backend that implements picking for window entities.

Pointers can exist on windows, images, and gpu texture views. With update_window_hits enabled, when a pointer hovers over a window that window will be inserted as a pointer hit, listed behind all other pointer hits. This means that when the pointer isn’t hovering any other entities, the picking events will be routed to the window.

§Implementation Notes

  • This backend does not provide position or normal in HitData.

Functions§

update_window_hits
Generates pointer hit events for window entities.