Function create_windows
Source pub fn create_windows<F>(
event_loop: &ActiveEventLoop,
_: <(Commands<'_, '_>, Query<'_, '_, (Entity, &'static mut Window, Option<&'static RawHandleWrapperHolder>), F>, EventWriter<'_, WindowCreated>, NonSendMut<'_, WinitWindows>, NonSendMut<'_, AccessKitAdapters>, ResMut<'_, WinitActionRequestHandlers>, Res<'_, AccessibilityRequested>, Res<'_, WinitMonitors>) as SystemParam>::Item<'_, '_>,
)
Expand description
Creates new windows on the winit
backend for each entity with a newly-added
Window
component.
If any of these entities are missing required components, those will be added with their
default values.