bevy_input::mouse

Function accumulate_mouse_scroll_system

Source
pub fn accumulate_mouse_scroll_system(
    mouse_scroll_event: EventReader<'_, '_, MouseWheel>,
    accumulated_mouse_scroll: ResMut<'_, AccumulatedMouseScroll>,
)
Expand description

Updates the AccumulatedMouseScroll resource using the MouseWheel event. The value of AccumulatedMouseScroll is reset to zero every frame