Module deferred

Source

Structs§

DeferredLightingLayout
DeferredLightingPipeline
DeferredOpaquePass3dPbrLightingNode
DeferredPbrLightingPlugin
PbrDeferredLightingDepthId
Component with a depth_id for specifying which corresponding materials should be rendered by this specific PBR deferred lighting pass.

Constants§

DEFAULT_PBR_DEFERRED_LIGHTING_PASS_ID
DEFERRED_LIGHTING_SHADER_HANDLE

Functions§

insert_deferred_lighting_pass_id_component
prepare_deferred_lighting_pipelines