pub struct EnvironmentMapLight {
pub diffuse_map: Handle<Image>,
pub specular_map: Handle<Image>,
pub intensity: f32,
pub rotation: Quat,
pub affects_lightmapped_mesh_diffuse: bool,
}
Expand description
A pair of cubemap textures that represent the surroundings of a specific area in space.
See crate::environment_map
for detailed information.
Fields§
§diffuse_map: Handle<Image>
The blurry image that represents diffuse radiance surrounding a region.
specular_map: Handle<Image>
The typically-sharper, mipmapped image that represents specular radiance surrounding a region.
intensity: f32
Scale factor applied to the diffuse and specular light generated by this component.
After applying this multiplier, the resulting values should be in units of cd/m^2.
See also https://google.github.io/filament/Filament.html#lighting/imagebasedlights/iblunit.
rotation: Quat
World space rotation applied to the environment light cubemaps. This is useful for users who require a different axis, such as the Z-axis, to serve as the vertical axis.
affects_lightmapped_mesh_diffuse: bool
Whether the light from this environment map contributes diffuse lighting to meshes with lightmaps.
Set this to false if your lightmap baking tool bakes the diffuse light from this environment light into the lightmaps in order to avoid counting the radiance from this environment map twice.
By default, this is set to true.
Trait Implementations§
Source§impl Clone for EnvironmentMapLight
impl Clone for EnvironmentMapLight
Source§fn clone(&self) -> EnvironmentMapLight
fn clone(&self) -> EnvironmentMapLight
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Component for EnvironmentMapLight
impl Component for EnvironmentMapLight
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
Source§type Mutability = Mutable
type Mutability = Mutable
Component<Mutability = Mutable>
],
while immutable components will instead have [Component<Mutability = Immutable>
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requiree: ComponentId,
components: &mut ComponentsRegistrator<'_>,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
recursion_check_stack: &mut Vec<ComponentId>,
)
fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn register_component_hooks(hooks: &mut ComponentHooks)
fn register_component_hooks(hooks: &mut ComponentHooks)
Component::on_add
, etc.)ComponentHooks
.Source§fn on_add() -> Option<for<'w> fn(_: DeferredWorld<'w>, _: HookContext)>
fn on_add() -> Option<for<'w> fn(_: DeferredWorld<'w>, _: HookContext)>
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
E: EntityMapper,
EntityMapper
. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component
, this is populated by annotating fields containing entities with #[entities]
Read moreSource§impl Default for EnvironmentMapLight
impl Default for EnvironmentMapLight
Source§impl FromReflect for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn from_reflect(reflect: &dyn PartialReflect) -> Option<Self>
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl LightProbeComponent for EnvironmentMapLight
impl LightProbeComponent for EnvironmentMapLight
Source§type AssetId = EnvironmentMapIds
type AssetId = EnvironmentMapIds
Source§type ViewLightProbeInfo = EnvironmentMapViewLightProbeInfo
type ViewLightProbeInfo = EnvironmentMapViewLightProbeInfo
()
. Read moreSource§fn id(&self, image_assets: &RenderAssets<GpuImage>) -> Option<Self::AssetId>
fn id(&self, image_assets: &RenderAssets<GpuImage>) -> Option<Self::AssetId>
Source§fn affects_lightmapped_mesh_diffuse(&self) -> bool
fn affects_lightmapped_mesh_diffuse(&self) -> bool
Source§fn create_render_view_light_probes(
view_component: Option<&EnvironmentMapLight>,
image_assets: &RenderAssets<GpuImage>,
) -> RenderViewLightProbes<Self>
fn create_render_view_light_probes( view_component: Option<&EnvironmentMapLight>, image_assets: &RenderAssets<GpuImage>, ) -> RenderViewLightProbes<Self>
RenderViewLightProbes
containing all the
information needed to render this light probe. Read moreSource§impl PartialReflect for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn is_dynamic(&self) -> bool
Source§impl Reflect for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn as_any_mut(&mut self) -> &mut dyn Any
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fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§impl Struct for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn field(&self, name: &str) -> Option<&dyn PartialReflect>
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&mut dyn PartialReflect
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None
if TypeInfo
is not available.Source§impl TypePath for EnvironmentMapLight
impl TypePath for EnvironmentMapLight
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for EnvironmentMapLightwhere
EnvironmentMapLight: Any + Send + Sync,
Handle<Image>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
f32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Quat: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
bool: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Auto Trait Implementations§
impl Freeze for EnvironmentMapLight
impl !RefUnwindSafe for EnvironmentMapLight
impl Send for EnvironmentMapLight
impl Sync for EnvironmentMapLight
impl Unpin for EnvironmentMapLight
impl !UnwindSafe for EnvironmentMapLight
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