Function extract_entities_needs_specialization

Source
pub fn extract_entities_needs_specialization<M>(
    entities_needing_specialization: Extract<'_, '_, Res<'_, EntitiesNeedingSpecialization<M>>>,
    entity_specialization_ticks: ResMut<'_, EntitySpecializationTicks<M>>,
    removed_mesh_material_components: Extract<'_, '_, RemovedComponents<'_, '_, MeshMaterial3d<M>>>,
    specialized_material_pipeline_cache: ResMut<'_, SpecializedMaterialPipelineCache<M>>,
    specialized_prepass_material_pipeline_cache: Option<ResMut<'_, SpecializedPrepassMaterialPipelineCache<M>>>,
    specialized_shadow_material_pipeline_cache: Option<ResMut<'_, SpecializedShadowMaterialPipelineCache<M>>>,
    views: Query<'_, '_, &ExtractedView>,
    ticks: SystemChangeTick,
)
where M: Material,