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main_transmissive_pass_3d

Function main_transmissive_pass_3d 

Source
pub fn main_transmissive_pass_3d(
    world: &World,
    view: ViewQuery<'_, '_, (&ExtractedCamera, &ExtractedView, &ScreenSpaceTransmission, &ViewTarget, Option<&ViewTransmissionTexture>, &ViewDepthTexture, Option<&MainPassResolutionOverride>)>,
    transmissive_phases: Res<'_, ViewSortedRenderPhases<Transmissive3d>>,
    ctx: RenderContext<'_, '_>,
)