pub fn prepare_clusters_for_cpu_clustering(
commands: Commands<'_, '_>,
render_device: Res<'_, RenderDevice>,
render_queue: Res<'_, RenderQueue>,
mesh_pipeline: Res<'_, MeshPipeline>,
global_clusterable_object_meta: Res<'_, GlobalClusterableObjectMeta>,
views: Query<'_, '_, (Entity, &ExtractedClusterableObjects, Option<&RenderViewLightProbes<EnvironmentMapLight>>, Option<&RenderViewLightProbes<IrradianceVolume>>)>,
)Expand description
Creates and populates the GPU buffers that store clusters when CPU clustering is being used.