pub fn extract_wireframe_materials(
material_instances: ResMut<'_, RenderWireframeInstances>,
changed_meshes_query: Extract<'_, '_, Query<'_, '_, (Entity, &ViewVisibility, &Mesh3dWireframe), Or<(Changed<ViewVisibility>, Changed<Mesh3dWireframe>)>>>,
removed_visibilities_query: Extract<'_, '_, RemovedComponents<'_, '_, ViewVisibility>>,
removed_materials_query: Extract<'_, '_, RemovedComponents<'_, '_, Mesh3dWireframe>>,
)