bevy_render::batching::gpu_preprocessing

Enum GpuPreprocessingSupport

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pub enum GpuPreprocessingSupport {
    None,
    PreprocessingOnly,
    Culling,
}
Expand description

Records whether GPU preprocessing and/or GPU culling are supported on the device.

No GPU preprocessing is supported on WebGL because of the lack of compute shader support. GPU preprocessing is supported on DirectX 12, but due to a wgpu limitation GPU culling is not.

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None

No GPU preprocessing support is available at all.

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PreprocessingOnly

GPU preprocessing is available, but GPU culling isn’t.

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Culling

Both GPU preprocessing and GPU culling are available.

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impl Clone for GpuPreprocessingSupport

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fn clone(&self) -> GpuPreprocessingSupport

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromWorld for GpuPreprocessingSupport

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fn from_world(world: &mut World) -> Self

Creates Self using data from the given World.
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impl PartialEq for GpuPreprocessingSupport

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fn eq(&self, other: &GpuPreprocessingSupport) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for GpuPreprocessingSupport

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impl Resource for GpuPreprocessingSupport
where Self: Send + Sync + 'static,

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impl StructuralPartialEq for GpuPreprocessingSupport

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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where S: Into<Dispatch>,

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