pub enum NormalizedRenderTarget {
Window(NormalizedWindowRef),
Image(Handle<Image>),
TextureView(ManualTextureViewHandle),
}
Expand description
Normalized version of the render target.
Once we have this we shouldn’t need to resolve it down anymore.
Variants§
Window(NormalizedWindowRef)
Window to which the camera’s view is rendered.
Image(Handle<Image>)
Image to which the camera’s view is rendered.
TextureView(ManualTextureViewHandle)
Texture View to which the camera’s view is rendered. Useful when the texture view needs to be created outside of Bevy, for example OpenXR.
Implementations§
Source§impl NormalizedRenderTarget
impl NormalizedRenderTarget
pub fn get_texture_view<'a>( &self, windows: &'a ExtractedWindows, images: &'a RenderAssets<GpuImage>, manual_texture_views: &'a ManualTextureViews, ) -> Option<&'a TextureView>
Sourcepub fn get_texture_format<'a>(
&self,
windows: &'a ExtractedWindows,
images: &'a RenderAssets<GpuImage>,
manual_texture_views: &'a ManualTextureViews,
) -> Option<TextureFormat>
pub fn get_texture_format<'a>( &self, windows: &'a ExtractedWindows, images: &'a RenderAssets<GpuImage>, manual_texture_views: &'a ManualTextureViews, ) -> Option<TextureFormat>
Retrieves the TextureFormat
of this render target, if it exists.
pub fn get_render_target_info<'a>( &self, resolutions: impl IntoIterator<Item = (Entity, &'a Window)>, images: &Assets<Image>, manual_texture_views: &ManualTextureViews, ) -> Option<RenderTargetInfo>
Trait Implementations§
Source§impl Clone for NormalizedRenderTarget
impl Clone for NormalizedRenderTarget
Source§fn clone(&self) -> NormalizedRenderTarget
fn clone(&self) -> NormalizedRenderTarget
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for NormalizedRenderTarget
impl Debug for NormalizedRenderTarget
Source§impl Enum for NormalizedRenderTargetwhere
Self: Any + Send + Sync,
NormalizedWindowRef: FromReflect + TypePath + RegisterForReflection,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
ManualTextureViewHandle: FromReflect + TypePath + RegisterForReflection,
impl Enum for NormalizedRenderTargetwhere
Self: Any + Send + Sync,
NormalizedWindowRef: FromReflect + TypePath + RegisterForReflection,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
ManualTextureViewHandle: FromReflect + TypePath + RegisterForReflection,
Source§fn field(&self, __name_param: &str) -> Option<&dyn Reflect>
fn field(&self, __name_param: &str) -> Option<&dyn Reflect>
Returns a reference to the value of the field (in the current variant) with the given name. Read more
Source§fn field_at(&self, __index_param: usize) -> Option<&dyn Reflect>
fn field_at(&self, __index_param: usize) -> Option<&dyn Reflect>
Returns a reference to the value of the field (in the current variant) at the given index.
Source§fn field_mut(&mut self, __name_param: &str) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, __name_param: &str) -> Option<&mut dyn Reflect>
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Source§fn field_at_mut(&mut self, __index_param: usize) -> Option<&mut dyn Reflect>
fn field_at_mut(&mut self, __index_param: usize) -> Option<&mut dyn Reflect>
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Source§fn index_of(&self, __name_param: &str) -> Option<usize>
fn index_of(&self, __name_param: &str) -> Option<usize>
Returns the index of the field (in the current variant) with the given name. Read more
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fn name_at(&self, __index_param: usize) -> Option<&str>
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fn iter_fields(&self) -> VariantFieldIter<'_>
Returns an iterator over the values of the current variant’s fields.
Source§fn variant_name(&self) -> &str
fn variant_name(&self) -> &str
The name of the current variant.
Source§fn variant_index(&self) -> usize
fn variant_index(&self) -> usize
The index of the current variant.
Source§fn variant_type(&self) -> VariantType
fn variant_type(&self) -> VariantType
The type of the current variant.
fn clone_dynamic(&self) -> DynamicEnum
Source§fn is_variant(&self, variant_type: VariantType) -> bool
fn is_variant(&self, variant_type: VariantType) -> bool
Returns true if the current variant’s type matches the given one.
Source§fn variant_path(&self) -> String
fn variant_path(&self) -> String
Returns the full path to the current variant.
Source§impl FromReflect for NormalizedRenderTargetwhere
Self: Any + Send + Sync,
NormalizedWindowRef: FromReflect + TypePath + RegisterForReflection,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
ManualTextureViewHandle: FromReflect + TypePath + RegisterForReflection,
impl FromReflect for NormalizedRenderTargetwhere
Self: Any + Send + Sync,
NormalizedWindowRef: FromReflect + TypePath + RegisterForReflection,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
ManualTextureViewHandle: FromReflect + TypePath + RegisterForReflection,
Source§fn from_reflect(__param0: &dyn Reflect) -> Option<Self>
fn from_reflect(__param0: &dyn Reflect) -> Option<Self>
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Self
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reflect: Box<dyn Reflect>,
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>
Attempts to downcast the given value to
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetTypeRegistration for NormalizedRenderTargetwhere
Self: Any + Send + Sync,
NormalizedWindowRef: FromReflect + TypePath + RegisterForReflection,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
ManualTextureViewHandle: FromReflect + TypePath + RegisterForReflection,
impl GetTypeRegistration for NormalizedRenderTargetwhere
Self: Any + Send + Sync,
NormalizedWindowRef: FromReflect + TypePath + RegisterForReflection,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
ManualTextureViewHandle: FromReflect + TypePath + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
Source§impl Hash for NormalizedRenderTarget
impl Hash for NormalizedRenderTarget
Source§impl Ord for NormalizedRenderTarget
impl Ord for NormalizedRenderTarget
Source§fn cmp(&self, other: &NormalizedRenderTarget) -> Ordering
fn cmp(&self, other: &NormalizedRenderTarget) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for NormalizedRenderTarget
impl PartialEq for NormalizedRenderTarget
Source§impl PartialOrd for NormalizedRenderTarget
impl PartialOrd for NormalizedRenderTarget
Source§impl Reflect for NormalizedRenderTargetwhere
Self: Any + Send + Sync,
NormalizedWindowRef: FromReflect + TypePath + RegisterForReflection,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
ManualTextureViewHandle: FromReflect + TypePath + RegisterForReflection,
impl Reflect for NormalizedRenderTargetwhere
Self: Any + Send + Sync,
NormalizedWindowRef: FromReflect + TypePath + RegisterForReflection,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
ManualTextureViewHandle: FromReflect + TypePath + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
Returns the value as a
&mut dyn Any
.Source§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Casts this type to a boxed reflected value.
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect>
Clones the value as a
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&mut self,
__value_param: Box<dyn Reflect>,
) -> Result<(), Box<dyn Reflect>>
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fn reflect_ref(&self) -> ReflectRef<'_>
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fn reflect_mut(&mut self) -> ReflectMut<'_>
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fn reflect_owned(self: Box<Self>) -> ReflectOwned
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fn reflect_hash(&self) -> Option<u64>
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fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
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Source§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
Source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
Source§impl TypePath for NormalizedRenderTarget
impl TypePath for NormalizedRenderTarget
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for NormalizedRenderTargetwhere
Self: Any + Send + Sync,
NormalizedWindowRef: FromReflect + TypePath + RegisterForReflection,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
ManualTextureViewHandle: FromReflect + TypePath + RegisterForReflection,
impl Typed for NormalizedRenderTargetwhere
Self: Any + Send + Sync,
NormalizedWindowRef: FromReflect + TypePath + RegisterForReflection,
Handle<Image>: FromReflect + TypePath + RegisterForReflection,
ManualTextureViewHandle: FromReflect + TypePath + RegisterForReflection,
impl Eq for NormalizedRenderTarget
impl StructuralPartialEq for NormalizedRenderTarget
Auto Trait Implementations§
impl Freeze for NormalizedRenderTarget
impl !RefUnwindSafe for NormalizedRenderTarget
impl Send for NormalizedRenderTarget
impl Sync for NormalizedRenderTarget
impl Unpin for NormalizedRenderTarget
impl !UnwindSafe for NormalizedRenderTarget
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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impl<T> CloneToUninit for Twhere
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