pub struct CameraUpdateSystem;
Expand description
Label for camera_system<T>
, shared across all T
.
Trait Implementations§
Source§impl Clone for CameraUpdateSystem
impl Clone for CameraUpdateSystem
Source§fn clone(&self) -> CameraUpdateSystem
fn clone(&self) -> CameraUpdateSystem
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for CameraUpdateSystem
impl Debug for CameraUpdateSystem
Source§impl Hash for CameraUpdateSystem
impl Hash for CameraUpdateSystem
Source§impl PartialEq for CameraUpdateSystem
impl PartialEq for CameraUpdateSystem
Source§impl SystemSet for CameraUpdateSystem
impl SystemSet for CameraUpdateSystem
Source§fn as_dyn_eq(&self) -> &dyn DynEq
fn as_dyn_eq(&self) -> &dyn DynEq
Casts this value to a form where it can be compared with other type-erased values.
Source§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some
if this system set is a SystemTypeSet
.Source§fn is_anonymous(&self) -> bool
fn is_anonymous(&self) -> bool
Returns
true
if this system set is an AnonymousSet
.impl Eq for CameraUpdateSystem
impl StructuralPartialEq for CameraUpdateSystem
Auto Trait Implementations§
impl Freeze for CameraUpdateSystem
impl RefUnwindSafe for CameraUpdateSystem
impl Send for CameraUpdateSystem
impl Sync for CameraUpdateSystem
impl Unpin for CameraUpdateSystem
impl UnwindSafe for CameraUpdateSystem
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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Source§fn chain(self) -> NodeConfigs<Interned<dyn SystemSet>>
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