#[repr(C)]pub struct MorphAttributes {
pub position: Vec3,
pub normal: Vec3,
pub tangent: Vec3,
}
Expand description
Attributes differences used for morph targets.
See MorphTargetImage
for more information.
Fields§
§position: Vec3
The vertex position difference between base mesh and this target.
normal: Vec3
The vertex normal difference between base mesh and this target.
tangent: Vec3
The vertex tangent difference between base mesh and this target.
Note that tangents are a Vec4
, but only the xyz
components are
animated, as the w
component is the sign and cannot be animated.
Implementations§
Source§impl MorphAttributes
impl MorphAttributes
Sourcepub const COMPONENT_COUNT: usize = 9usize
pub const COMPONENT_COUNT: usize = 9usize
How many components MorphAttributes
has.
Each Vec3
has 3 components, we have 3 Vec3
, for a total of 9.
pub fn new(position: Vec3, normal: Vec3, tangent: Vec3) -> MorphAttributes
Trait Implementations§
Source§impl Clone for MorphAttributes
impl Clone for MorphAttributes
Source§fn clone(&self) -> MorphAttributes
fn clone(&self) -> MorphAttributes
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for MorphAttributes
impl Default for MorphAttributes
Source§fn default() -> MorphAttributes
fn default() -> MorphAttributes
Returns the “default value” for a type. Read more
Source§impl PartialEq for MorphAttributes
impl PartialEq for MorphAttributes
impl Copy for MorphAttributes
impl Pod for MorphAttributes
impl StructuralPartialEq for MorphAttributes
Auto Trait Implementations§
impl Freeze for MorphAttributes
impl RefUnwindSafe for MorphAttributes
impl Send for MorphAttributes
impl Sync for MorphAttributes
impl Unpin for MorphAttributes
impl UnwindSafe for MorphAttributes
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