Structs§
- Texture
Manager - Low-level manager for allocating textures.
- Texture
Meta - Meta-data about an allocated texture.
- Texture
Options - How the texture texels are filtered.
- Textures
Delta - What has been allocated and freed during the last period.
Enums§
- Texture
Filter - How the texture texels are filtered.
- Texture
Wrap Mode - Defines how textures are wrapped around objects when texture coordinates fall outside the [0, 1] range.