This is provided as a plug in for people who need it, but this implements
essentially the same algorithm as BaseShape would without ever being
reimplemented.
Performs normalized linear interpolation. This creates distortion when
compared with spherical interpolation along an arc, however this is most
likely faster, as though this avoids expensive sin and acos calculations.
This is provided as a plug in for people who need it, but this implements
essentially the same algorithm as BaseShape would without ever being
reimplemented.