bevy_app/
sub_app.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
use crate::{App, AppLabel, InternedAppLabel, Plugin, Plugins, PluginsState};
use bevy_ecs::{
    event::EventRegistry,
    prelude::*,
    schedule::{InternedScheduleLabel, ScheduleBuildSettings, ScheduleLabel},
    system::{SystemId, SystemInput},
};

#[cfg(feature = "trace")]
use bevy_utils::tracing::info_span;
use bevy_utils::{HashMap, HashSet};
use core::fmt::Debug;

type ExtractFn = Box<dyn Fn(&mut World, &mut World) + Send>;

/// A secondary application with its own [`World`]. These can run independently of each other.
///
/// These are useful for situations where certain processes (e.g. a render thread) need to be kept
/// separate from the main application.
///
/// # Example
///
/// ```
/// # use bevy_app::{App, AppLabel, SubApp, Main};
/// # use bevy_ecs::prelude::*;
/// # use bevy_ecs::schedule::ScheduleLabel;
///
/// #[derive(Resource, Default)]
/// struct Val(pub i32);
///
/// #[derive(Debug, Clone, Copy, Hash, PartialEq, Eq, AppLabel)]
/// struct ExampleApp;
///
/// // Create an app with a certain resource.
/// let mut app = App::new();
/// app.insert_resource(Val(10));
///
/// // Create a sub-app with the same resource and a single schedule.
/// let mut sub_app = SubApp::new();
/// sub_app.insert_resource(Val(100));
///
/// // Setup an extract function to copy the resource's value in the main world.
/// sub_app.set_extract(|main_world, sub_world| {
///     sub_world.resource_mut::<Val>().0 = main_world.resource::<Val>().0;
/// });
///
/// // Schedule a system that will verify extraction is working.
/// sub_app.add_systems(Main, |counter: Res<Val>| {
///     // The value will be copied during extraction, so we should see 10 instead of 100.
///     assert_eq!(counter.0, 10);
/// });
///
/// // Add the sub-app to the main app.
/// app.insert_sub_app(ExampleApp, sub_app);
///
/// // Update the application once (using the default runner).
/// app.run();
/// ```
pub struct SubApp {
    /// The data of this application.
    world: World,
    /// List of plugins that have been added.
    pub(crate) plugin_registry: Vec<Box<dyn Plugin>>,
    /// The names of plugins that have been added to this app. (used to track duplicates and
    /// already-registered plugins)
    pub(crate) plugin_names: HashSet<String>,
    /// Panics if an update is attempted while plugins are building.
    pub(crate) plugin_build_depth: usize,
    pub(crate) plugins_state: PluginsState,
    /// The schedule that will be run by [`update`](Self::update).
    pub update_schedule: Option<InternedScheduleLabel>,
    /// A function that gives mutable access to two app worlds. This is primarily
    /// intended for copying data from the main world to secondary worlds.
    extract: Option<ExtractFn>,
}

impl Debug for SubApp {
    fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
        write!(f, "SubApp")
    }
}

impl Default for SubApp {
    fn default() -> Self {
        let mut world = World::new();
        world.init_resource::<Schedules>();
        Self {
            world,
            plugin_registry: Vec::default(),
            plugin_names: HashSet::default(),
            plugin_build_depth: 0,
            plugins_state: PluginsState::Adding,
            update_schedule: None,
            extract: None,
        }
    }
}

impl SubApp {
    /// Returns a default, empty [`SubApp`].
    pub fn new() -> Self {
        Self::default()
    }

    /// This method is a workaround. Each [`SubApp`] can have its own plugins, but [`Plugin`]
    /// works on an [`App`] as a whole.
    fn run_as_app<F>(&mut self, f: F)
    where
        F: FnOnce(&mut App),
    {
        let mut app = App::empty();
        core::mem::swap(self, &mut app.sub_apps.main);
        f(&mut app);
        core::mem::swap(self, &mut app.sub_apps.main);
    }

    /// Returns a reference to the [`World`].
    pub fn world(&self) -> &World {
        &self.world
    }

    /// Returns a mutable reference to the [`World`].
    pub fn world_mut(&mut self) -> &mut World {
        &mut self.world
    }

    /// Runs the default schedule.
    ///
    /// Does not clear internal trackers used for change detection.
    pub fn run_default_schedule(&mut self) {
        if self.is_building_plugins() {
            panic!("SubApp::update() was called while a plugin was building.");
        }

        if let Some(label) = self.update_schedule {
            self.world.run_schedule(label);
        }
    }

    /// Runs the default schedule and updates internal component trackers.
    pub fn update(&mut self) {
        self.run_default_schedule();
        self.world.clear_trackers();
    }

    /// Extracts data from `world` into the app's world using the registered extract method.
    ///
    /// **Note:** There is no default extract method. Calling `extract` does nothing if
    /// [`set_extract`](Self::set_extract) has not been called.
    pub fn extract(&mut self, world: &mut World) {
        if let Some(f) = self.extract.as_mut() {
            f(world, &mut self.world);
        }
    }

    /// Sets the method that will be called by [`extract`](Self::extract).
    ///
    /// The first argument is the `World` to extract data from, the second argument is the app `World`.
    pub fn set_extract<F>(&mut self, extract: F) -> &mut Self
    where
        F: Fn(&mut World, &mut World) + Send + 'static,
    {
        self.extract = Some(Box::new(extract));
        self
    }

    /// See [`App::insert_resource`].
    pub fn insert_resource<R: Resource>(&mut self, resource: R) -> &mut Self {
        self.world.insert_resource(resource);
        self
    }

    /// See [`App::init_resource`].
    pub fn init_resource<R: Resource + FromWorld>(&mut self) -> &mut Self {
        self.world.init_resource::<R>();
        self
    }

    /// See [`App::add_systems`].
    pub fn add_systems<M>(
        &mut self,
        schedule: impl ScheduleLabel,
        systems: impl IntoSystemConfigs<M>,
    ) -> &mut Self {
        let mut schedules = self.world.resource_mut::<Schedules>();
        schedules.add_systems(schedule, systems);

        self
    }

    /// See [`App::register_system`].
    pub fn register_system<I, O, M>(
        &mut self,
        system: impl IntoSystem<I, O, M> + 'static,
    ) -> SystemId<I, O>
    where
        I: SystemInput + 'static,
        O: 'static,
    {
        self.world.register_system(system)
    }

    /// See [`App::configure_sets`].
    #[track_caller]
    pub fn configure_sets(
        &mut self,
        schedule: impl ScheduleLabel,
        sets: impl IntoSystemSetConfigs,
    ) -> &mut Self {
        let mut schedules = self.world.resource_mut::<Schedules>();
        schedules.configure_sets(schedule, sets);
        self
    }

    /// See [`App::add_schedule`].
    pub fn add_schedule(&mut self, schedule: Schedule) -> &mut Self {
        let mut schedules = self.world.resource_mut::<Schedules>();
        schedules.insert(schedule);
        self
    }

    /// See [`App::init_schedule`].
    pub fn init_schedule(&mut self, label: impl ScheduleLabel) -> &mut Self {
        let label = label.intern();
        let mut schedules = self.world.resource_mut::<Schedules>();
        if !schedules.contains(label) {
            schedules.insert(Schedule::new(label));
        }
        self
    }

    /// See [`App::get_schedule`].
    pub fn get_schedule(&self, label: impl ScheduleLabel) -> Option<&Schedule> {
        let schedules = self.world.get_resource::<Schedules>()?;
        schedules.get(label)
    }

    /// See [`App::get_schedule_mut`].
    pub fn get_schedule_mut(&mut self, label: impl ScheduleLabel) -> Option<&mut Schedule> {
        let schedules = self.world.get_resource_mut::<Schedules>()?;
        // We must call `.into_inner` here because the borrow checker only understands reborrows
        // using ordinary references, not our `Mut` smart pointers.
        schedules.into_inner().get_mut(label)
    }

    /// See [`App::edit_schedule`].
    pub fn edit_schedule(
        &mut self,
        label: impl ScheduleLabel,
        mut f: impl FnMut(&mut Schedule),
    ) -> &mut Self {
        let label = label.intern();
        let mut schedules = self.world.resource_mut::<Schedules>();
        if !schedules.contains(label) {
            schedules.insert(Schedule::new(label));
        }

        let schedule = schedules.get_mut(label).unwrap();
        f(schedule);

        self
    }

    /// See [`App::configure_schedules`].
    pub fn configure_schedules(
        &mut self,
        schedule_build_settings: ScheduleBuildSettings,
    ) -> &mut Self {
        self.world_mut()
            .resource_mut::<Schedules>()
            .configure_schedules(schedule_build_settings);
        self
    }

    /// See [`App::allow_ambiguous_component`].
    pub fn allow_ambiguous_component<T: Component>(&mut self) -> &mut Self {
        self.world_mut().allow_ambiguous_component::<T>();
        self
    }

    /// See [`App::allow_ambiguous_resource`].
    pub fn allow_ambiguous_resource<T: Resource>(&mut self) -> &mut Self {
        self.world_mut().allow_ambiguous_resource::<T>();
        self
    }

    /// See [`App::ignore_ambiguity`].
    #[track_caller]
    pub fn ignore_ambiguity<M1, M2, S1, S2>(
        &mut self,
        schedule: impl ScheduleLabel,
        a: S1,
        b: S2,
    ) -> &mut Self
    where
        S1: IntoSystemSet<M1>,
        S2: IntoSystemSet<M2>,
    {
        let schedule = schedule.intern();
        let mut schedules = self.world.resource_mut::<Schedules>();

        schedules.ignore_ambiguity(schedule, a, b);

        self
    }

    /// See [`App::add_event`].
    pub fn add_event<T>(&mut self) -> &mut Self
    where
        T: Event,
    {
        if !self.world.contains_resource::<Events<T>>() {
            EventRegistry::register_event::<T>(self.world_mut());
        }

        self
    }

    /// See [`App::add_plugins`].
    pub fn add_plugins<M>(&mut self, plugins: impl Plugins<M>) -> &mut Self {
        self.run_as_app(|app| plugins.add_to_app(app));
        self
    }

    /// See [`App::is_plugin_added`].
    pub fn is_plugin_added<T>(&self) -> bool
    where
        T: Plugin,
    {
        self.plugin_names.contains(core::any::type_name::<T>())
    }

    /// See [`App::get_added_plugins`].
    pub fn get_added_plugins<T>(&self) -> Vec<&T>
    where
        T: Plugin,
    {
        self.plugin_registry
            .iter()
            .filter_map(|p| p.downcast_ref())
            .collect()
    }

    /// Returns `true` if there is no plugin in the middle of being built.
    pub(crate) fn is_building_plugins(&self) -> bool {
        self.plugin_build_depth > 0
    }

    /// Return the state of plugins.
    #[inline]
    pub fn plugins_state(&mut self) -> PluginsState {
        match self.plugins_state {
            PluginsState::Adding => {
                let mut state = PluginsState::Ready;
                let plugins = core::mem::take(&mut self.plugin_registry);
                self.run_as_app(|app| {
                    for plugin in &plugins {
                        if !plugin.ready(app) {
                            state = PluginsState::Adding;
                            return;
                        }
                    }
                });
                self.plugin_registry = plugins;
                state
            }
            state => state,
        }
    }

    /// Runs [`Plugin::finish`] for each plugin.
    pub fn finish(&mut self) {
        let plugins = core::mem::take(&mut self.plugin_registry);
        self.run_as_app(|app| {
            for plugin in &plugins {
                plugin.finish(app);
            }
        });
        self.plugin_registry = plugins;
        self.plugins_state = PluginsState::Finished;
    }

    /// Runs [`Plugin::cleanup`] for each plugin.
    pub fn cleanup(&mut self) {
        let plugins = core::mem::take(&mut self.plugin_registry);
        self.run_as_app(|app| {
            for plugin in &plugins {
                plugin.cleanup(app);
            }
        });
        self.plugin_registry = plugins;
        self.plugins_state = PluginsState::Cleaned;
    }

    /// See [`App::register_type`].
    #[cfg(feature = "bevy_reflect")]
    pub fn register_type<T: bevy_reflect::GetTypeRegistration>(&mut self) -> &mut Self {
        let registry = self.world.resource_mut::<AppTypeRegistry>();
        registry.write().register::<T>();
        self
    }

    /// See [`App::register_type_data`].
    #[cfg(feature = "bevy_reflect")]
    pub fn register_type_data<
        T: bevy_reflect::Reflect + bevy_reflect::TypePath,
        D: bevy_reflect::TypeData + bevy_reflect::FromType<T>,
    >(
        &mut self,
    ) -> &mut Self {
        let registry = self.world.resource_mut::<AppTypeRegistry>();
        registry.write().register_type_data::<T, D>();
        self
    }

    /// See [`App::register_function`].
    #[cfg(feature = "reflect_functions")]
    pub fn register_function<F, Marker>(&mut self, function: F) -> &mut Self
    where
        F: bevy_reflect::func::IntoFunction<'static, Marker> + 'static,
    {
        let registry = self.world.resource_mut::<AppFunctionRegistry>();
        registry.write().register(function).unwrap();
        self
    }

    /// See [`App::register_function_with_name`].
    #[cfg(feature = "reflect_functions")]
    pub fn register_function_with_name<F, Marker>(
        &mut self,
        name: impl Into<alloc::borrow::Cow<'static, str>>,
        function: F,
    ) -> &mut Self
    where
        F: bevy_reflect::func::IntoFunction<'static, Marker> + 'static,
    {
        let registry = self.world.resource_mut::<AppFunctionRegistry>();
        registry.write().register_with_name(name, function).unwrap();
        self
    }
}

/// The collection of sub-apps that belong to an [`App`].
#[derive(Default)]
pub struct SubApps {
    /// The primary sub-app that contains the "main" world.
    pub main: SubApp,
    /// Other, labeled sub-apps.
    pub sub_apps: HashMap<InternedAppLabel, SubApp>,
}

impl SubApps {
    /// Calls [`update`](SubApp::update) for the main sub-app, and then calls
    /// [`extract`](SubApp::extract) and [`update`](SubApp::update) for the rest.
    pub fn update(&mut self) {
        #[cfg(feature = "trace")]
        let _bevy_update_span = info_span!("update").entered();
        {
            #[cfg(feature = "trace")]
            let _bevy_frame_update_span = info_span!("main app").entered();
            self.main.run_default_schedule();
        }
        for (_label, sub_app) in self.sub_apps.iter_mut() {
            #[cfg(feature = "trace")]
            let _sub_app_span = info_span!("sub app", name = ?_label).entered();
            sub_app.extract(&mut self.main.world);
            sub_app.update();
        }

        self.main.world.clear_trackers();
    }

    /// Returns an iterator over the sub-apps (starting with the main one).
    pub fn iter(&self) -> impl Iterator<Item = &SubApp> + '_ {
        core::iter::once(&self.main).chain(self.sub_apps.values())
    }

    /// Returns a mutable iterator over the sub-apps (starting with the main one).
    pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut SubApp> + '_ {
        core::iter::once(&mut self.main).chain(self.sub_apps.values_mut())
    }

    /// Extract data from the main world into the [`SubApp`] with the given label and perform an update if it exists.
    pub fn update_subapp_by_label(&mut self, label: impl AppLabel) {
        if let Some(sub_app) = self.sub_apps.get_mut(&label.intern()) {
            sub_app.extract(&mut self.main.world);
            sub_app.update();
        }
    }
}