bevy_asset/
direct_access_ext.rs1use bevy_ecs::world::World;
5
6use crate::{meta::Settings, Asset, AssetPath, AssetServer, Assets, Handle};
7
8pub trait DirectAssetAccessExt {
9 fn add_asset<A: Asset>(&mut self, asset: impl Into<A>) -> Handle<A>;
11
12 fn load_asset<'a, A: Asset>(&self, path: impl Into<AssetPath<'a>>) -> Handle<A>;
14
15 fn load_asset_with_settings<'a, A: Asset, S: Settings>(
17 &self,
18 path: impl Into<AssetPath<'a>>,
19 settings: impl Fn(&mut S) + Send + Sync + 'static,
20 ) -> Handle<A>;
21}
22impl DirectAssetAccessExt for World {
23 fn add_asset<'a, A: Asset>(&mut self, asset: impl Into<A>) -> Handle<A> {
28 self.resource_mut::<Assets<A>>().add(asset)
29 }
30
31 fn load_asset<'a, A: Asset>(&self, path: impl Into<AssetPath<'a>>) -> Handle<A> {
36 self.resource::<AssetServer>().load(path)
37 }
38 fn load_asset_with_settings<'a, A: Asset, S: Settings>(
43 &self,
44 path: impl Into<AssetPath<'a>>,
45 settings: impl Fn(&mut S) + Send + Sync + 'static,
46 ) -> Handle<A> {
47 self.resource::<AssetServer>()
48 .load_with_settings(path, settings)
49 }
50}