bevy_core_pipeline/prepass/
node.rs1use bevy_ecs::{prelude::*, query::QueryItem};
2use bevy_render::{
3 camera::ExtractedCamera,
4 diagnostic::RecordDiagnostics,
5 experimental::occlusion_culling::OcclusionCulling,
6 render_graph::{NodeRunError, RenderGraphContext, ViewNode},
7 render_phase::{TrackedRenderPass, ViewBinnedRenderPhases},
8 render_resource::{CommandEncoderDescriptor, PipelineCache, RenderPassDescriptor, StoreOp},
9 renderer::RenderContext,
10 view::{ExtractedView, NoIndirectDrawing, ViewDepthTexture, ViewUniformOffset},
11};
12use tracing::error;
13#[cfg(feature = "trace")]
14use tracing::info_span;
15
16use crate::skybox::prepass::{RenderSkyboxPrepassPipeline, SkyboxPrepassBindGroup};
17
18use super::{
19 AlphaMask3dPrepass, DeferredPrepass, Opaque3dPrepass, PreviousViewUniformOffset,
20 ViewPrepassTextures,
21};
22
23#[derive(Default)]
30pub struct EarlyPrepassNode;
31
32impl ViewNode for EarlyPrepassNode {
33 type ViewQuery = <LatePrepassNode as ViewNode>::ViewQuery;
34
35 fn run<'w>(
36 &self,
37 graph: &mut RenderGraphContext,
38 render_context: &mut RenderContext<'w>,
39 view_query: QueryItem<'w, Self::ViewQuery>,
40 world: &'w World,
41 ) -> Result<(), NodeRunError> {
42 run_prepass(graph, render_context, view_query, world, "early prepass")
43 }
44}
45
46#[derive(Default)]
54pub struct LatePrepassNode;
55
56impl ViewNode for LatePrepassNode {
57 type ViewQuery = (
58 &'static ExtractedCamera,
59 &'static ExtractedView,
60 &'static ViewDepthTexture,
61 &'static ViewPrepassTextures,
62 &'static ViewUniformOffset,
63 Option<&'static DeferredPrepass>,
64 Option<&'static RenderSkyboxPrepassPipeline>,
65 Option<&'static SkyboxPrepassBindGroup>,
66 Option<&'static PreviousViewUniformOffset>,
67 Has<OcclusionCulling>,
68 Has<NoIndirectDrawing>,
69 Has<DeferredPrepass>,
70 );
71
72 fn run<'w>(
73 &self,
74 graph: &mut RenderGraphContext,
75 render_context: &mut RenderContext<'w>,
76 query: QueryItem<'w, Self::ViewQuery>,
77 world: &'w World,
78 ) -> Result<(), NodeRunError> {
79 let (_, _, _, _, _, _, _, _, _, occlusion_culling, no_indirect_drawing, _) = query;
82 if !occlusion_culling || no_indirect_drawing {
83 return Ok(());
84 }
85
86 run_prepass(graph, render_context, query, world, "late prepass")
87 }
88}
89
90fn run_prepass<'w>(
100 graph: &mut RenderGraphContext,
101 render_context: &mut RenderContext<'w>,
102 (
103 camera,
104 extracted_view,
105 view_depth_texture,
106 view_prepass_textures,
107 view_uniform_offset,
108 deferred_prepass,
109 skybox_prepass_pipeline,
110 skybox_prepass_bind_group,
111 view_prev_uniform_offset,
112 _,
113 _,
114 has_deferred,
115 ): QueryItem<'w, <LatePrepassNode as ViewNode>::ViewQuery>,
116 world: &'w World,
117 label: &'static str,
118) -> Result<(), NodeRunError> {
119 if has_deferred {
123 return Ok(());
124 }
125
126 let (Some(opaque_prepass_phases), Some(alpha_mask_prepass_phases)) = (
127 world.get_resource::<ViewBinnedRenderPhases<Opaque3dPrepass>>(),
128 world.get_resource::<ViewBinnedRenderPhases<AlphaMask3dPrepass>>(),
129 ) else {
130 return Ok(());
131 };
132
133 let (Some(opaque_prepass_phase), Some(alpha_mask_prepass_phase)) = (
134 opaque_prepass_phases.get(&extracted_view.retained_view_entity),
135 alpha_mask_prepass_phases.get(&extracted_view.retained_view_entity),
136 ) else {
137 return Ok(());
138 };
139
140 let diagnostics = render_context.diagnostic_recorder();
141
142 let mut color_attachments = vec![
143 view_prepass_textures
144 .normal
145 .as_ref()
146 .map(|normals_texture| normals_texture.get_attachment()),
147 view_prepass_textures
148 .motion_vectors
149 .as_ref()
150 .map(|motion_vectors_texture| motion_vectors_texture.get_attachment()),
151 None,
153 None,
154 ];
155
156 if color_attachments.iter().all(Option::is_none) {
158 color_attachments.clear();
159 }
160
161 let depth_stencil_attachment = Some(view_depth_texture.get_attachment(StoreOp::Store));
162
163 let view_entity = graph.view_entity();
164 render_context.add_command_buffer_generation_task(move |render_device| {
165 #[cfg(feature = "trace")]
166 let _prepass_span = info_span!("prepass").entered();
167
168 let mut command_encoder = render_device.create_command_encoder(&CommandEncoderDescriptor {
170 label: Some("prepass_command_encoder"),
171 });
172
173 let render_pass = command_encoder.begin_render_pass(&RenderPassDescriptor {
175 label: Some(label),
176 color_attachments: &color_attachments,
177 depth_stencil_attachment,
178 timestamp_writes: None,
179 occlusion_query_set: None,
180 });
181
182 let mut render_pass = TrackedRenderPass::new(&render_device, render_pass);
183 let pass_span = diagnostics.pass_span(&mut render_pass, label);
184
185 if let Some(viewport) = camera.viewport.as_ref() {
186 render_pass.set_camera_viewport(viewport);
187 }
188
189 if !opaque_prepass_phase.is_empty() {
191 #[cfg(feature = "trace")]
192 let _opaque_prepass_span = info_span!("opaque_prepass").entered();
193 if let Err(err) = opaque_prepass_phase.render(&mut render_pass, world, view_entity) {
194 error!("Error encountered while rendering the opaque prepass phase {err:?}");
195 }
196 }
197
198 if !alpha_mask_prepass_phase.is_empty() {
200 #[cfg(feature = "trace")]
201 let _alpha_mask_prepass_span = info_span!("alpha_mask_prepass").entered();
202 if let Err(err) = alpha_mask_prepass_phase.render(&mut render_pass, world, view_entity)
203 {
204 error!("Error encountered while rendering the alpha mask prepass phase {err:?}");
205 }
206 }
207
208 if let (
210 Some(skybox_prepass_pipeline),
211 Some(skybox_prepass_bind_group),
212 Some(view_prev_uniform_offset),
213 ) = (
214 skybox_prepass_pipeline,
215 skybox_prepass_bind_group,
216 view_prev_uniform_offset,
217 ) {
218 let pipeline_cache = world.resource::<PipelineCache>();
219 if let Some(pipeline) = pipeline_cache.get_render_pipeline(skybox_prepass_pipeline.0) {
220 render_pass.set_render_pipeline(pipeline);
221 render_pass.set_bind_group(
222 0,
223 &skybox_prepass_bind_group.0,
224 &[view_uniform_offset.offset, view_prev_uniform_offset.offset],
225 );
226 render_pass.draw(0..3, 0..1);
227 }
228 }
229
230 pass_span.end(&mut render_pass);
231 drop(render_pass);
232
233 if deferred_prepass.is_none() {
235 if let Some(prepass_depth_texture) = &view_prepass_textures.depth {
236 command_encoder.copy_texture_to_texture(
237 view_depth_texture.texture.as_image_copy(),
238 prepass_depth_texture.texture.texture.as_image_copy(),
239 view_prepass_textures.size,
240 );
241 }
242 }
243
244 command_encoder.finish()
245 });
246
247 Ok(())
248}