bevy_ecs/entity/hash.rs
1use core::hash::{BuildHasher, Hasher};
2
3#[cfg(feature = "bevy_reflect")]
4use bevy_reflect::{std_traits::ReflectDefault, Reflect};
5
6/// A [`BuildHasher`] that results in a [`EntityHasher`].
7#[derive(Debug, Default, Clone)]
8#[cfg_attr(feature = "bevy_reflect", derive(Reflect), reflect(Default, Clone))]
9pub struct EntityHash;
10
11impl BuildHasher for EntityHash {
12 type Hasher = EntityHasher;
13
14 fn build_hasher(&self) -> Self::Hasher {
15 Self::Hasher::default()
16 }
17}
18
19/// A very fast hash that is only designed to work on generational indices
20/// like [`Entity`](super::Entity). It will panic if attempting to hash a type containing
21/// non-u64 fields.
22///
23/// This is heavily optimized for typical cases, where you have mostly live
24/// entities, and works particularly well for contiguous indices.
25///
26/// If you have an unusual case -- say all your indices are multiples of 256
27/// or most of the entities are dead generations -- then you might want also to
28/// try [`DefaultHasher`](bevy_platform::hash::DefaultHasher) for a slower hash
29/// computation but fewer lookup conflicts.
30#[derive(Debug, Default)]
31pub struct EntityHasher {
32 hash: u64,
33}
34
35impl Hasher for EntityHasher {
36 #[inline]
37 fn finish(&self) -> u64 {
38 self.hash
39 }
40
41 fn write(&mut self, _bytes: &[u8]) {
42 panic!("EntityHasher can only hash u64 fields.");
43 }
44
45 #[inline]
46 fn write_u64(&mut self, bits: u64) {
47 // SwissTable (and thus `hashbrown`) cares about two things from the hash:
48 // - H1: low bits (masked by `2ⁿ-1`) to pick the slot in which to store the item
49 // - H2: high 7 bits are used to SIMD optimize hash collision probing
50 // For more see <https://abseil.io/about/design/swisstables#metadata-layout>
51
52 // This hash function assumes that the entity ids are still well-distributed,
53 // so for H1 leaves the entity id alone in the low bits so that id locality
54 // will also give memory locality for things spawned together.
55 // For H2, take advantage of the fact that while multiplication doesn't
56 // spread entropy to the low bits, it's incredibly good at spreading it
57 // upward, which is exactly where we need it the most.
58
59 // While this does include the generation in the output, it doesn't do so
60 // *usefully*. H1 won't care until you have over 3 billion entities in
61 // the table, and H2 won't care until something hits generation 33 million.
62 // Thus the comment suggesting that this is best for live entities,
63 // where there won't be generation conflicts where it would matter.
64
65 // The high 32 bits of this are ⅟φ for Fibonacci hashing. That works
66 // particularly well for hashing for the same reason as described in
67 // <https://extremelearning.com.au/unreasonable-effectiveness-of-quasirandom-sequences/>
68 // It loses no information because it has a modular inverse.
69 // (Specifically, `0x144c_bc89_u32 * 0x9e37_79b9_u32 == 1`.)
70 //
71 // The low 32 bits make that part of the just product a pass-through.
72 const UPPER_PHI: u64 = 0x9e37_79b9_0000_0001;
73
74 // This is `(MAGIC * index + generation) << 32 + index`, in a single instruction.
75 self.hash = bits.wrapping_mul(UPPER_PHI);
76 }
77}