bevy_ecs/event/collections.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431
use crate as bevy_ecs;
use bevy_ecs::{
event::{Event, EventCursor, EventId, EventInstance},
system::Resource,
};
use bevy_utils::detailed_trace;
use core::{
marker::PhantomData,
ops::{Deref, DerefMut},
};
#[cfg(feature = "bevy_reflect")]
use {
bevy_ecs::reflect::ReflectResource,
bevy_reflect::{std_traits::ReflectDefault, Reflect},
};
/// An event collection that represents the events that occurred within the last two
/// [`Events::update`] calls.
/// Events can be written to using an [`EventWriter`]
/// and are typically cheaply read using an [`EventReader`].
///
/// Each event can be consumed by multiple systems, in parallel,
/// with consumption tracked by the [`EventReader`] on a per-system basis.
///
/// If no [ordering](https://github.com/bevyengine/bevy/blob/main/examples/ecs/ecs_guide.rs)
/// is applied between writing and reading systems, there is a risk of a race condition.
/// This means that whether the events arrive before or after the next [`Events::update`] is unpredictable.
///
/// This collection is meant to be paired with a system that calls
/// [`Events::update`] exactly once per update/frame.
///
/// [`event_update_system`] is a system that does this, typically initialized automatically using
/// [`add_event`](https://docs.rs/bevy/*/bevy/app/struct.App.html#method.add_event).
/// [`EventReader`]s are expected to read events from this collection at least once per loop/frame.
/// Events will persist across a single frame boundary and so ordering of event producers and
/// consumers is not critical (although poorly-planned ordering may cause accumulating lag).
/// If events are not handled by the end of the frame after they are updated, they will be
/// dropped silently.
///
/// # Example
/// ```
/// use bevy_ecs::event::{Event, Events};
///
/// #[derive(Event)]
/// struct MyEvent {
/// value: usize
/// }
///
/// // setup
/// let mut events = Events::<MyEvent>::default();
/// let mut cursor = events.get_cursor();
///
/// // run this once per update/frame
/// events.update();
///
/// // somewhere else: send an event
/// events.send(MyEvent { value: 1 });
///
/// // somewhere else: read the events
/// for event in cursor.read(&events) {
/// assert_eq!(event.value, 1)
/// }
///
/// // events are only processed once per reader
/// assert_eq!(cursor.read(&events).count(), 0);
/// ```
///
/// # Details
///
/// [`Events`] is implemented using a variation of a double buffer strategy.
/// Each call to [`update`](Events::update) swaps buffers and clears out the oldest one.
/// - [`EventReader`]s will read events from both buffers.
/// - [`EventReader`]s that read at least once per update will never drop events.
/// - [`EventReader`]s that read once within two updates might still receive some events
/// - [`EventReader`]s that read after two updates are guaranteed to drop all events that occurred
/// before those updates.
///
/// The buffers in [`Events`] will grow indefinitely if [`update`](Events::update) is never called.
///
/// An alternative call pattern would be to call [`update`](Events::update)
/// manually across frames to control when events are cleared.
/// This complicates consumption and risks ever-expanding memory usage if not cleaned up,
/// but can be done by adding your event as a resource instead of using
/// [`add_event`](https://docs.rs/bevy/*/bevy/app/struct.App.html#method.add_event).
///
/// [Example usage.](https://github.com/bevyengine/bevy/blob/latest/examples/ecs/event.rs)
/// [Example usage standalone.](https://github.com/bevyengine/bevy/blob/latest/crates/bevy_ecs/examples/events.rs)
///
/// [`EventReader`]: super::EventReader
/// [`EventWriter`]: super::EventWriter
/// [`event_update_system`]: super::event_update_system
#[derive(Debug, Resource)]
#[cfg_attr(feature = "bevy_reflect", derive(Reflect), reflect(Resource, Default))]
pub struct Events<E: Event> {
/// Holds the oldest still active events.
/// Note that `a.start_event_count + a.len()` should always be equal to `events_b.start_event_count`.
pub(crate) events_a: EventSequence<E>,
/// Holds the newer events.
pub(crate) events_b: EventSequence<E>,
pub(crate) event_count: usize,
}
// Derived Default impl would incorrectly require E: Default
impl<E: Event> Default for Events<E> {
fn default() -> Self {
Self {
events_a: Default::default(),
events_b: Default::default(),
event_count: Default::default(),
}
}
}
impl<E: Event> Events<E> {
/// Returns the index of the oldest event stored in the event buffer.
pub fn oldest_event_count(&self) -> usize {
self.events_a.start_event_count
}
/// "Sends" an `event` by writing it to the current event buffer.
/// [`EventReader`](super::EventReader)s can then read the event.
/// This method returns the [ID](`EventId`) of the sent `event`.
pub fn send(&mut self, event: E) -> EventId<E> {
let event_id = EventId {
id: self.event_count,
_marker: PhantomData,
};
detailed_trace!("Events::send() -> id: {}", event_id);
let event_instance = EventInstance { event_id, event };
self.events_b.push(event_instance);
self.event_count += 1;
event_id
}
/// Sends a list of `events` all at once, which can later be read by [`EventReader`](super::EventReader)s.
/// This is more efficient than sending each event individually.
/// This method returns the [IDs](`EventId`) of the sent `events`.
pub fn send_batch(&mut self, events: impl IntoIterator<Item = E>) -> SendBatchIds<E> {
let last_count = self.event_count;
self.extend(events);
SendBatchIds {
last_count,
event_count: self.event_count,
_marker: PhantomData,
}
}
/// Sends the default value of the event. Useful when the event is an empty struct.
/// This method returns the [ID](`EventId`) of the sent `event`.
pub fn send_default(&mut self) -> EventId<E>
where
E: Default,
{
self.send(Default::default())
}
/// Gets a new [`EventCursor`]. This will include all events already in the event buffers.
pub fn get_cursor(&self) -> EventCursor<E> {
EventCursor::default()
}
/// Gets a new [`EventCursor`]. This will ignore all events already in the event buffers.
/// It will read all future events.
pub fn get_cursor_current(&self) -> EventCursor<E> {
EventCursor {
last_event_count: self.event_count,
..Default::default()
}
}
#[deprecated(
since = "0.14.0",
note = "`get_reader` has been deprecated. Please use `get_cursor` instead."
)]
/// Gets a new [`EventCursor`]. This will include all events already in the event buffers.
pub fn get_reader(&self) -> EventCursor<E> {
EventCursor::default()
}
#[deprecated(
since = "0.14.0",
note = "`get_reader_current` has been replaced. Please use `get_cursor_current` instead."
)]
/// Gets a new [`EventCursor`]. This will ignore all events already in the event buffers.
/// It will read all future events.
pub fn get_reader_current(&self) -> EventCursor<E> {
EventCursor {
last_event_count: self.event_count,
..Default::default()
}
}
/// Swaps the event buffers and clears the oldest event buffer. In general, this should be
/// called once per frame/update.
///
/// If you need access to the events that were removed, consider using [`Events::update_drain`].
pub fn update(&mut self) {
core::mem::swap(&mut self.events_a, &mut self.events_b);
self.events_b.clear();
self.events_b.start_event_count = self.event_count;
debug_assert_eq!(
self.events_a.start_event_count + self.events_a.len(),
self.events_b.start_event_count
);
}
/// Swaps the event buffers and drains the oldest event buffer, returning an iterator
/// of all events that were removed. In general, this should be called once per frame/update.
///
/// If you do not need to take ownership of the removed events, use [`Events::update`] instead.
#[must_use = "If you do not need the returned events, call .update() instead."]
pub fn update_drain(&mut self) -> impl Iterator<Item = E> + '_ {
core::mem::swap(&mut self.events_a, &mut self.events_b);
let iter = self.events_b.events.drain(..);
self.events_b.start_event_count = self.event_count;
debug_assert_eq!(
self.events_a.start_event_count + self.events_a.len(),
self.events_b.start_event_count
);
iter.map(|e| e.event)
}
#[inline]
fn reset_start_event_count(&mut self) {
self.events_a.start_event_count = self.event_count;
self.events_b.start_event_count = self.event_count;
}
/// Removes all events.
#[inline]
pub fn clear(&mut self) {
self.reset_start_event_count();
self.events_a.clear();
self.events_b.clear();
}
/// Returns the number of events currently stored in the event buffer.
#[inline]
pub fn len(&self) -> usize {
self.events_a.len() + self.events_b.len()
}
/// Returns true if there are no events currently stored in the event buffer.
#[inline]
pub fn is_empty(&self) -> bool {
self.len() == 0
}
/// Creates a draining iterator that removes all events.
pub fn drain(&mut self) -> impl Iterator<Item = E> + '_ {
self.reset_start_event_count();
// Drain the oldest events first, then the newest
self.events_a
.drain(..)
.chain(self.events_b.drain(..))
.map(|i| i.event)
}
/// Iterates over events that happened since the last "update" call.
/// WARNING: You probably don't want to use this call. In most cases you should use an
/// [`EventReader`]. You should only use this if you know you only need to consume events
/// between the last `update()` call and your call to `iter_current_update_events`.
/// If events happen outside that window, they will not be handled. For example, any events that
/// happen after this call and before the next `update()` call will be dropped.
///
/// [`EventReader`]: super::EventReader
pub fn iter_current_update_events(&self) -> impl ExactSizeIterator<Item = &E> {
self.events_b.iter().map(|i| &i.event)
}
/// Get a specific event by id if it still exists in the events buffer.
pub fn get_event(&self, id: usize) -> Option<(&E, EventId<E>)> {
if id < self.oldest_event_count() {
return None;
}
let sequence = self.sequence(id);
let index = id.saturating_sub(sequence.start_event_count);
sequence
.get(index)
.map(|instance| (&instance.event, instance.event_id))
}
/// Which event buffer is this event id a part of.
fn sequence(&self, id: usize) -> &EventSequence<E> {
if id < self.events_b.start_event_count {
&self.events_a
} else {
&self.events_b
}
}
}
impl<E: Event> Extend<E> for Events<E> {
fn extend<I>(&mut self, iter: I)
where
I: IntoIterator<Item = E>,
{
let old_count = self.event_count;
let mut event_count = self.event_count;
let events = iter.into_iter().map(|event| {
let event_id = EventId {
id: event_count,
_marker: PhantomData,
};
event_count += 1;
EventInstance { event_id, event }
});
self.events_b.extend(events);
if old_count != event_count {
detailed_trace!(
"Events::extend() -> ids: ({}..{})",
self.event_count,
event_count
);
}
self.event_count = event_count;
}
}
#[derive(Debug)]
#[cfg_attr(feature = "bevy_reflect", derive(Reflect))]
pub(crate) struct EventSequence<E: Event> {
pub(crate) events: Vec<EventInstance<E>>,
pub(crate) start_event_count: usize,
}
// Derived Default impl would incorrectly require E: Default
impl<E: Event> Default for EventSequence<E> {
fn default() -> Self {
Self {
events: Default::default(),
start_event_count: Default::default(),
}
}
}
impl<E: Event> Deref for EventSequence<E> {
type Target = Vec<EventInstance<E>>;
fn deref(&self) -> &Self::Target {
&self.events
}
}
impl<E: Event> DerefMut for EventSequence<E> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.events
}
}
/// [`Iterator`] over sent [`EventIds`](`EventId`) from a batch.
pub struct SendBatchIds<E> {
last_count: usize,
event_count: usize,
_marker: PhantomData<E>,
}
impl<E: Event> Iterator for SendBatchIds<E> {
type Item = EventId<E>;
fn next(&mut self) -> Option<Self::Item> {
if self.last_count >= self.event_count {
return None;
}
let result = Some(EventId {
id: self.last_count,
_marker: PhantomData,
});
self.last_count += 1;
result
}
}
impl<E: Event> ExactSizeIterator for SendBatchIds<E> {
fn len(&self) -> usize {
self.event_count.saturating_sub(self.last_count)
}
}
#[cfg(test)]
mod tests {
use crate::{self as bevy_ecs, event::Events};
use bevy_ecs_macros::Event;
#[test]
fn iter_current_update_events_iterates_over_current_events() {
#[derive(Event, Clone)]
struct TestEvent;
let mut test_events = Events::<TestEvent>::default();
// Starting empty
assert_eq!(test_events.len(), 0);
assert_eq!(test_events.iter_current_update_events().count(), 0);
test_events.update();
// Sending one event
test_events.send(TestEvent);
assert_eq!(test_events.len(), 1);
assert_eq!(test_events.iter_current_update_events().count(), 1);
test_events.update();
// Sending two events on the next frame
test_events.send(TestEvent);
test_events.send(TestEvent);
assert_eq!(test_events.len(), 3); // Events are double-buffered, so we see 1 + 2 = 3
assert_eq!(test_events.iter_current_update_events().count(), 2);
test_events.update();
// Sending zero events
assert_eq!(test_events.len(), 2); // Events are double-buffered, so we see 2 + 0 = 2
assert_eq!(test_events.iter_current_update_events().count(), 0);
}
}