bevy_ecs/event/event_cursor.rs
1use bevy_ecs::event::{
2 Event, EventIterator, EventIteratorWithId, EventMutIterator, EventMutIteratorWithId, Events,
3};
4#[cfg(feature = "multi_threaded")]
5use bevy_ecs::event::{EventMutParIter, EventParIter};
6use core::marker::PhantomData;
7
8/// Stores the state for an [`EventReader`] or [`EventMutator`].
9///
10/// Access to the [`Events<E>`] resource is required to read any incoming events.
11///
12/// In almost all cases, you should just use an [`EventReader`] or [`EventMutator`],
13/// which will automatically manage the state for you.
14///
15/// However, this type can be useful if you need to manually track events,
16/// such as when you're attempting to send and receive events of the same type in the same system.
17///
18/// # Example
19///
20/// ```
21/// use bevy_ecs::prelude::*;
22/// use bevy_ecs::event::{Event, Events, EventCursor};
23///
24/// #[derive(Event, Clone, Debug)]
25/// struct MyEvent;
26///
27/// /// A system that both sends and receives events using a [`Local`] [`EventCursor`].
28/// fn send_and_receive_events(
29/// // The `Local` `SystemParam` stores state inside the system itself, rather than in the world.
30/// // `EventCursor<T>` is the internal state of `EventMutator<T>`, which tracks which events have been seen.
31/// mut local_event_reader: Local<EventCursor<MyEvent>>,
32/// // We can access the `Events` resource mutably, allowing us to both read and write its contents.
33/// mut events: ResMut<Events<MyEvent>>,
34/// ) {
35/// // We must collect the events to resend, because we can't mutate events while we're iterating over the events.
36/// let mut events_to_resend = Vec::new();
37///
38/// for event in local_event_reader.read(&mut events) {
39/// events_to_resend.push(event.clone());
40/// }
41///
42/// for event in events_to_resend {
43/// events.send(MyEvent);
44/// }
45/// }
46///
47/// # bevy_ecs::system::assert_is_system(send_and_receive_events);
48/// ```
49///
50/// [`EventReader`]: super::EventReader
51/// [`EventMutator`]: super::EventMutator
52#[derive(Debug)]
53pub struct EventCursor<E: Event> {
54 pub(super) last_event_count: usize,
55 pub(super) _marker: PhantomData<E>,
56}
57
58impl<E: Event> Default for EventCursor<E> {
59 fn default() -> Self {
60 EventCursor {
61 last_event_count: 0,
62 _marker: Default::default(),
63 }
64 }
65}
66
67impl<E: Event> Clone for EventCursor<E> {
68 fn clone(&self) -> Self {
69 EventCursor {
70 last_event_count: self.last_event_count,
71 _marker: PhantomData,
72 }
73 }
74}
75
76impl<E: Event> EventCursor<E> {
77 /// See [`EventReader::read`](super::EventReader::read)
78 pub fn read<'a>(&'a mut self, events: &'a Events<E>) -> EventIterator<'a, E> {
79 self.read_with_id(events).without_id()
80 }
81
82 /// See [`EventMutator::read`](super::EventMutator::read)
83 pub fn read_mut<'a>(&'a mut self, events: &'a mut Events<E>) -> EventMutIterator<'a, E> {
84 self.read_mut_with_id(events).without_id()
85 }
86
87 /// See [`EventReader::read_with_id`](super::EventReader::read_with_id)
88 pub fn read_with_id<'a>(&'a mut self, events: &'a Events<E>) -> EventIteratorWithId<'a, E> {
89 EventIteratorWithId::new(self, events)
90 }
91
92 /// See [`EventMutator::read_with_id`](super::EventMutator::read_with_id)
93 pub fn read_mut_with_id<'a>(
94 &'a mut self,
95 events: &'a mut Events<E>,
96 ) -> EventMutIteratorWithId<'a, E> {
97 EventMutIteratorWithId::new(self, events)
98 }
99
100 /// See [`EventReader::par_read`](super::EventReader::par_read)
101 #[cfg(feature = "multi_threaded")]
102 pub fn par_read<'a>(&'a mut self, events: &'a Events<E>) -> EventParIter<'a, E> {
103 EventParIter::new(self, events)
104 }
105
106 /// See [`EventMutator::par_read`](super::EventMutator::par_read)
107 #[cfg(feature = "multi_threaded")]
108 pub fn par_read_mut<'a>(&'a mut self, events: &'a mut Events<E>) -> EventMutParIter<'a, E> {
109 EventMutParIter::new(self, events)
110 }
111
112 /// See [`EventReader::len`](super::EventReader::len)
113 pub fn len(&self, events: &Events<E>) -> usize {
114 // The number of events in this reader is the difference between the most recent event
115 // and the last event seen by it. This will be at most the number of events contained
116 // with the events (any others have already been dropped)
117 // TODO: Warn when there are dropped events, or return e.g. a `Result<usize, (usize, usize)>`
118 events
119 .event_count
120 .saturating_sub(self.last_event_count)
121 .min(events.len())
122 }
123
124 /// Amount of events we missed.
125 pub fn missed_events(&self, events: &Events<E>) -> usize {
126 events
127 .oldest_event_count()
128 .saturating_sub(self.last_event_count)
129 }
130
131 /// See [`EventReader::is_empty()`](super::EventReader::is_empty)
132 pub fn is_empty(&self, events: &Events<E>) -> bool {
133 self.len(events) == 0
134 }
135
136 /// See [`EventReader::clear()`](super::EventReader::clear)
137 pub fn clear(&mut self, events: &Events<E>) {
138 self.last_event_count = events.event_count;
139 }
140}