bevy_ecs/reflect/
resource.rs

1//! Definitions for [`Resource`] reflection.
2//!
3//! # Architecture
4//!
5//! See the module doc for [`crate::reflect::component`].
6
7use crate::{
8    change_detection::Mut,
9    component::ComponentId,
10    resource::Resource,
11    world::{
12        error::ResourceFetchError, unsafe_world_cell::UnsafeWorldCell, FilteredResources,
13        FilteredResourcesMut, World,
14    },
15};
16use bevy_reflect::{FromReflect, FromType, PartialReflect, Reflect, TypePath, TypeRegistry};
17
18use super::from_reflect_with_fallback;
19
20/// A struct used to operate on reflected [`Resource`] of a type.
21///
22/// A [`ReflectResource`] for type `T` can be obtained via
23/// [`bevy_reflect::TypeRegistration::data`].
24#[derive(Clone)]
25pub struct ReflectResource(ReflectResourceFns);
26
27/// The raw function pointers needed to make up a [`ReflectResource`].
28///
29/// This is used when creating custom implementations of [`ReflectResource`] with
30/// [`ReflectResource::new()`].
31///
32/// > **Note:**
33/// > Creating custom implementations of [`ReflectResource`] is an advanced feature that most users
34/// > will not need.
35/// > Usually a [`ReflectResource`] is created for a type by deriving [`Reflect`]
36/// > and adding the `#[reflect(Resource)]` attribute.
37/// > After adding the component to the [`TypeRegistry`],
38/// > its [`ReflectResource`] can then be retrieved when needed.
39///
40/// Creating a custom [`ReflectResource`] may be useful if you need to create new resource types at
41/// runtime, for example, for scripting implementations.
42///
43/// By creating a custom [`ReflectResource`] and inserting it into a type's
44/// [`TypeRegistration`][bevy_reflect::TypeRegistration],
45/// you can modify the way that reflected resources of that type will be inserted into the bevy
46/// world.
47#[derive(Clone)]
48pub struct ReflectResourceFns {
49    /// Function pointer implementing [`ReflectResource::insert()`].
50    pub insert: fn(&mut World, &dyn PartialReflect, &TypeRegistry),
51    /// Function pointer implementing [`ReflectResource::apply()`].
52    pub apply: fn(&mut World, &dyn PartialReflect),
53    /// Function pointer implementing [`ReflectResource::apply_or_insert()`].
54    pub apply_or_insert: fn(&mut World, &dyn PartialReflect, &TypeRegistry),
55    /// Function pointer implementing [`ReflectResource::remove()`].
56    pub remove: fn(&mut World),
57    /// Function pointer implementing [`ReflectResource::reflect()`].
58    pub reflect:
59        for<'w> fn(FilteredResources<'w, '_>) -> Result<&'w dyn Reflect, ResourceFetchError>,
60    /// Function pointer implementing [`ReflectResource::reflect_mut()`].
61    pub reflect_mut: for<'w> fn(
62        FilteredResourcesMut<'w, '_>,
63    ) -> Result<Mut<'w, dyn Reflect>, ResourceFetchError>,
64    /// Function pointer implementing [`ReflectResource::reflect_unchecked_mut()`].
65    ///
66    /// # Safety
67    /// The function may only be called with an [`UnsafeWorldCell`] that can be used to mutably access the relevant resource.
68    pub reflect_unchecked_mut: unsafe fn(UnsafeWorldCell<'_>) -> Option<Mut<'_, dyn Reflect>>,
69    /// Function pointer implementing [`ReflectResource::copy()`].
70    pub copy: fn(&World, &mut World, &TypeRegistry),
71    /// Function pointer implementing [`ReflectResource::register_resource()`].
72    pub register_resource: fn(&mut World) -> ComponentId,
73}
74
75impl ReflectResourceFns {
76    /// Get the default set of [`ReflectResourceFns`] for a specific resource type using its
77    /// [`FromType`] implementation.
78    ///
79    /// This is useful if you want to start with the default implementation before overriding some
80    /// of the functions to create a custom implementation.
81    pub fn new<T: Resource + FromReflect + TypePath>() -> Self {
82        <ReflectResource as FromType<T>>::from_type().0
83    }
84}
85
86impl ReflectResource {
87    /// Insert a reflected [`Resource`] into the world like [`insert()`](World::insert_resource).
88    pub fn insert(
89        &self,
90        world: &mut World,
91        resource: &dyn PartialReflect,
92        registry: &TypeRegistry,
93    ) {
94        (self.0.insert)(world, resource, registry);
95    }
96
97    /// Uses reflection to set the value of this [`Resource`] type in the world to the given value.
98    ///
99    /// # Panics
100    ///
101    /// Panics if there is no [`Resource`] of the given type.
102    pub fn apply(&self, world: &mut World, resource: &dyn PartialReflect) {
103        (self.0.apply)(world, resource);
104    }
105
106    /// Uses reflection to set the value of this [`Resource`] type in the world to the given value or insert a new one if it does not exist.
107    pub fn apply_or_insert(
108        &self,
109        world: &mut World,
110        resource: &dyn PartialReflect,
111        registry: &TypeRegistry,
112    ) {
113        (self.0.apply_or_insert)(world, resource, registry);
114    }
115
116    /// Removes this [`Resource`] type from the world. Does nothing if it doesn't exist.
117    pub fn remove(&self, world: &mut World) {
118        (self.0.remove)(world);
119    }
120
121    /// Gets the value of this [`Resource`] type from the world as a reflected reference.
122    ///
123    /// Note that [`&World`](World) is a valid type for `resources`.
124    pub fn reflect<'w, 's>(
125        &self,
126        resources: impl Into<FilteredResources<'w, 's>>,
127    ) -> Result<&'w dyn Reflect, ResourceFetchError> {
128        (self.0.reflect)(resources.into())
129    }
130
131    /// Gets the value of this [`Resource`] type from the world as a mutable reflected reference.
132    ///
133    /// Note that [`&mut World`](World) is a valid type for `resources`.
134    pub fn reflect_mut<'w, 's>(
135        &self,
136        resources: impl Into<FilteredResourcesMut<'w, 's>>,
137    ) -> Result<Mut<'w, dyn Reflect>, ResourceFetchError> {
138        (self.0.reflect_mut)(resources.into())
139    }
140
141    /// # Safety
142    /// This method does not prevent you from having two mutable pointers to the same data,
143    /// violating Rust's aliasing rules. To avoid this:
144    /// * Only call this method with an [`UnsafeWorldCell`] which can be used to mutably access the resource.
145    /// * Don't call this method more than once in the same scope for a given [`Resource`].
146    pub unsafe fn reflect_unchecked_mut<'w>(
147        &self,
148        world: UnsafeWorldCell<'w>,
149    ) -> Option<Mut<'w, dyn Reflect>> {
150        // SAFETY: caller promises to uphold uniqueness guarantees
151        unsafe { (self.0.reflect_unchecked_mut)(world) }
152    }
153
154    /// Gets the value of this [`Resource`] type from `source_world` and [applies](Self::apply()) it to the value of this [`Resource`] type in `destination_world`.
155    ///
156    /// # Panics
157    ///
158    /// Panics if there is no [`Resource`] of the given type.
159    pub fn copy(
160        &self,
161        source_world: &World,
162        destination_world: &mut World,
163        registry: &TypeRegistry,
164    ) {
165        (self.0.copy)(source_world, destination_world, registry);
166    }
167
168    /// Register the type of this [`Resource`] in [`World`], returning the [`ComponentId`]
169    pub fn register_resource(&self, world: &mut World) -> ComponentId {
170        (self.0.register_resource)(world)
171    }
172
173    /// Create a custom implementation of [`ReflectResource`].
174    ///
175    /// This is an advanced feature,
176    /// useful for scripting implementations,
177    /// that should not be used by most users
178    /// unless you know what you are doing.
179    ///
180    /// Usually you should derive [`Reflect`] and add the `#[reflect(Resource)]` component
181    /// to generate a [`ReflectResource`] implementation automatically.
182    ///
183    /// See [`ReflectResourceFns`] for more information.
184    pub fn new(&self, fns: ReflectResourceFns) -> Self {
185        Self(fns)
186    }
187
188    /// The underlying function pointers implementing methods on `ReflectResource`.
189    ///
190    /// This is useful when you want to keep track locally of an individual
191    /// function pointer.
192    ///
193    /// Calling [`TypeRegistry::get`] followed by
194    /// [`TypeRegistration::data::<ReflectResource>`] can be costly if done several
195    /// times per frame. Consider cloning [`ReflectResource`] and keeping it
196    /// between frames, cloning a `ReflectResource` is very cheap.
197    ///
198    /// If you only need a subset of the methods on `ReflectResource`,
199    /// use `fn_pointers` to get the underlying [`ReflectResourceFns`]
200    /// and copy the subset of function pointers you care about.
201    ///
202    /// [`TypeRegistration::data::<ReflectResource>`]: bevy_reflect::TypeRegistration::data
203    /// [`TypeRegistry::get`]: bevy_reflect::TypeRegistry::get
204    pub fn fn_pointers(&self) -> &ReflectResourceFns {
205        &self.0
206    }
207}
208
209impl<R: Resource + FromReflect + TypePath> FromType<R> for ReflectResource {
210    fn from_type() -> Self {
211        ReflectResource(ReflectResourceFns {
212            insert: |world, reflected_resource, registry| {
213                let resource = from_reflect_with_fallback::<R>(reflected_resource, world, registry);
214                world.insert_resource(resource);
215            },
216            apply: |world, reflected_resource| {
217                let mut resource = world.resource_mut::<R>();
218                resource.apply(reflected_resource);
219            },
220            apply_or_insert: |world, reflected_resource, registry| {
221                if let Some(mut resource) = world.get_resource_mut::<R>() {
222                    resource.apply(reflected_resource);
223                } else {
224                    let resource =
225                        from_reflect_with_fallback::<R>(reflected_resource, world, registry);
226                    world.insert_resource(resource);
227                }
228            },
229            remove: |world| {
230                world.remove_resource::<R>();
231            },
232            reflect: |world| world.get::<R>().map(|res| res.into_inner() as &dyn Reflect),
233            reflect_mut: |world| {
234                world
235                    .into_mut::<R>()
236                    .map(|res| res.map_unchanged(|value| value as &mut dyn Reflect))
237            },
238            reflect_unchecked_mut: |world| {
239                // SAFETY: all usages of `reflect_unchecked_mut` guarantee that there is either a single mutable
240                // reference or multiple immutable ones alive at any given point
241                let res = unsafe { world.get_resource_mut::<R>() };
242                res.map(|res| res.map_unchanged(|value| value as &mut dyn Reflect))
243            },
244            copy: |source_world, destination_world, registry| {
245                let source_resource = source_world.resource::<R>();
246                let destination_resource =
247                    from_reflect_with_fallback::<R>(source_resource, destination_world, registry);
248                destination_world.insert_resource(destination_resource);
249            },
250
251            register_resource: |world: &mut World| -> ComponentId {
252                world.register_resource::<R>()
253            },
254        })
255    }
256}