bevy_ecs/schedule/executor/
single_threaded.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
#[cfg(feature = "trace")]
use bevy_utils::tracing::info_span;
use fixedbitset::FixedBitSet;
use std::panic::AssertUnwindSafe;

use crate::{
    schedule::{is_apply_deferred, BoxedCondition, ExecutorKind, SystemExecutor, SystemSchedule},
    world::World,
};

use super::__rust_begin_short_backtrace;

/// Runs the schedule using a single thread.
///
/// Useful if you're dealing with a single-threaded environment, saving your threads for
/// other things, or just trying minimize overhead.
#[derive(Default)]
pub struct SingleThreadedExecutor {
    /// System sets whose conditions have been evaluated.
    evaluated_sets: FixedBitSet,
    /// Systems that have run or been skipped.
    completed_systems: FixedBitSet,
    /// Systems that have run but have not had their buffers applied.
    unapplied_systems: FixedBitSet,
    /// Setting when true applies deferred system buffers after all systems have run
    apply_final_deferred: bool,
}

impl SystemExecutor for SingleThreadedExecutor {
    fn kind(&self) -> ExecutorKind {
        ExecutorKind::SingleThreaded
    }

    fn init(&mut self, schedule: &SystemSchedule) {
        // pre-allocate space
        let sys_count = schedule.system_ids.len();
        let set_count = schedule.set_ids.len();
        self.evaluated_sets = FixedBitSet::with_capacity(set_count);
        self.completed_systems = FixedBitSet::with_capacity(sys_count);
        self.unapplied_systems = FixedBitSet::with_capacity(sys_count);
    }

    fn run(
        &mut self,
        schedule: &mut SystemSchedule,
        world: &mut World,
        _skip_systems: Option<&FixedBitSet>,
    ) {
        // If stepping is enabled, make sure we skip those systems that should
        // not be run.
        #[cfg(feature = "bevy_debug_stepping")]
        if let Some(skipped_systems) = _skip_systems {
            // mark skipped systems as completed
            self.completed_systems |= skipped_systems;
        }

        for system_index in 0..schedule.systems.len() {
            #[cfg(feature = "trace")]
            let name = schedule.systems[system_index].name();
            #[cfg(feature = "trace")]
            let should_run_span = info_span!("check_conditions", name = &*name).entered();

            let mut should_run = !self.completed_systems.contains(system_index);
            for set_idx in schedule.sets_with_conditions_of_systems[system_index].ones() {
                if self.evaluated_sets.contains(set_idx) {
                    continue;
                }

                // evaluate system set's conditions
                let set_conditions_met =
                    evaluate_and_fold_conditions(&mut schedule.set_conditions[set_idx], world);

                if !set_conditions_met {
                    self.completed_systems
                        .union_with(&schedule.systems_in_sets_with_conditions[set_idx]);
                }

                should_run &= set_conditions_met;
                self.evaluated_sets.insert(set_idx);
            }

            // evaluate system's conditions
            let system_conditions_met =
                evaluate_and_fold_conditions(&mut schedule.system_conditions[system_index], world);

            should_run &= system_conditions_met;

            #[cfg(feature = "trace")]
            should_run_span.exit();

            // system has either been skipped or will run
            self.completed_systems.insert(system_index);

            if !should_run {
                continue;
            }

            let system = &mut schedule.systems[system_index];
            if is_apply_deferred(system) {
                self.apply_deferred(schedule, world);
                continue;
            }

            let res = std::panic::catch_unwind(AssertUnwindSafe(|| {
                if system.is_exclusive() {
                    __rust_begin_short_backtrace::run(&mut **system, world);
                } else {
                    // Use run_unsafe to avoid immediately applying deferred buffers
                    let world = world.as_unsafe_world_cell();
                    system.update_archetype_component_access(world);
                    // SAFETY: We have exclusive, single-threaded access to the world and
                    // update_archetype_component_access is being called immediately before this.
                    unsafe { __rust_begin_short_backtrace::run_unsafe(&mut **system, world) };
                }
            }));
            if let Err(payload) = res {
                eprintln!("Encountered a panic in system `{}`!", &*system.name());
                std::panic::resume_unwind(payload);
            }
            self.unapplied_systems.insert(system_index);
        }

        if self.apply_final_deferred {
            self.apply_deferred(schedule, world);
        }
        self.evaluated_sets.clear();
        self.completed_systems.clear();
    }

    fn set_apply_final_deferred(&mut self, apply_final_deferred: bool) {
        self.apply_final_deferred = apply_final_deferred;
    }
}

impl SingleThreadedExecutor {
    /// Creates a new single-threaded executor for use in a [`Schedule`].
    ///
    /// [`Schedule`]: crate::schedule::Schedule
    pub const fn new() -> Self {
        Self {
            evaluated_sets: FixedBitSet::new(),
            completed_systems: FixedBitSet::new(),
            unapplied_systems: FixedBitSet::new(),
            apply_final_deferred: true,
        }
    }

    fn apply_deferred(&mut self, schedule: &mut SystemSchedule, world: &mut World) {
        for system_index in self.unapplied_systems.ones() {
            let system = &mut schedule.systems[system_index];
            system.apply_deferred(world);
        }

        self.unapplied_systems.clear();
    }
}

fn evaluate_and_fold_conditions(conditions: &mut [BoxedCondition], world: &mut World) -> bool {
    // not short-circuiting is intentional
    #[allow(clippy::unnecessary_fold)]
    conditions
        .iter_mut()
        .map(|condition| __rust_begin_short_backtrace::readonly_run(&mut **condition, world))
        .fold(true, |acc, res| acc && res)
}