bevy_ecs/storage/table/mod.rs
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use crate::{
change_detection::MaybeLocation,
component::{ComponentId, ComponentInfo, ComponentTicks, Components, Tick},
entity::Entity,
query::DebugCheckedUnwrap,
storage::{blob_vec::BlobVec, ImmutableSparseSet, SparseSet},
};
use bevy_ptr::{OwningPtr, Ptr, UnsafeCellDeref};
use bevy_utils::HashMap;
pub use column::*;
#[cfg(feature = "track_change_detection")]
use core::panic::Location;
use core::{
alloc::Layout,
cell::UnsafeCell,
num::NonZeroUsize,
ops::{Index, IndexMut},
};
mod column;
/// An opaque unique ID for a [`Table`] within a [`World`].
///
/// Can be used with [`Tables::get`] to fetch the corresponding
/// table.
///
/// Each [`Archetype`] always points to a table via [`Archetype::table_id`].
/// Multiple archetypes can point to the same table so long as the components
/// stored in the table are identical, but do not share the same sparse set
/// components.
///
/// [`World`]: crate::world::World
/// [`Archetype`]: crate::archetype::Archetype
/// [`Archetype::table_id`]: crate::archetype::Archetype::table_id
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
// SAFETY: Must be repr(transparent) due to the safety requirements on EntityLocation
#[repr(transparent)]
pub struct TableId(u32);
impl TableId {
pub(crate) const INVALID: TableId = TableId(u32::MAX);
/// Creates a new [`TableId`].
///
/// `index` *must* be retrieved from calling [`TableId::as_u32`] on a `TableId` you got
/// from a table of a given [`World`] or the created ID may be invalid.
///
/// [`World`]: crate::world::World
#[inline]
pub const fn from_u32(index: u32) -> Self {
Self(index)
}
/// Creates a new [`TableId`].
///
/// `index` *must* be retrieved from calling [`TableId::as_usize`] on a `TableId` you got
/// from a table of a given [`World`] or the created ID may be invalid.
///
/// [`World`]: crate::world::World
///
/// # Panics
///
/// Will panic if the provided value does not fit within a [`u32`].
#[inline]
pub const fn from_usize(index: usize) -> Self {
debug_assert!(index as u32 as usize == index);
Self(index as u32)
}
/// Gets the underlying table index from the ID.
#[inline]
pub const fn as_u32(self) -> u32 {
self.0
}
/// Gets the underlying table index from the ID.
#[inline]
pub const fn as_usize(self) -> usize {
// usize is at least u32 in Bevy
self.0 as usize
}
/// The [`TableId`] of the [`Table`] without any components.
#[inline]
pub const fn empty() -> Self {
Self(0)
}
}
/// A opaque newtype for rows in [`Table`]s. Specifies a single row in a specific table.
///
/// Values of this type are retrievable from [`Archetype::entity_table_row`] and can be
/// used alongside [`Archetype::table_id`] to fetch the exact table and row where an
/// [`Entity`]'s
///
/// Values of this type are only valid so long as entities have not moved around.
/// Adding and removing components from an entity, or despawning it will invalidate
/// potentially any table row in the table the entity was previously stored in. Users
/// should *always* fetch the appropriate row from the entity's [`Archetype`] before
/// fetching the entity's components.
///
/// [`Archetype`]: crate::archetype::Archetype
/// [`Archetype::entity_table_row`]: crate::archetype::Archetype::entity_table_row
/// [`Archetype::table_id`]: crate::archetype::Archetype::table_id
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
// SAFETY: Must be repr(transparent) due to the safety requirements on EntityLocation
#[repr(transparent)]
pub struct TableRow(u32);
impl TableRow {
pub(crate) const INVALID: TableRow = TableRow(u32::MAX);
/// Creates a `TableRow`.
#[inline]
pub const fn from_u32(index: u32) -> Self {
Self(index)
}
/// Creates a `TableRow` from a [`usize`] index.
///
/// # Panics
///
/// Will panic if the provided value does not fit within a [`u32`].
#[inline]
pub const fn from_usize(index: usize) -> Self {
debug_assert!(index as u32 as usize == index);
Self(index as u32)
}
/// Gets the index of the row as a [`usize`].
#[inline]
pub const fn as_usize(self) -> usize {
// usize is at least u32 in Bevy
self.0 as usize
}
/// Gets the index of the row as a [`usize`].
#[inline]
pub const fn as_u32(self) -> u32 {
self.0
}
}
/// A builder type for constructing [`Table`]s.
///
/// - Use [`with_capacity`] to initialize the builder.
/// - Repeatedly call [`add_column`] to add columns for components.
/// - Finalize with [`build`] to get the constructed [`Table`].
///
/// [`with_capacity`]: Self::with_capacity
/// [`add_column`]: Self::add_column
/// [`build`]: Self::build
pub(crate) struct TableBuilder {
columns: SparseSet<ComponentId, ThinColumn>,
capacity: usize,
}
impl TableBuilder {
/// Start building a new [`Table`] with a specified `column_capacity` (How many components per column?) and a `capacity` (How many columns?)
pub fn with_capacity(capacity: usize, column_capacity: usize) -> Self {
Self {
columns: SparseSet::with_capacity(column_capacity),
capacity,
}
}
/// Add a new column to the [`Table`]. Specify the component which will be stored in the [`column`](ThinColumn) using its [`ComponentId`]
#[must_use]
pub fn add_column(mut self, component_info: &ComponentInfo) -> Self {
self.columns.insert(
component_info.id(),
ThinColumn::with_capacity(component_info, self.capacity),
);
self
}
/// Build the [`Table`], after this operation the caller wouldn't be able to add more columns. The [`Table`] will be ready to use.
#[must_use]
pub fn build(self) -> Table {
Table {
columns: self.columns.into_immutable(),
entities: Vec::with_capacity(self.capacity),
}
}
}
/// A column-oriented [structure-of-arrays] based storage for [`Component`]s of entities
/// in a [`World`].
///
/// Conceptually, a `Table` can be thought of as an `HashMap<ComponentId, Column>`, where
/// each [`ThinColumn`] is a type-erased `Vec<T: Component>`. Each row corresponds to a single entity
/// (i.e. index 3 in Column A and index 3 in Column B point to different components on the same
/// entity). Fetching components from a table involves fetching the associated column for a
/// component type (via its [`ComponentId`]), then fetching the entity's row within that column.
///
/// [structure-of-arrays]: https://en.wikipedia.org/wiki/AoS_and_SoA#Structure_of_arrays
/// [`Component`]: crate::component::Component
/// [`World`]: crate::world::World
pub struct Table {
columns: ImmutableSparseSet<ComponentId, ThinColumn>,
entities: Vec<Entity>,
}
struct AbortOnPanic;
impl Drop for AbortOnPanic {
fn drop(&mut self) {
// Panicking while unwinding will force an abort.
panic!("Aborting due to allocator error");
}
}
impl Table {
/// Fetches a read-only slice of the entities stored within the [`Table`].
#[inline]
pub fn entities(&self) -> &[Entity] {
&self.entities
}
/// Get the capacity of this table, in entities.
/// Note that if an allocation is in process, this might not match the actual capacity of the columns, but it should once the allocation ends.
#[inline]
pub fn capacity(&self) -> usize {
self.entities.capacity()
}
/// Removes the entity at the given row and returns the entity swapped in to replace it (if an
/// entity was swapped in)
///
/// # Safety
/// `row` must be in-bounds (`row.as_usize()` < `self.len()`)
pub(crate) unsafe fn swap_remove_unchecked(&mut self, row: TableRow) -> Option<Entity> {
debug_assert!(row.as_usize() < self.entity_count());
let last_element_index = self.entity_count() - 1;
if row.as_usize() != last_element_index {
// Instead of checking this condition on every `swap_remove` call, we
// check it here and use `swap_remove_nonoverlapping`.
for col in self.columns.values_mut() {
// SAFETY:
// - `row` < `len`
// - `last_element_index` = `len` - 1
// - `row` != `last_element_index`
// - the `len` is kept within `self.entities`, it will update accordingly.
unsafe {
col.swap_remove_and_drop_unchecked_nonoverlapping(last_element_index, row);
};
}
} else {
// If `row.as_usize()` == `last_element_index` than there's no point in removing the component
// at `row`, but we still need to drop it.
for col in self.columns.values_mut() {
col.drop_last_component(last_element_index);
}
}
let is_last = row.as_usize() == last_element_index;
self.entities.swap_remove(row.as_usize());
if is_last {
None
} else {
Some(self.entities[row.as_usize()])
}
}
/// Moves the `row` column values to `new_table`, for the columns shared between both tables.
/// Returns the index of the new row in `new_table` and the entity in this table swapped in
/// to replace it (if an entity was swapped in). missing columns will be "forgotten". It is
/// the caller's responsibility to drop them. Failure to do so may result in resources not
/// being released (i.e. files handles not being released, memory leaks, etc.)
///
/// # Safety
/// - `row` must be in-bounds
pub(crate) unsafe fn move_to_and_forget_missing_unchecked(
&mut self,
row: TableRow,
new_table: &mut Table,
) -> TableMoveResult {
debug_assert!(row.as_usize() < self.entity_count());
let last_element_index = self.entity_count() - 1;
let is_last = row.as_usize() == last_element_index;
let new_row = new_table.allocate(self.entities.swap_remove(row.as_usize()));
for (component_id, column) in self.columns.iter_mut() {
if let Some(new_column) = new_table.get_column_mut(*component_id) {
new_column.initialize_from_unchecked(column, last_element_index, row, new_row);
} else {
// It's the caller's responsibility to drop these cases.
column.swap_remove_and_forget_unchecked(last_element_index, row);
}
}
TableMoveResult {
new_row,
swapped_entity: if is_last {
None
} else {
Some(self.entities[row.as_usize()])
},
}
}
/// Moves the `row` column values to `new_table`, for the columns shared between both tables.
/// Returns the index of the new row in `new_table` and the entity in this table swapped in
/// to replace it (if an entity was swapped in).
///
/// # Safety
/// row must be in-bounds
pub(crate) unsafe fn move_to_and_drop_missing_unchecked(
&mut self,
row: TableRow,
new_table: &mut Table,
) -> TableMoveResult {
debug_assert!(row.as_usize() < self.entity_count());
let last_element_index = self.entity_count() - 1;
let is_last = row.as_usize() == last_element_index;
let new_row = new_table.allocate(self.entities.swap_remove(row.as_usize()));
for (component_id, column) in self.columns.iter_mut() {
if let Some(new_column) = new_table.get_column_mut(*component_id) {
new_column.initialize_from_unchecked(column, last_element_index, row, new_row);
} else {
column.swap_remove_and_drop_unchecked(last_element_index, row);
}
}
TableMoveResult {
new_row,
swapped_entity: if is_last {
None
} else {
Some(self.entities[row.as_usize()])
},
}
}
/// Moves the `row` column values to `new_table`, for the columns shared between both tables.
/// Returns the index of the new row in `new_table` and the entity in this table swapped in
/// to replace it (if an entity was swapped in).
///
/// # Safety
/// - `row` must be in-bounds
/// - `new_table` must contain every component this table has
pub(crate) unsafe fn move_to_superset_unchecked(
&mut self,
row: TableRow,
new_table: &mut Table,
) -> TableMoveResult {
debug_assert!(row.as_usize() < self.entity_count());
let last_element_index = self.entity_count() - 1;
let is_last = row.as_usize() == last_element_index;
let new_row = new_table.allocate(self.entities.swap_remove(row.as_usize()));
for (component_id, column) in self.columns.iter_mut() {
new_table
.get_column_mut(*component_id)
.debug_checked_unwrap()
.initialize_from_unchecked(column, last_element_index, row, new_row);
}
TableMoveResult {
new_row,
swapped_entity: if is_last {
None
} else {
Some(self.entities[row.as_usize()])
},
}
}
/// Get the data of the column matching `component_id` as a slice.
///
/// # Safety
/// `row.as_usize()` < `self.len()`
/// - `T` must match the `component_id`
pub unsafe fn get_data_slice_for<T>(
&self,
component_id: ComponentId,
) -> Option<&[UnsafeCell<T>]> {
self.get_column(component_id)
.map(|col| col.get_data_slice(self.entity_count()))
}
/// Get the added ticks of the column matching `component_id` as a slice.
pub fn get_added_ticks_slice_for(
&self,
component_id: ComponentId,
) -> Option<&[UnsafeCell<Tick>]> {
self.get_column(component_id)
// SAFETY: `self.len()` is guaranteed to be the len of the ticks array
.map(|col| unsafe { col.get_added_ticks_slice(self.entity_count()) })
}
/// Get the changed ticks of the column matching `component_id` as a slice.
pub fn get_changed_ticks_slice_for(
&self,
component_id: ComponentId,
) -> Option<&[UnsafeCell<Tick>]> {
self.get_column(component_id)
// SAFETY: `self.len()` is guaranteed to be the len of the ticks array
.map(|col| unsafe { col.get_changed_ticks_slice(self.entity_count()) })
}
/// Fetches the calling locations that last changed the each component
#[cfg(feature = "track_change_detection")]
pub fn get_changed_by_slice_for(
&self,
component_id: ComponentId,
) -> Option<&[UnsafeCell<&'static Location<'static>>]> {
self.get_column(component_id)
// SAFETY: `self.len()` is guaranteed to be the len of the locations array
.map(|col| unsafe { col.get_changed_by_slice(self.entity_count()) })
}
/// Get the specific [`change tick`](Tick) of the component matching `component_id` in `row`.
pub fn get_changed_tick(
&self,
component_id: ComponentId,
row: TableRow,
) -> Option<&UnsafeCell<Tick>> {
(row.as_usize() < self.entity_count()).then_some(
// SAFETY: `row.as_usize()` < `len`
unsafe {
self.get_column(component_id)?
.changed_ticks
.get_unchecked(row.as_usize())
},
)
}
/// Get the specific [`added tick`](Tick) of the component matching `component_id` in `row`.
pub fn get_added_tick(
&self,
component_id: ComponentId,
row: TableRow,
) -> Option<&UnsafeCell<Tick>> {
(row.as_usize() < self.entity_count()).then_some(
// SAFETY: `row.as_usize()` < `len`
unsafe {
self.get_column(component_id)?
.added_ticks
.get_unchecked(row.as_usize())
},
)
}
/// Get the specific calling location that changed the component matching `component_id` in `row`
#[cfg(feature = "track_change_detection")]
pub fn get_changed_by(
&self,
component_id: ComponentId,
row: TableRow,
) -> Option<&UnsafeCell<&'static Location<'static>>> {
(row.as_usize() < self.entity_count()).then_some(
// SAFETY: `row.as_usize()` < `len`
unsafe {
self.get_column(component_id)?
.changed_by
.get_unchecked(row.as_usize())
},
)
}
/// Get the [`ComponentTicks`] of the component matching `component_id` in `row`.
///
/// # Safety
/// - `row.as_usize()` < `self.len()`
pub unsafe fn get_ticks_unchecked(
&self,
component_id: ComponentId,
row: TableRow,
) -> Option<ComponentTicks> {
self.get_column(component_id).map(|col| ComponentTicks {
added: col.added_ticks.get_unchecked(row.as_usize()).read(),
changed: col.changed_ticks.get_unchecked(row.as_usize()).read(),
})
}
/// Fetches a read-only reference to the [`ThinColumn`] for a given [`Component`] within the table.
///
/// Returns `None` if the corresponding component does not belong to the table.
///
/// [`Component`]: crate::component::Component
#[inline]
pub fn get_column(&self, component_id: ComponentId) -> Option<&ThinColumn> {
self.columns.get(component_id)
}
/// Fetches a mutable reference to the [`ThinColumn`] for a given [`Component`] within the
/// table.
///
/// Returns `None` if the corresponding component does not belong to the table.
///
/// [`Component`]: crate::component::Component
#[inline]
pub(crate) fn get_column_mut(&mut self, component_id: ComponentId) -> Option<&mut ThinColumn> {
self.columns.get_mut(component_id)
}
/// Checks if the table contains a [`ThinColumn`] for a given [`Component`].
///
/// Returns `true` if the column is present, `false` otherwise.
///
/// [`Component`]: crate::component::Component
#[inline]
pub fn has_column(&self, component_id: ComponentId) -> bool {
self.columns.contains(component_id)
}
/// Reserves `additional` elements worth of capacity within the table.
pub(crate) fn reserve(&mut self, additional: usize) {
if self.capacity() - self.entity_count() < additional {
let column_cap = self.capacity();
self.entities.reserve(additional);
// use entities vector capacity as driving capacity for all related allocations
let new_capacity = self.entities.capacity();
if column_cap == 0 {
// SAFETY: the current capacity is 0
unsafe { self.alloc_columns(NonZeroUsize::new_unchecked(new_capacity)) };
} else {
// SAFETY:
// - `column_cap` is indeed the columns' capacity
unsafe {
self.realloc_columns(
NonZeroUsize::new_unchecked(column_cap),
NonZeroUsize::new_unchecked(new_capacity),
);
};
}
}
}
/// Allocate memory for the columns in the [`Table`]
///
/// The current capacity of the columns should be 0, if it's not 0, then the previous data will be overwritten and leaked.
fn alloc_columns(&mut self, new_capacity: NonZeroUsize) {
// If any of these allocations trigger an unwind, the wrong capacity will be used while dropping this table - UB.
// To avoid this, we use `AbortOnPanic`. If the allocation triggered a panic, the `AbortOnPanic`'s Drop impl will be
// called, and abort the program.
let _guard = AbortOnPanic;
for col in self.columns.values_mut() {
col.alloc(new_capacity);
}
core::mem::forget(_guard); // The allocation was successful, so we don't drop the guard.
}
/// Reallocate memory for the columns in the [`Table`]
///
/// # Safety
/// - `current_column_capacity` is indeed the capacity of the columns
unsafe fn realloc_columns(
&mut self,
current_column_capacity: NonZeroUsize,
new_capacity: NonZeroUsize,
) {
// If any of these allocations trigger an unwind, the wrong capacity will be used while dropping this table - UB.
// To avoid this, we use `AbortOnPanic`. If the allocation triggered a panic, the `AbortOnPanic`'s Drop impl will be
// called, and abort the program.
let _guard = AbortOnPanic;
// SAFETY:
// - There's no overflow
// - `current_capacity` is indeed the capacity - safety requirement
// - current capacity > 0
for col in self.columns.values_mut() {
col.realloc(current_column_capacity, new_capacity);
}
core::mem::forget(_guard); // The allocation was successful, so we don't drop the guard.
}
/// Allocates space for a new entity
///
/// # Safety
/// the allocated row must be written to immediately with valid values in each column
pub(crate) unsafe fn allocate(&mut self, entity: Entity) -> TableRow {
self.reserve(1);
let len = self.entity_count();
self.entities.push(entity);
for col in self.columns.values_mut() {
col.added_ticks
.initialize_unchecked(len, UnsafeCell::new(Tick::new(0)));
col.changed_ticks
.initialize_unchecked(len, UnsafeCell::new(Tick::new(0)));
#[cfg(feature = "track_change_detection")]
col.changed_by
.initialize_unchecked(len, UnsafeCell::new(Location::caller()));
}
TableRow::from_usize(len)
}
/// Gets the number of entities currently being stored in the table.
#[inline]
pub fn entity_count(&self) -> usize {
self.entities.len()
}
/// Get the drop function for some component that is stored in this table.
#[inline]
pub fn get_drop_for(&self, component_id: ComponentId) -> Option<unsafe fn(OwningPtr<'_>)> {
self.get_column(component_id)?.data.drop
}
/// Gets the number of components being stored in the table.
#[inline]
pub fn component_count(&self) -> usize {
self.columns.len()
}
/// Gets the maximum number of entities the table can currently store
/// without reallocating the underlying memory.
#[inline]
pub fn entity_capacity(&self) -> usize {
self.entities.capacity()
}
/// Checks if the [`Table`] is empty or not.
///
/// Returns `true` if the table contains no entities, `false` otherwise.
#[inline]
pub fn is_empty(&self) -> bool {
self.entities.is_empty()
}
/// Call [`Tick::check_tick`] on all of the ticks in the [`Table`]
pub(crate) fn check_change_ticks(&mut self, change_tick: Tick) {
let len = self.entity_count();
for col in self.columns.values_mut() {
// SAFETY: `len` is the actual length of the column
unsafe { col.check_change_ticks(len, change_tick) };
}
}
/// Iterates over the [`ThinColumn`]s of the [`Table`].
pub fn iter_columns(&self) -> impl Iterator<Item = &ThinColumn> {
self.columns.values()
}
/// Clears all of the stored components in the [`Table`].
pub(crate) fn clear(&mut self) {
let len = self.entity_count();
// We must clear the entities first, because in the drop function causes a panic, it will result in a double free of the columns.
self.entities.clear();
for column in self.columns.values_mut() {
// SAFETY: we defer `self.entities.clear()` until after clearing the columns,
// so `self.len()` should match the columns' len
unsafe { column.clear(len) };
}
}
/// Moves component data out of the [`Table`].
///
/// This function leaves the underlying memory unchanged, but the component behind
/// returned pointer is semantically owned by the caller and will not be dropped in its original location.
/// Caller is responsible to drop component data behind returned pointer.
///
/// # Safety
/// - This table must hold the component matching `component_id`
/// - `row` must be in bounds
/// - The row's inconsistent state that happens after taking the component must be resolved—either initialize a new component or remove the row.
pub(crate) unsafe fn take_component(
&mut self,
component_id: ComponentId,
row: TableRow,
) -> OwningPtr<'_> {
self.get_column_mut(component_id)
.debug_checked_unwrap()
.data
.get_unchecked_mut(row.as_usize())
.promote()
}
/// Get the component at a given `row`, if the [`Table`] stores components with the given `component_id`
///
/// # Safety
/// `row.as_usize()` < `self.len()`
pub unsafe fn get_component(
&self,
component_id: ComponentId,
row: TableRow,
) -> Option<Ptr<'_>> {
self.get_column(component_id)
.map(|col| col.data.get_unchecked(row.as_usize()))
}
}
/// A collection of [`Table`] storages, indexed by [`TableId`]
///
/// Can be accessed via [`Storages`](crate::storage::Storages)
pub struct Tables {
tables: Vec<Table>,
table_ids: HashMap<Box<[ComponentId]>, TableId>,
}
impl Default for Tables {
fn default() -> Self {
let empty_table = TableBuilder::with_capacity(0, 0).build();
Tables {
tables: vec![empty_table],
table_ids: HashMap::default(),
}
}
}
pub(crate) struct TableMoveResult {
pub swapped_entity: Option<Entity>,
pub new_row: TableRow,
}
impl Tables {
/// Returns the number of [`Table`]s this collection contains
#[inline]
pub fn len(&self) -> usize {
self.tables.len()
}
/// Returns true if this collection contains no [`Table`]s
#[inline]
pub fn is_empty(&self) -> bool {
self.tables.is_empty()
}
/// Fetches a [`Table`] by its [`TableId`].
///
/// Returns `None` if `id` is invalid.
#[inline]
pub fn get(&self, id: TableId) -> Option<&Table> {
self.tables.get(id.as_usize())
}
/// Fetches mutable references to two different [`Table`]s.
///
/// # Panics
///
/// Panics if `a` and `b` are equal.
#[inline]
pub(crate) fn get_2_mut(&mut self, a: TableId, b: TableId) -> (&mut Table, &mut Table) {
if a.as_usize() > b.as_usize() {
let (b_slice, a_slice) = self.tables.split_at_mut(a.as_usize());
(&mut a_slice[0], &mut b_slice[b.as_usize()])
} else {
let (a_slice, b_slice) = self.tables.split_at_mut(b.as_usize());
(&mut a_slice[a.as_usize()], &mut b_slice[0])
}
}
/// Attempts to fetch a table based on the provided components,
/// creating and returning a new [`Table`] if one did not already exist.
///
/// # Safety
/// `component_ids` must contain components that exist in `components`
pub(crate) unsafe fn get_id_or_insert(
&mut self,
component_ids: &[ComponentId],
components: &Components,
) -> TableId {
let tables = &mut self.tables;
let (_key, value) = self
.table_ids
.raw_entry_mut()
.from_key(component_ids)
.or_insert_with(|| {
let mut table = TableBuilder::with_capacity(0, component_ids.len());
for component_id in component_ids {
table = table.add_column(components.get_info_unchecked(*component_id));
}
tables.push(table.build());
(component_ids.into(), TableId::from_usize(tables.len() - 1))
});
*value
}
/// Iterates through all of the tables stored within in [`TableId`] order.
pub fn iter(&self) -> core::slice::Iter<'_, Table> {
self.tables.iter()
}
/// Clears all data from all [`Table`]s stored within.
pub(crate) fn clear(&mut self) {
for table in &mut self.tables {
table.clear();
}
}
pub(crate) fn check_change_ticks(&mut self, change_tick: Tick) {
for table in &mut self.tables {
table.check_change_ticks(change_tick);
}
}
}
impl Index<TableId> for Tables {
type Output = Table;
#[inline]
fn index(&self, index: TableId) -> &Self::Output {
&self.tables[index.as_usize()]
}
}
impl IndexMut<TableId> for Tables {
#[inline]
fn index_mut(&mut self, index: TableId) -> &mut Self::Output {
&mut self.tables[index.as_usize()]
}
}
impl Drop for Table {
fn drop(&mut self) {
let len = self.entity_count();
let cap = self.capacity();
self.entities.clear();
for col in self.columns.values_mut() {
// SAFETY: `cap` and `len` are correct
unsafe {
col.drop(cap, len);
}
}
}
}
#[cfg(test)]
mod tests {
use crate as bevy_ecs;
use crate::{
component::{Component, Components, Tick},
entity::Entity,
ptr::OwningPtr,
storage::{Storages, TableBuilder, TableRow},
};
#[cfg(feature = "track_change_detection")]
use core::panic::Location;
#[derive(Component)]
struct W<T>(T);
#[test]
fn table() {
let mut components = Components::default();
let mut storages = Storages::default();
let component_id = components.register_component::<W<TableRow>>(&mut storages);
let columns = &[component_id];
let mut table = TableBuilder::with_capacity(0, columns.len())
.add_column(components.get_info(component_id).unwrap())
.build();
let entities = (0..200).map(Entity::from_raw).collect::<Vec<_>>();
for entity in &entities {
// SAFETY: we allocate and immediately set data afterwards
unsafe {
let row = table.allocate(*entity);
let value: W<TableRow> = W(row);
OwningPtr::make(value, |value_ptr| {
table.get_column_mut(component_id).unwrap().initialize(
row,
value_ptr,
Tick::new(0),
#[cfg(feature = "track_change_detection")]
Location::caller(),
);
});
};
}
assert_eq!(table.entity_capacity(), 256);
assert_eq!(table.entity_count(), 200);
}
}