bevy_ecs/system/builder.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038
use bevy_utils::{all_tuples, synccell::SyncCell};
use crate::{
prelude::QueryBuilder,
query::{QueryData, QueryFilter, QueryState},
system::{
DynSystemParam, DynSystemParamState, Local, ParamSet, Query, SystemMeta, SystemParam,
},
world::{
FilteredResources, FilteredResourcesBuilder, FilteredResourcesMut,
FilteredResourcesMutBuilder, FromWorld, World,
},
};
use core::fmt::Debug;
use super::{init_query_param, Res, ResMut, Resource, SystemState};
/// A builder that can create a [`SystemParam`].
///
/// ```
/// # use bevy_ecs::{
/// # prelude::*,
/// # system::{SystemParam, ParamBuilder},
/// # };
/// # #[derive(Resource)]
/// # struct R;
/// #
/// # #[derive(SystemParam)]
/// # struct MyParam;
/// #
/// fn some_system(param: MyParam) {}
///
/// fn build_system(builder: impl SystemParamBuilder<MyParam>) {
/// let mut world = World::new();
/// // To build a system, create a tuple of `SystemParamBuilder`s
/// // with a builder for each parameter.
/// // Note that the builder for a system must be a tuple,
/// // even if there is only one parameter.
/// (builder,)
/// .build_state(&mut world)
/// .build_system(some_system);
/// }
///
/// fn build_closure_system_infer(builder: impl SystemParamBuilder<MyParam>) {
/// let mut world = World::new();
/// // Closures can be used in addition to named functions.
/// // If a closure is used, the parameter types must all be inferred
/// // from the builders, so you cannot use plain `ParamBuilder`.
/// (builder, ParamBuilder::resource())
/// .build_state(&mut world)
/// .build_system(|param, res| {
/// let param: MyParam = param;
/// let res: Res<R> = res;
/// });
/// }
///
/// fn build_closure_system_explicit(builder: impl SystemParamBuilder<MyParam>) {
/// let mut world = World::new();
/// // Alternately, you can provide all types in the closure
/// // parameter list and call `build_any_system()`.
/// (builder, ParamBuilder)
/// .build_state(&mut world)
/// .build_any_system(|param: MyParam, res: Res<R>| {});
/// }
/// ```
///
/// See the documentation for individual builders for more examples.
///
/// # List of Builders
///
/// [`ParamBuilder`] can be used for parameters that don't require any special building.
/// Using a `ParamBuilder` will build the system parameter the same way it would be initialized in an ordinary system.
///
/// `ParamBuilder` also provides factory methods that return a `ParamBuilder` typed as `impl SystemParamBuilder<P>`
/// for common system parameters that can be used to guide closure parameter inference.
///
/// [`QueryParamBuilder`] can build a [`Query`] to add additional filters,
/// or to configure the components available to [`FilteredEntityRef`](crate::world::FilteredEntityRef) or [`FilteredEntityMut`](crate::world::FilteredEntityMut).
/// You can also use a [`QueryState`] to build a [`Query`].
///
/// [`LocalBuilder`] can build a [`Local`] to supply the initial value for the `Local`.
///
/// [`FilteredResourcesParamBuilder`] can build a [`FilteredResources`],
/// and [`FilteredResourcesMutParamBuilder`] can build a [`FilteredResourcesMut`],
/// to configure the resources that can be accessed.
///
/// [`DynParamBuilder`] can build a [`DynSystemParam`] to determine the type of the inner parameter,
/// and to supply any `SystemParamBuilder` it needs.
///
/// Tuples of builders can build tuples of parameters, one builder for each element.
/// Note that since systems require a tuple as a parameter, the outer builder for a system will always be a tuple.
///
/// A [`Vec`] of builders can build a `Vec` of parameters, one builder for each element.
///
/// A [`ParamSetBuilder`] can build a [`ParamSet`].
/// This can wrap either a tuple or a `Vec`, one builder for each element.
///
/// A custom system param created with `#[derive(SystemParam)]` can be buildable if it includes a `#[system_param(builder)]` attribute.
/// See [the documentation for `SystemParam` derives](SystemParam#builders).
///
/// # Safety
///
/// The implementor must ensure the following is true.
/// - [`SystemParamBuilder::build`] correctly registers all [`World`] accesses used
/// by [`SystemParam::get_param`] with the provided [`system_meta`](SystemMeta).
/// - None of the world accesses may conflict with any prior accesses registered
/// on `system_meta`.
///
/// Note that this depends on the implementation of [`SystemParam::get_param`],
/// so if `Self` is not a local type then you must call [`SystemParam::init_state`]
/// or another [`SystemParamBuilder::build`]
pub unsafe trait SystemParamBuilder<P: SystemParam>: Sized {
/// Registers any [`World`] access used by this [`SystemParam`]
/// and creates a new instance of this param's [`State`](SystemParam::State).
fn build(self, world: &mut World, meta: &mut SystemMeta) -> P::State;
/// Create a [`SystemState`] from a [`SystemParamBuilder`].
/// To create a system, call [`SystemState::build_system`] on the result.
fn build_state(self, world: &mut World) -> SystemState<P> {
SystemState::from_builder(world, self)
}
}
/// A [`SystemParamBuilder`] for any [`SystemParam`] that uses its default initialization.
///
/// ## Example
///
/// ```
/// # use bevy_ecs::{
/// # prelude::*,
/// # system::{SystemParam, ParamBuilder},
/// # };
/// #
/// # #[derive(Component)]
/// # struct A;
/// #
/// # #[derive(Resource)]
/// # struct R;
/// #
/// # #[derive(SystemParam)]
/// # struct MyParam;
/// #
/// # let mut world = World::new();
/// # world.insert_resource(R);
/// #
/// fn my_system(res: Res<R>, param: MyParam, query: Query<&A>) {
/// // ...
/// }
///
/// let system = (
/// // A plain ParamBuilder can build any parameter type.
/// ParamBuilder,
/// // The `of::<P>()` method returns a `ParamBuilder`
/// // typed as `impl SystemParamBuilder<P>`.
/// ParamBuilder::of::<MyParam>(),
/// // The other factory methods return typed builders
/// // for common parameter types.
/// ParamBuilder::query::<&A>(),
/// )
/// .build_state(&mut world)
/// .build_system(my_system);
/// ```
#[derive(Default, Debug, Copy, Clone)]
pub struct ParamBuilder;
// SAFETY: Calls `SystemParam::init_state`
unsafe impl<P: SystemParam> SystemParamBuilder<P> for ParamBuilder {
fn build(self, world: &mut World, meta: &mut SystemMeta) -> P::State {
P::init_state(world, meta)
}
}
impl ParamBuilder {
/// Creates a [`SystemParamBuilder`] for any [`SystemParam`] that uses its default initialization.
pub fn of<T: SystemParam>() -> impl SystemParamBuilder<T> {
Self
}
/// Helper method for reading a [`Resource`] as a param, equivalent to `of::<Res<T>>()`
pub fn resource<'w, T: Resource>() -> impl SystemParamBuilder<Res<'w, T>> {
Self
}
/// Helper method for mutably accessing a [`Resource`] as a param, equivalent to `of::<ResMut<T>>()`
pub fn resource_mut<'w, T: Resource>() -> impl SystemParamBuilder<ResMut<'w, T>> {
Self
}
/// Helper method for adding a [`Local`] as a param, equivalent to `of::<Local<T>>()`
pub fn local<'s, T: FromWorld + Send + 'static>() -> impl SystemParamBuilder<Local<'s, T>> {
Self
}
/// Helper method for adding a [`Query`] as a param, equivalent to `of::<Query<D>>()`
pub fn query<'w, 's, D: QueryData + 'static>() -> impl SystemParamBuilder<Query<'w, 's, D, ()>>
{
Self
}
/// Helper method for adding a filtered [`Query`] as a param, equivalent to `of::<Query<D, F>>()`
pub fn query_filtered<'w, 's, D: QueryData + 'static, F: QueryFilter + 'static>(
) -> impl SystemParamBuilder<Query<'w, 's, D, F>> {
Self
}
}
// SAFETY: Calls `init_query_param`, just like `Query::init_state`.
unsafe impl<'w, 's, D: QueryData + 'static, F: QueryFilter + 'static>
SystemParamBuilder<Query<'w, 's, D, F>> for QueryState<D, F>
{
fn build(self, world: &mut World, system_meta: &mut SystemMeta) -> QueryState<D, F> {
self.validate_world(world.id());
init_query_param(world, system_meta, &self);
self
}
}
/// A [`SystemParamBuilder`] for a [`Query`].
/// This takes a closure accepting an `&mut` [`QueryBuilder`] and uses the builder to construct the query's state.
/// This can be used to add additional filters,
/// or to configure the components available to [`FilteredEntityRef`](crate::world::FilteredEntityRef) or [`FilteredEntityMut`](crate::world::FilteredEntityMut).
///
/// ## Example
///
/// ```
/// # use bevy_ecs::{
/// # prelude::*,
/// # system::{SystemParam, QueryParamBuilder},
/// # };
/// #
/// # #[derive(Component)]
/// # struct Player;
/// #
/// # let mut world = World::new();
/// let system = (QueryParamBuilder::new(|builder| {
/// builder.with::<Player>();
/// }),)
/// .build_state(&mut world)
/// .build_system(|query: Query<()>| {
/// for _ in &query {
/// // This only includes entities with an `Player` component.
/// }
/// });
///
/// // When collecting multiple builders into a `Vec`,
/// // use `new_box()` to erase the closure type.
/// let system = (vec![
/// QueryParamBuilder::new_box(|builder| {
/// builder.with::<Player>();
/// }),
/// QueryParamBuilder::new_box(|builder| {
/// builder.without::<Player>();
/// }),
/// ],)
/// .build_state(&mut world)
/// .build_system(|query: Vec<Query<()>>| {});
/// ```
pub struct QueryParamBuilder<T>(T);
impl<T> QueryParamBuilder<T> {
/// Creates a [`SystemParamBuilder`] for a [`Query`] that accepts a callback to configure the [`QueryBuilder`].
pub fn new<D: QueryData, F: QueryFilter>(f: T) -> Self
where
T: FnOnce(&mut QueryBuilder<D, F>),
{
Self(f)
}
}
impl<'a, D: QueryData, F: QueryFilter>
QueryParamBuilder<Box<dyn FnOnce(&mut QueryBuilder<D, F>) + 'a>>
{
/// Creates a [`SystemParamBuilder`] for a [`Query`] that accepts a callback to configure the [`QueryBuilder`].
/// This boxes the callback so that it has a common type and can be put in a `Vec`.
pub fn new_box(f: impl FnOnce(&mut QueryBuilder<D, F>) + 'a) -> Self {
Self(Box::new(f))
}
}
// SAFETY: Calls `init_query_param`, just like `Query::init_state`.
unsafe impl<
'w,
's,
D: QueryData + 'static,
F: QueryFilter + 'static,
T: FnOnce(&mut QueryBuilder<D, F>),
> SystemParamBuilder<Query<'w, 's, D, F>> for QueryParamBuilder<T>
{
fn build(self, world: &mut World, system_meta: &mut SystemMeta) -> QueryState<D, F> {
let mut builder = QueryBuilder::new(world);
(self.0)(&mut builder);
let state = builder.build();
init_query_param(world, system_meta, &state);
state
}
}
macro_rules! impl_system_param_builder_tuple {
($(#[$meta:meta])* $(($param: ident, $builder: ident)),*) => {
$(#[$meta])*
// SAFETY: implementors of each `SystemParamBuilder` in the tuple have validated their impls
unsafe impl<$($param: SystemParam,)* $($builder: SystemParamBuilder<$param>,)*> SystemParamBuilder<($($param,)*)> for ($($builder,)*) {
fn build(self, _world: &mut World, _meta: &mut SystemMeta) -> <($($param,)*) as SystemParam>::State {
#[allow(non_snake_case)]
let ($($builder,)*) = self;
#[allow(clippy::unused_unit)]
($($builder.build(_world, _meta),)*)
}
}
};
}
all_tuples!(
#[doc(fake_variadic)]
impl_system_param_builder_tuple,
0,
16,
P,
B
);
// SAFETY: implementors of each `SystemParamBuilder` in the vec have validated their impls
unsafe impl<P: SystemParam, B: SystemParamBuilder<P>> SystemParamBuilder<Vec<P>> for Vec<B> {
fn build(self, world: &mut World, meta: &mut SystemMeta) -> <Vec<P> as SystemParam>::State {
self.into_iter()
.map(|builder| builder.build(world, meta))
.collect()
}
}
/// A [`SystemParamBuilder`] for a [`ParamSet`].
///
/// To build a [`ParamSet`] with a tuple of system parameters, pass a tuple of matching [`SystemParamBuilder`]s.
/// To build a [`ParamSet`] with a [`Vec`] of system parameters, pass a `Vec` of matching [`SystemParamBuilder`]s.
///
/// # Examples
///
/// ```
/// # use bevy_ecs::{prelude::*, system::*};
/// #
/// # #[derive(Component)]
/// # struct Health;
/// #
/// # #[derive(Component)]
/// # struct Enemy;
/// #
/// # #[derive(Component)]
/// # struct Ally;
/// #
/// # let mut world = World::new();
/// #
/// let system = (ParamSetBuilder((
/// QueryParamBuilder::new(|builder| {
/// builder.with::<Enemy>();
/// }),
/// QueryParamBuilder::new(|builder| {
/// builder.with::<Ally>();
/// }),
/// ParamBuilder,
/// )),)
/// .build_state(&mut world)
/// .build_system(buildable_system_with_tuple);
/// # world.run_system_once(system);
///
/// fn buildable_system_with_tuple(
/// mut set: ParamSet<(Query<&mut Health>, Query<&mut Health>, &World)>,
/// ) {
/// // The first parameter is built from the first builder,
/// // so this will iterate over enemies.
/// for mut health in set.p0().iter_mut() {}
/// // And the second parameter is built from the second builder,
/// // so this will iterate over allies.
/// for mut health in set.p1().iter_mut() {}
/// // Parameters that don't need special building can use `ParamBuilder`.
/// let entities = set.p2().entities();
/// }
///
/// let system = (ParamSetBuilder(vec![
/// QueryParamBuilder::new_box(|builder| {
/// builder.with::<Enemy>();
/// }),
/// QueryParamBuilder::new_box(|builder| {
/// builder.with::<Ally>();
/// }),
/// ]),)
/// .build_state(&mut world)
/// .build_system(buildable_system_with_vec);
/// # world.run_system_once(system);
///
/// fn buildable_system_with_vec(mut set: ParamSet<Vec<Query<&mut Health>>>) {
/// // As with tuples, the first parameter is built from the first builder,
/// // so this will iterate over enemies.
/// for mut health in set.get_mut(0).iter_mut() {}
/// // And the second parameter is built from the second builder,
/// // so this will iterate over allies.
/// for mut health in set.get_mut(1).iter_mut() {}
/// // You can iterate over the parameters either by index,
/// // or using the `for_each` method.
/// set.for_each(|mut query| for mut health in query.iter_mut() {});
/// }
/// ```
pub struct ParamSetBuilder<T>(pub T);
macro_rules! impl_param_set_builder_tuple {
($(($param: ident, $builder: ident, $meta: ident)),*) => {
// SAFETY: implementors of each `SystemParamBuilder` in the tuple have validated their impls
unsafe impl<'w, 's, $($param: SystemParam,)* $($builder: SystemParamBuilder<$param>,)*> SystemParamBuilder<ParamSet<'w, 's, ($($param,)*)>> for ParamSetBuilder<($($builder,)*)> {
#[allow(non_snake_case)]
fn build(self, _world: &mut World, _system_meta: &mut SystemMeta) -> <($($param,)*) as SystemParam>::State {
let ParamSetBuilder(($($builder,)*)) = self;
// Note that this is slightly different from `init_state`, which calls `init_state` on each param twice.
// One call populates an empty `SystemMeta` with the new access, while the other runs against a cloned `SystemMeta` to check for conflicts.
// Builders can only be invoked once, so we do both in a single call here.
// That means that any `filtered_accesses` in the `component_access_set` will get copied to every `$meta`
// and will appear multiple times in the final `SystemMeta`.
$(
let mut $meta = _system_meta.clone();
let $param = $builder.build(_world, &mut $meta);
)*
// Make the ParamSet non-send if any of its parameters are non-send.
if false $(|| !$meta.is_send())* {
_system_meta.set_non_send();
}
$(
_system_meta
.component_access_set
.extend($meta.component_access_set);
_system_meta
.archetype_component_access
.extend(&$meta.archetype_component_access);
)*
#[allow(clippy::unused_unit)]
($($param,)*)
}
}
};
}
all_tuples!(impl_param_set_builder_tuple, 1, 8, P, B, meta);
// SAFETY: Relevant parameter ComponentId and ArchetypeComponentId access is applied to SystemMeta. If any ParamState conflicts
// with any prior access, a panic will occur.
unsafe impl<'w, 's, P: SystemParam, B: SystemParamBuilder<P>>
SystemParamBuilder<ParamSet<'w, 's, Vec<P>>> for ParamSetBuilder<Vec<B>>
{
fn build(
self,
world: &mut World,
system_meta: &mut SystemMeta,
) -> <Vec<P> as SystemParam>::State {
let mut states = Vec::with_capacity(self.0.len());
let mut metas = Vec::with_capacity(self.0.len());
for builder in self.0 {
let mut meta = system_meta.clone();
states.push(builder.build(world, &mut meta));
metas.push(meta);
}
if metas.iter().any(|m| !m.is_send()) {
system_meta.set_non_send();
}
for meta in metas {
system_meta
.component_access_set
.extend(meta.component_access_set);
system_meta
.archetype_component_access
.extend(&meta.archetype_component_access);
}
states
}
}
/// A [`SystemParamBuilder`] for a [`DynSystemParam`].
/// See the [`DynSystemParam`] docs for examples.
pub struct DynParamBuilder<'a>(
Box<dyn FnOnce(&mut World, &mut SystemMeta) -> DynSystemParamState + 'a>,
);
impl<'a> DynParamBuilder<'a> {
/// Creates a new [`DynParamBuilder`] by wrapping a [`SystemParamBuilder`] of any type.
/// The built [`DynSystemParam`] can be downcast to `T`.
pub fn new<T: SystemParam + 'static>(builder: impl SystemParamBuilder<T> + 'a) -> Self {
Self(Box::new(|world, meta| {
DynSystemParamState::new::<T>(builder.build(world, meta))
}))
}
}
// SAFETY: `DynSystemParam::get_param` will call `get_param` on the boxed `DynSystemParamState`,
// and the boxed builder was a valid implementation of `SystemParamBuilder` for that type.
// The resulting `DynSystemParam` can only perform access by downcasting to that param type.
unsafe impl<'a, 'w, 's> SystemParamBuilder<DynSystemParam<'w, 's>> for DynParamBuilder<'a> {
fn build(
self,
world: &mut World,
meta: &mut SystemMeta,
) -> <DynSystemParam<'w, 's> as SystemParam>::State {
(self.0)(world, meta)
}
}
/// A [`SystemParamBuilder`] for a [`Local`].
/// The provided value will be used as the initial value of the `Local`.
///
/// ## Example
///
/// ```
/// # use bevy_ecs::{
/// # prelude::*,
/// # system::{SystemParam, LocalBuilder, RunSystemOnce},
/// # };
/// #
/// # let mut world = World::new();
/// let system = (LocalBuilder(100),)
/// .build_state(&mut world)
/// .build_system(|local: Local<usize>| {
/// assert_eq!(*local, 100);
/// });
/// # world.run_system_once(system);
/// ```
pub struct LocalBuilder<T>(pub T);
// SAFETY: `Local` performs no world access.
unsafe impl<'s, T: FromWorld + Send + 'static> SystemParamBuilder<Local<'s, T>>
for LocalBuilder<T>
{
fn build(
self,
_world: &mut World,
_meta: &mut SystemMeta,
) -> <Local<'s, T> as SystemParam>::State {
SyncCell::new(self.0)
}
}
/// A [`SystemParamBuilder`] for a [`FilteredResources`].
/// See the [`FilteredResources`] docs for examples.
pub struct FilteredResourcesParamBuilder<T>(T);
impl<T> FilteredResourcesParamBuilder<T> {
/// Creates a [`SystemParamBuilder`] for a [`FilteredResources`] that accepts a callback to configure the [`FilteredResourcesBuilder`].
pub fn new(f: T) -> Self
where
T: FnOnce(&mut FilteredResourcesBuilder),
{
Self(f)
}
}
impl<'a> FilteredResourcesParamBuilder<Box<dyn FnOnce(&mut FilteredResourcesBuilder) + 'a>> {
/// Creates a [`SystemParamBuilder`] for a [`FilteredResources`] that accepts a callback to configure the [`FilteredResourcesBuilder`].
/// This boxes the callback so that it has a common type.
pub fn new_box(f: impl FnOnce(&mut FilteredResourcesBuilder) + 'a) -> Self {
Self(Box::new(f))
}
}
// SAFETY: Resource ComponentId and ArchetypeComponentId access is applied to SystemMeta. If this FilteredResources
// conflicts with any prior access, a panic will occur.
unsafe impl<'w, 's, T: FnOnce(&mut FilteredResourcesBuilder)>
SystemParamBuilder<FilteredResources<'w, 's>> for FilteredResourcesParamBuilder<T>
{
fn build(
self,
world: &mut World,
meta: &mut SystemMeta,
) -> <FilteredResources<'w, 's> as SystemParam>::State {
let mut builder = FilteredResourcesBuilder::new(world);
(self.0)(&mut builder);
let access = builder.build();
let combined_access = meta.component_access_set.combined_access();
let conflicts = combined_access.get_conflicts(&access);
if !conflicts.is_empty() {
let accesses = conflicts.format_conflict_list(world);
let system_name = &meta.name;
panic!("error[B0002]: FilteredResources in system {system_name} accesses resources(s){accesses} in a way that conflicts with a previous system parameter. Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/b0002");
}
if access.has_read_all_resources() {
meta.component_access_set
.add_unfiltered_read_all_resources();
meta.archetype_component_access.read_all_resources();
} else {
for component_id in access.resource_reads_and_writes() {
meta.component_access_set
.add_unfiltered_resource_read(component_id);
let archetype_component_id = world.initialize_resource_internal(component_id).id();
meta.archetype_component_access
.add_resource_read(archetype_component_id);
}
}
access
}
}
/// A [`SystemParamBuilder`] for a [`FilteredResourcesMut`].
/// See the [`FilteredResourcesMut`] docs for examples.
pub struct FilteredResourcesMutParamBuilder<T>(T);
impl<T> FilteredResourcesMutParamBuilder<T> {
/// Creates a [`SystemParamBuilder`] for a [`FilteredResourcesMut`] that accepts a callback to configure the [`FilteredResourcesMutBuilder`].
pub fn new(f: T) -> Self
where
T: FnOnce(&mut FilteredResourcesMutBuilder),
{
Self(f)
}
}
impl<'a> FilteredResourcesMutParamBuilder<Box<dyn FnOnce(&mut FilteredResourcesMutBuilder) + 'a>> {
/// Creates a [`SystemParamBuilder`] for a [`FilteredResourcesMut`] that accepts a callback to configure the [`FilteredResourcesMutBuilder`].
/// This boxes the callback so that it has a common type.
pub fn new_box(f: impl FnOnce(&mut FilteredResourcesMutBuilder) + 'a) -> Self {
Self(Box::new(f))
}
}
// SAFETY: Resource ComponentId and ArchetypeComponentId access is applied to SystemMeta. If this FilteredResources
// conflicts with any prior access, a panic will occur.
unsafe impl<'w, 's, T: FnOnce(&mut FilteredResourcesMutBuilder)>
SystemParamBuilder<FilteredResourcesMut<'w, 's>> for FilteredResourcesMutParamBuilder<T>
{
fn build(
self,
world: &mut World,
meta: &mut SystemMeta,
) -> <FilteredResourcesMut<'w, 's> as SystemParam>::State {
let mut builder = FilteredResourcesMutBuilder::new(world);
(self.0)(&mut builder);
let access = builder.build();
let combined_access = meta.component_access_set.combined_access();
let conflicts = combined_access.get_conflicts(&access);
if !conflicts.is_empty() {
let accesses = conflicts.format_conflict_list(world);
let system_name = &meta.name;
panic!("error[B0002]: FilteredResourcesMut in system {system_name} accesses resources(s){accesses} in a way that conflicts with a previous system parameter. Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/b0002");
}
if access.has_read_all_resources() {
meta.component_access_set
.add_unfiltered_read_all_resources();
meta.archetype_component_access.read_all_resources();
} else {
for component_id in access.resource_reads() {
meta.component_access_set
.add_unfiltered_resource_read(component_id);
let archetype_component_id = world.initialize_resource_internal(component_id).id();
meta.archetype_component_access
.add_resource_read(archetype_component_id);
}
}
if access.has_write_all_resources() {
meta.component_access_set
.add_unfiltered_write_all_resources();
meta.archetype_component_access.write_all_resources();
} else {
for component_id in access.resource_writes() {
meta.component_access_set
.add_unfiltered_resource_write(component_id);
let archetype_component_id = world.initialize_resource_internal(component_id).id();
meta.archetype_component_access
.add_resource_write(archetype_component_id);
}
}
access
}
}
#[cfg(test)]
mod tests {
use crate as bevy_ecs;
use crate::{
entity::Entities,
prelude::{Component, Query},
system::{Local, RunSystemOnce},
};
use super::*;
#[derive(Component)]
struct A;
#[derive(Component)]
struct B;
#[derive(Component)]
struct C;
#[derive(Resource, Default)]
struct R;
fn local_system(local: Local<u64>) -> u64 {
*local
}
fn query_system(query: Query<()>) -> usize {
query.iter().count()
}
fn multi_param_system(a: Local<u64>, b: Local<u64>) -> u64 {
*a + *b + 1
}
#[test]
fn local_builder() {
let mut world = World::new();
let system = (LocalBuilder(10),)
.build_state(&mut world)
.build_system(local_system);
let output = world.run_system_once(system).unwrap();
assert_eq!(output, 10);
}
#[test]
fn query_builder() {
let mut world = World::new();
world.spawn(A);
world.spawn_empty();
let system = (QueryParamBuilder::new(|query| {
query.with::<A>();
}),)
.build_state(&mut world)
.build_system(query_system);
let output = world.run_system_once(system).unwrap();
assert_eq!(output, 1);
}
#[test]
fn query_builder_state() {
let mut world = World::new();
world.spawn(A);
world.spawn_empty();
let state = QueryBuilder::new(&mut world).with::<A>().build();
let system = (state,).build_state(&mut world).build_system(query_system);
let output = world.run_system_once(system).unwrap();
assert_eq!(output, 1);
}
#[test]
fn multi_param_builder() {
let mut world = World::new();
world.spawn(A);
world.spawn_empty();
let system = (LocalBuilder(0), ParamBuilder)
.build_state(&mut world)
.build_system(multi_param_system);
let output = world.run_system_once(system).unwrap();
assert_eq!(output, 1);
}
#[test]
fn vec_builder() {
let mut world = World::new();
world.spawn((A, B, C));
world.spawn((A, B));
world.spawn((A, C));
world.spawn((A, C));
world.spawn_empty();
let system = (vec![
QueryParamBuilder::new_box(|builder| {
builder.with::<B>().without::<C>();
}),
QueryParamBuilder::new_box(|builder| {
builder.with::<C>().without::<B>();
}),
],)
.build_state(&mut world)
.build_system(|params: Vec<Query<&mut A>>| {
let mut count: usize = 0;
params
.into_iter()
.for_each(|mut query| count += query.iter_mut().count());
count
});
let output = world.run_system_once(system).unwrap();
assert_eq!(output, 3);
}
#[test]
fn multi_param_builder_inference() {
let mut world = World::new();
world.spawn(A);
world.spawn_empty();
let system = (LocalBuilder(0u64), ParamBuilder::local::<u64>())
.build_state(&mut world)
.build_system(|a, b| *a + *b + 1);
let output = world.run_system_once(system).unwrap();
assert_eq!(output, 1);
}
#[test]
fn param_set_builder() {
let mut world = World::new();
world.spawn((A, B, C));
world.spawn((A, B));
world.spawn((A, C));
world.spawn((A, C));
world.spawn_empty();
let system = (ParamSetBuilder((
QueryParamBuilder::new(|builder| {
builder.with::<B>();
}),
QueryParamBuilder::new(|builder| {
builder.with::<C>();
}),
)),)
.build_state(&mut world)
.build_system(|mut params: ParamSet<(Query<&mut A>, Query<&mut A>)>| {
params.p0().iter().count() + params.p1().iter().count()
});
let output = world.run_system_once(system).unwrap();
assert_eq!(output, 5);
}
#[test]
fn param_set_vec_builder() {
let mut world = World::new();
world.spawn((A, B, C));
world.spawn((A, B));
world.spawn((A, C));
world.spawn((A, C));
world.spawn_empty();
let system = (ParamSetBuilder(vec![
QueryParamBuilder::new_box(|builder| {
builder.with::<B>();
}),
QueryParamBuilder::new_box(|builder| {
builder.with::<C>();
}),
]),)
.build_state(&mut world)
.build_system(|mut params: ParamSet<Vec<Query<&mut A>>>| {
let mut count = 0;
params.for_each(|mut query| count += query.iter_mut().count());
count
});
let output = world.run_system_once(system).unwrap();
assert_eq!(output, 5);
}
#[test]
fn dyn_builder() {
let mut world = World::new();
world.spawn(A);
world.spawn_empty();
let system = (
DynParamBuilder::new(LocalBuilder(3_usize)),
DynParamBuilder::new::<Query<()>>(QueryParamBuilder::new(|builder| {
builder.with::<A>();
})),
DynParamBuilder::new::<&Entities>(ParamBuilder),
)
.build_state(&mut world)
.build_system(
|mut p0: DynSystemParam, mut p1: DynSystemParam, mut p2: DynSystemParam| {
let local = *p0.downcast_mut::<Local<usize>>().unwrap();
let query_count = p1.downcast_mut::<Query<()>>().unwrap().iter().count();
let _entities = p2.downcast_mut::<&Entities>().unwrap();
assert!(p0.downcast_mut::<Query<()>>().is_none());
local + query_count
},
);
let output = world.run_system_once(system).unwrap();
assert_eq!(output, 4);
}
#[derive(SystemParam)]
#[system_param(builder)]
struct CustomParam<'w, 's> {
query: Query<'w, 's, ()>,
local: Local<'s, usize>,
}
#[test]
fn custom_param_builder() {
let mut world = World::new();
world.spawn(A);
world.spawn_empty();
let system = (CustomParamBuilder {
local: LocalBuilder(100),
query: QueryParamBuilder::new(|builder| {
builder.with::<A>();
}),
},)
.build_state(&mut world)
.build_system(|param: CustomParam| *param.local + param.query.iter().count());
let output = world.run_system_once(system).unwrap();
assert_eq!(output, 101);
}
#[test]
fn filtered_resource_conflicts_read_with_res() {
let mut world = World::new();
(
ParamBuilder::resource(),
FilteredResourcesParamBuilder::new(|builder| {
builder.add_read::<R>();
}),
)
.build_state(&mut world)
.build_system(|_r: Res<R>, _fr: FilteredResources| {});
}
#[test]
#[should_panic]
fn filtered_resource_conflicts_read_with_resmut() {
let mut world = World::new();
(
ParamBuilder::resource_mut(),
FilteredResourcesParamBuilder::new(|builder| {
builder.add_read::<R>();
}),
)
.build_state(&mut world)
.build_system(|_r: ResMut<R>, _fr: FilteredResources| {});
}
#[test]
#[should_panic]
fn filtered_resource_conflicts_read_all_with_resmut() {
let mut world = World::new();
(
ParamBuilder::resource_mut(),
FilteredResourcesParamBuilder::new(|builder| {
builder.add_read_all();
}),
)
.build_state(&mut world)
.build_system(|_r: ResMut<R>, _fr: FilteredResources| {});
}
#[test]
fn filtered_resource_mut_conflicts_read_with_res() {
let mut world = World::new();
(
ParamBuilder::resource(),
FilteredResourcesMutParamBuilder::new(|builder| {
builder.add_read::<R>();
}),
)
.build_state(&mut world)
.build_system(|_r: Res<R>, _fr: FilteredResourcesMut| {});
}
#[test]
#[should_panic]
fn filtered_resource_mut_conflicts_read_with_resmut() {
let mut world = World::new();
(
ParamBuilder::resource_mut(),
FilteredResourcesMutParamBuilder::new(|builder| {
builder.add_read::<R>();
}),
)
.build_state(&mut world)
.build_system(|_r: ResMut<R>, _fr: FilteredResourcesMut| {});
}
#[test]
#[should_panic]
fn filtered_resource_mut_conflicts_write_with_res() {
let mut world = World::new();
(
ParamBuilder::resource(),
FilteredResourcesMutParamBuilder::new(|builder| {
builder.add_write::<R>();
}),
)
.build_state(&mut world)
.build_system(|_r: Res<R>, _fr: FilteredResourcesMut| {});
}
#[test]
#[should_panic]
fn filtered_resource_mut_conflicts_write_all_with_res() {
let mut world = World::new();
(
ParamBuilder::resource(),
FilteredResourcesMutParamBuilder::new(|builder| {
builder.add_write_all();
}),
)
.build_state(&mut world)
.build_system(|_r: Res<R>, _fr: FilteredResourcesMut| {});
}
#[test]
#[should_panic]
fn filtered_resource_mut_conflicts_write_with_resmut() {
let mut world = World::new();
(
ParamBuilder::resource_mut(),
FilteredResourcesMutParamBuilder::new(|builder| {
builder.add_write::<R>();
}),
)
.build_state(&mut world)
.build_system(|_r: ResMut<R>, _fr: FilteredResourcesMut| {});
}
}