bevy_ecs/system/
system_param.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
pub use crate::change_detection::{NonSendMut, Res, ResMut};
use crate::{
    archetype::{Archetype, Archetypes},
    bundle::Bundles,
    change_detection::{Ticks, TicksMut},
    component::{ComponentId, ComponentTicks, Components, Tick},
    entity::Entities,
    prelude::QueryBuilder,
    query::{
        Access, FilteredAccess, FilteredAccessSet, QueryData, QueryFilter, QueryState,
        ReadOnlyQueryData,
    },
    system::{Query, SystemMeta},
    world::{unsafe_world_cell::UnsafeWorldCell, DeferredWorld, FromWorld, World},
};
use bevy_ecs_macros::impl_param_set;
pub use bevy_ecs_macros::Resource;
pub use bevy_ecs_macros::SystemParam;
use bevy_ptr::UnsafeCellDeref;
use bevy_utils::{all_tuples, synccell::SyncCell};
use std::{
    fmt::Debug,
    marker::PhantomData,
    ops::{Deref, DerefMut},
};

/// A parameter that can be used in a [`System`](super::System).
///
/// # Derive
///
/// This trait can be derived with the [`derive@super::SystemParam`] macro.
/// This macro only works if each field on the derived struct implements [`SystemParam`].
/// Note: There are additional requirements on the field types.
/// See the *Generic `SystemParam`s* section for details and workarounds of the probable
/// cause if this derive causes an error to be emitted.
///
/// Derived `SystemParam` structs may have two lifetimes: `'w` for data stored in the [`World`],
/// and `'s` for data stored in the parameter's state.
///
/// The following list shows the most common [`SystemParam`]s and which lifetime they require
///
/// ```
/// # use bevy_ecs::prelude::*;
/// # #[derive(Resource)]
/// # struct SomeResource;
/// # #[derive(Event)]
/// # struct SomeEvent;
/// # #[derive(Resource)]
/// # struct SomeOtherResource;
/// # use bevy_ecs::system::SystemParam;
/// # #[derive(SystemParam)]
/// # struct ParamsExample<'w, 's> {
/// #    query:
/// Query<'w, 's, Entity>,
/// #    res:
/// Res<'w, SomeResource>,
/// #    res_mut:
/// ResMut<'w, SomeOtherResource>,
/// #    local:
/// Local<'s, u8>,
/// #    commands:
/// Commands<'w, 's>,
/// #    eventreader:
/// EventReader<'w, 's, SomeEvent>,
/// #    eventwriter:
/// EventWriter<'w, SomeEvent>
/// # }
///```
/// ## `PhantomData`
///
/// [`PhantomData`] is a special type of `SystemParam` that does nothing.
/// This is useful for constraining generic types or lifetimes.
///
/// # Example
///
/// ```
/// # use bevy_ecs::prelude::*;
/// # #[derive(Resource)]
/// # struct SomeResource;
/// use std::marker::PhantomData;
/// use bevy_ecs::system::SystemParam;
///
/// #[derive(SystemParam)]
/// struct MyParam<'w, Marker: 'static> {
///     foo: Res<'w, SomeResource>,
///     marker: PhantomData<Marker>,
/// }
///
/// fn my_system<T: 'static>(param: MyParam<T>) {
///     // Access the resource through `param.foo`
/// }
///
/// # bevy_ecs::system::assert_is_system(my_system::<()>);
/// ```
///
/// # Generic `SystemParam`s
///
/// When using the derive macro, you may see an error in the form of:
///
/// ```text
/// expected ... [ParamType]
/// found associated type `<[ParamType] as SystemParam>::Item<'_, '_>`
/// ```
/// where `[ParamType]` is the type of one of your fields.
/// To solve this error, you can wrap the field of type `[ParamType]` with [`StaticSystemParam`]
/// (i.e. `StaticSystemParam<[ParamType]>`).
///
/// ## Details
///
/// The derive macro requires that the [`SystemParam`] implementation of
/// each field `F`'s [`Item`](`SystemParam::Item`)'s is itself `F`
/// (ignoring lifetimes for simplicity).
/// This assumption is due to type inference reasons, so that the derived [`SystemParam`] can be
/// used as an argument to a function system.
/// If the compiler cannot validate this property for `[ParamType]`, it will error in the form shown above.
///
/// This will most commonly occur when working with `SystemParam`s generically, as the requirement
/// has not been proven to the compiler.
///
/// # Safety
///
/// The implementor must ensure the following is true.
/// - [`SystemParam::init_state`] correctly registers all [`World`] accesses used
///   by [`SystemParam::get_param`] with the provided [`system_meta`](SystemMeta).
/// - None of the world accesses may conflict with any prior accesses registered
///   on `system_meta`.
pub unsafe trait SystemParam: Sized {
    /// Used to store data which persists across invocations of a system.
    type State: Send + Sync + 'static;

    /// The item type returned when constructing this system param.
    /// The value of this associated type should be `Self`, instantiated with new lifetimes.
    ///
    /// You could think of `SystemParam::Item<'w, 's>` as being an *operation* that changes the lifetimes bound to `Self`.
    type Item<'world, 'state>: SystemParam<State = Self::State>;

    /// Registers any [`World`] access used by this [`SystemParam`]
    /// and creates a new instance of this param's [`State`](Self::State).
    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State;

    /// For the specified [`Archetype`], registers the components accessed by this [`SystemParam`] (if applicable).a
    ///
    /// # Safety
    /// `archetype` must be from the [`World`] used to initialize `state` in `init_state`.
    #[inline]
    #[allow(unused_variables)]
    unsafe fn new_archetype(
        state: &mut Self::State,
        archetype: &Archetype,
        system_meta: &mut SystemMeta,
    ) {
    }

    /// Applies any deferred mutations stored in this [`SystemParam`]'s state.
    /// This is used to apply [`Commands`] during [`apply_deferred`](crate::prelude::apply_deferred).
    ///
    /// [`Commands`]: crate::prelude::Commands
    #[inline]
    #[allow(unused_variables)]
    fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World) {}

    /// Queues any deferred mutations to be applied at the next [`apply_deferred`](crate::prelude::apply_deferred).
    #[inline]
    #[allow(unused_variables)]
    fn queue(state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld) {}

    /// Creates a parameter to be passed into a [`SystemParamFunction`].
    ///
    /// [`SystemParamFunction`]: super::SystemParamFunction
    ///
    /// # Safety
    ///
    /// - The passed [`UnsafeWorldCell`] must have access to any world data
    ///   registered in [`init_state`](SystemParam::init_state).
    /// - `world` must be the same `World` that was used to initialize [`state`](SystemParam::init_state).
    unsafe fn get_param<'world, 'state>(
        state: &'state mut Self::State,
        system_meta: &SystemMeta,
        world: UnsafeWorldCell<'world>,
        change_tick: Tick,
    ) -> Self::Item<'world, 'state>;
}

/// A parameter that can be built with [`SystemBuilder`](crate::system::builder::SystemBuilder)
pub trait BuildableSystemParam: SystemParam {
    /// A mutable reference to this type will be passed to the builder function
    type Builder<'b>;

    /// Constructs [`SystemParam::State`] for `Self` using a given builder function
    fn build(
        world: &mut World,
        meta: &mut SystemMeta,
        func: impl FnOnce(&mut Self::Builder<'_>),
    ) -> Self::State;
}

/// A [`SystemParam`] that only reads a given [`World`].
///
/// # Safety
/// This must only be implemented for [`SystemParam`] impls that exclusively read the World passed in to [`SystemParam::get_param`]
pub unsafe trait ReadOnlySystemParam: SystemParam {}

/// Shorthand way of accessing the associated type [`SystemParam::Item`] for a given [`SystemParam`].
pub type SystemParamItem<'w, 's, P> = <P as SystemParam>::Item<'w, 's>;

// SAFETY: QueryState is constrained to read-only fetches, so it only reads World.
unsafe impl<'w, 's, D: ReadOnlyQueryData + 'static, F: QueryFilter + 'static> ReadOnlySystemParam
    for Query<'w, 's, D, F>
{
}

// SAFETY: Relevant query ComponentId and ArchetypeComponentId access is applied to SystemMeta. If
// this Query conflicts with any prior access, a panic will occur.
unsafe impl<D: QueryData + 'static, F: QueryFilter + 'static> SystemParam for Query<'_, '_, D, F> {
    type State = QueryState<D, F>;
    type Item<'w, 's> = Query<'w, 's, D, F>;

    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        let state = QueryState::new_with_access(world, &mut system_meta.archetype_component_access);
        assert_component_access_compatibility(
            &system_meta.name,
            std::any::type_name::<D>(),
            std::any::type_name::<F>(),
            &system_meta.component_access_set,
            &state.component_access,
            world,
        );
        system_meta
            .component_access_set
            .add(state.component_access.clone());
        state
    }

    unsafe fn new_archetype(
        state: &mut Self::State,
        archetype: &Archetype,
        system_meta: &mut SystemMeta,
    ) {
        state.new_archetype(archetype, &mut system_meta.archetype_component_access);
    }

    #[inline]
    unsafe fn get_param<'w, 's>(
        state: &'s mut Self::State,
        system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        // SAFETY: We have registered all of the query's world accesses,
        // so the caller ensures that `world` has permission to access any
        // world data that the query needs.
        unsafe { Query::new(world, state, system_meta.last_run, change_tick) }
    }
}

impl<'w, 's, D: QueryData + 'static, F: QueryFilter + 'static> BuildableSystemParam
    for Query<'w, 's, D, F>
{
    type Builder<'b> = QueryBuilder<'b, D, F>;

    #[inline]
    fn build(
        world: &mut World,
        system_meta: &mut SystemMeta,
        build: impl FnOnce(&mut Self::Builder<'_>),
    ) -> Self::State {
        let mut builder = QueryBuilder::new(world);
        build(&mut builder);
        let state = builder.build();
        assert_component_access_compatibility(
            &system_meta.name,
            std::any::type_name::<D>(),
            std::any::type_name::<F>(),
            &system_meta.component_access_set,
            &state.component_access,
            world,
        );
        system_meta
            .component_access_set
            .add(state.component_access.clone());
        state
    }
}

fn assert_component_access_compatibility(
    system_name: &str,
    query_type: &'static str,
    filter_type: &'static str,
    system_access: &FilteredAccessSet<ComponentId>,
    current: &FilteredAccess<ComponentId>,
    world: &World,
) {
    let conflicts = system_access.get_conflicts_single(current);
    if conflicts.is_empty() {
        return;
    }
    let conflicting_components = conflicts
        .into_iter()
        .map(|component_id| world.components.get_info(component_id).unwrap().name())
        .collect::<Vec<&str>>();
    let accesses = conflicting_components.join(", ");
    panic!("error[B0001]: Query<{query_type}, {filter_type}> in system {system_name} accesses component(s) {accesses} in a way that conflicts with a previous system parameter. Consider using `Without<T>` to create disjoint Queries or merging conflicting Queries into a `ParamSet`. See: https://bevyengine.org/learn/errors/#b0001");
}

/// A collection of potentially conflicting [`SystemParam`]s allowed by disjoint access.
///
/// Allows systems to safely access and interact with up to 8 mutually exclusive [`SystemParam`]s, such as
/// two queries that reference the same mutable data or an event reader and writer of the same type.
///
/// Each individual [`SystemParam`] can be accessed by using the functions `p0()`, `p1()`, ..., `p7()`,
/// according to the order they are defined in the `ParamSet`. This ensures that there's either
/// only one mutable reference to a parameter at a time or any number of immutable references.
///
/// # Examples
///
/// The following system mutably accesses the same component two times,
/// which is not allowed due to rust's mutability rules.
///
/// ```should_panic
/// # use bevy_ecs::prelude::*;
/// #
/// # #[derive(Component)]
/// # struct Health;
/// #
/// # #[derive(Component)]
/// # struct Enemy;
/// #
/// # #[derive(Component)]
/// # struct Ally;
/// #
/// // This will panic at runtime when the system gets initialized.
/// fn bad_system(
///     mut enemies: Query<&mut Health, With<Enemy>>,
///     mut allies: Query<&mut Health, With<Ally>>,
/// ) {
///     // ...
/// }
/// #
/// # let mut bad_system_system = IntoSystem::into_system(bad_system);
/// # let mut world = World::new();
/// # bad_system_system.initialize(&mut world);
/// # bad_system_system.run((), &mut world);
/// ```
///
/// Conflicting `SystemParam`s like these can be placed in a `ParamSet`,
/// which leverages the borrow checker to ensure that only one of the contained parameters are accessed at a given time.
///
/// ```
/// # use bevy_ecs::prelude::*;
/// #
/// # #[derive(Component)]
/// # struct Health;
/// #
/// # #[derive(Component)]
/// # struct Enemy;
/// #
/// # #[derive(Component)]
/// # struct Ally;
/// #
/// // Given the following system
/// fn fancy_system(
///     mut set: ParamSet<(
///         Query<&mut Health, With<Enemy>>,
///         Query<&mut Health, With<Ally>>,
///     )>
/// ) {
///     // This will access the first `SystemParam`.
///     for mut health in set.p0().iter_mut() {
///         // Do your fancy stuff here...
///     }
///
///     // The second `SystemParam`.
///     // This would fail to compile if the previous parameter was still borrowed.
///     for mut health in set.p1().iter_mut() {
///         // Do even fancier stuff here...
///     }
/// }
/// # bevy_ecs::system::assert_is_system(fancy_system);
/// ```
///
/// Of course, `ParamSet`s can be used with any kind of `SystemParam`, not just [queries](Query).
///
/// ```
/// # use bevy_ecs::prelude::*;
/// #
/// # #[derive(Event)]
/// # struct MyEvent;
/// # impl MyEvent {
/// #   pub fn new() -> Self { Self }
/// # }
/// fn event_system(
///     mut set: ParamSet<(
///         // `EventReader`s and `EventWriter`s conflict with each other,
///         // since they both access the event queue resource for `MyEvent`.
///         EventReader<MyEvent>,
///         EventWriter<MyEvent>,
///         // `&World` reads the entire world, so a `ParamSet` is the only way
///         // that it can be used in the same system as any mutable accesses.
///         &World,
///     )>,
/// ) {
///     for event in set.p0().read() {
///         // ...
///         # let _event = event;
///     }
///     set.p1().send(MyEvent::new());
///     
///     let entities = set.p2().entities();
///     // ...
///     # let _entities = entities;
/// }
/// # bevy_ecs::system::assert_is_system(event_system);
/// ```
pub struct ParamSet<'w, 's, T: SystemParam> {
    param_states: &'s mut T::State,
    world: UnsafeWorldCell<'w>,
    system_meta: SystemMeta,
    change_tick: Tick,
}

impl_param_set!();

/// A type that can be inserted into a [`World`] as a singleton.
///
/// You can access resource data in systems using the [`Res`] and [`ResMut`] system parameters
///
/// Only one resource of each type can be stored in a [`World`] at any given time.
///
/// # Examples
///
/// ```
/// # let mut world = World::default();
/// # let mut schedule = Schedule::default();
/// # use bevy_ecs::prelude::*;
/// #[derive(Resource)]
/// struct MyResource { value: u32 }
///
/// world.insert_resource(MyResource { value: 42 });
///
/// fn read_resource_system(resource: Res<MyResource>) {
///     assert_eq!(resource.value, 42);
/// }
///
/// fn write_resource_system(mut resource: ResMut<MyResource>) {
///     assert_eq!(resource.value, 42);
///     resource.value = 0;
///     assert_eq!(resource.value, 0);
/// }
/// # schedule.add_systems((read_resource_system, write_resource_system).chain());
/// # schedule.run(&mut world);
/// ```
///
/// # `!Sync` Resources
/// A `!Sync` type cannot implement `Resource`. However, it is possible to wrap a `Send` but not `Sync`
/// type in [`SyncCell`] or the currently unstable [`Exclusive`] to make it `Sync`. This forces only
/// having mutable access (`&mut T` only, never `&T`), but makes it safe to reference across multiple
/// threads.
///
/// This will fail to compile since `RefCell` is `!Sync`.
/// ```compile_fail
/// # use std::cell::RefCell;
/// # use bevy_ecs::system::Resource;
///
/// #[derive(Resource)]
/// struct NotSync {
///    counter: RefCell<usize>,
/// }
/// ```
///
/// This will compile since the `RefCell` is wrapped with `SyncCell`.
/// ```
/// # use std::cell::RefCell;
/// # use bevy_ecs::system::Resource;
/// use bevy_utils::synccell::SyncCell;
///
/// #[derive(Resource)]
/// struct ActuallySync {
///    counter: SyncCell<RefCell<usize>>,
/// }
/// ```
///
/// [`Exclusive`]: https://doc.rust-lang.org/nightly/std/sync/struct.Exclusive.html
#[diagnostic::on_unimplemented(
    message = "`{Self}` is not a `Resource`",
    label = "invalid `Resource`",
    note = "consider annotating `{Self}` with `#[derive(Resource)]`"
)]
pub trait Resource: Send + Sync + 'static {}

// SAFETY: Res only reads a single World resource
unsafe impl<'a, T: Resource> ReadOnlySystemParam for Res<'a, T> {}

// SAFETY: Res ComponentId and ArchetypeComponentId access is applied to SystemMeta. If this Res
// conflicts with any prior access, a panic will occur.
unsafe impl<'a, T: Resource> SystemParam for Res<'a, T> {
    type State = ComponentId;
    type Item<'w, 's> = Res<'w, T>;

    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        let component_id = world.components.init_resource::<T>();
        world.initialize_resource_internal(component_id);

        let combined_access = system_meta.component_access_set.combined_access();
        assert!(
            !combined_access.has_write(component_id),
            "error[B0002]: Res<{}> in system {} conflicts with a previous ResMut<{0}> access. Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
            std::any::type_name::<T>(),
            system_meta.name,
        );
        system_meta
            .component_access_set
            .add_unfiltered_read(component_id);

        let archetype_component_id = world
            .get_resource_archetype_component_id(component_id)
            .unwrap();
        system_meta
            .archetype_component_access
            .add_read(archetype_component_id);

        component_id
    }

    #[inline]
    unsafe fn get_param<'w, 's>(
        &mut component_id: &'s mut Self::State,
        system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        let (ptr, ticks) = world
            .get_resource_with_ticks(component_id)
            .unwrap_or_else(|| {
                panic!(
                    "Resource requested by {} does not exist: {}",
                    system_meta.name,
                    std::any::type_name::<T>()
                )
            });
        Res {
            value: ptr.deref(),
            ticks: Ticks {
                added: ticks.added.deref(),
                changed: ticks.changed.deref(),
                last_run: system_meta.last_run,
                this_run: change_tick,
            },
        }
    }
}

// SAFETY: Only reads a single World resource
unsafe impl<'a, T: Resource> ReadOnlySystemParam for Option<Res<'a, T>> {}

// SAFETY: this impl defers to `Res`, which initializes and validates the correct world access.
unsafe impl<'a, T: Resource> SystemParam for Option<Res<'a, T>> {
    type State = ComponentId;
    type Item<'w, 's> = Option<Res<'w, T>>;

    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        Res::<T>::init_state(world, system_meta)
    }

    #[inline]
    unsafe fn get_param<'w, 's>(
        &mut component_id: &'s mut Self::State,
        system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        world
            .get_resource_with_ticks(component_id)
            .map(|(ptr, ticks)| Res {
                value: ptr.deref(),
                ticks: Ticks {
                    added: ticks.added.deref(),
                    changed: ticks.changed.deref(),
                    last_run: system_meta.last_run,
                    this_run: change_tick,
                },
            })
    }
}

// SAFETY: Res ComponentId and ArchetypeComponentId access is applied to SystemMeta. If this Res
// conflicts with any prior access, a panic will occur.
unsafe impl<'a, T: Resource> SystemParam for ResMut<'a, T> {
    type State = ComponentId;
    type Item<'w, 's> = ResMut<'w, T>;

    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        let component_id = world.components.init_resource::<T>();
        world.initialize_resource_internal(component_id);

        let combined_access = system_meta.component_access_set.combined_access();
        if combined_access.has_write(component_id) {
            panic!(
                "error[B0002]: ResMut<{}> in system {} conflicts with a previous ResMut<{0}> access. Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
                std::any::type_name::<T>(), system_meta.name);
        } else if combined_access.has_read(component_id) {
            panic!(
                "error[B0002]: ResMut<{}> in system {} conflicts with a previous Res<{0}> access. Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
                std::any::type_name::<T>(), system_meta.name);
        }
        system_meta
            .component_access_set
            .add_unfiltered_write(component_id);

        let archetype_component_id = world
            .get_resource_archetype_component_id(component_id)
            .unwrap();
        system_meta
            .archetype_component_access
            .add_write(archetype_component_id);

        component_id
    }

    #[inline]
    unsafe fn get_param<'w, 's>(
        &mut component_id: &'s mut Self::State,
        system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        let value = world
            .get_resource_mut_by_id(component_id)
            .unwrap_or_else(|| {
                panic!(
                    "Resource requested by {} does not exist: {}",
                    system_meta.name,
                    std::any::type_name::<T>()
                )
            });
        ResMut {
            value: value.value.deref_mut::<T>(),
            ticks: TicksMut {
                added: value.ticks.added,
                changed: value.ticks.changed,
                last_run: system_meta.last_run,
                this_run: change_tick,
            },
        }
    }
}

// SAFETY: this impl defers to `ResMut`, which initializes and validates the correct world access.
unsafe impl<'a, T: Resource> SystemParam for Option<ResMut<'a, T>> {
    type State = ComponentId;
    type Item<'w, 's> = Option<ResMut<'w, T>>;

    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        ResMut::<T>::init_state(world, system_meta)
    }

    #[inline]
    unsafe fn get_param<'w, 's>(
        &mut component_id: &'s mut Self::State,
        system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        world
            .get_resource_mut_by_id(component_id)
            .map(|value| ResMut {
                value: value.value.deref_mut::<T>(),
                ticks: TicksMut {
                    added: value.ticks.added,
                    changed: value.ticks.changed,
                    last_run: system_meta.last_run,
                    this_run: change_tick,
                },
            })
    }
}

/// SAFETY: only reads world
unsafe impl<'w> ReadOnlySystemParam for &'w World {}

// SAFETY: `read_all` access is set and conflicts result in a panic
unsafe impl SystemParam for &'_ World {
    type State = ();
    type Item<'w, 's> = &'w World;

    fn init_state(_world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        let mut access = Access::default();
        access.read_all();
        if !system_meta
            .archetype_component_access
            .is_compatible(&access)
        {
            panic!("&World conflicts with a previous mutable system parameter. Allowing this would break Rust's mutability rules");
        }
        system_meta.archetype_component_access.extend(&access);

        let mut filtered_access = FilteredAccess::default();

        filtered_access.read_all();
        if !system_meta
            .component_access_set
            .get_conflicts_single(&filtered_access)
            .is_empty()
        {
            panic!("&World conflicts with a previous mutable system parameter. Allowing this would break Rust's mutability rules");
        }
        system_meta.component_access_set.add(filtered_access);
    }

    unsafe fn get_param<'w, 's>(
        _state: &'s mut Self::State,
        _system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        _change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        // SAFETY: Read-only access to the entire world was registered in `init_state`.
        unsafe { world.world() }
    }
}

/// SAFETY: `DeferredWorld` can read all components and resources but cannot be used to gain any other mutable references.
unsafe impl<'w> SystemParam for DeferredWorld<'w> {
    type State = ();
    type Item<'world, 'state> = DeferredWorld<'world>;

    fn init_state(_world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        system_meta.component_access_set.read_all();
        system_meta.component_access_set.write_all();
        system_meta.set_has_deferred();
    }

    unsafe fn get_param<'world, 'state>(
        _state: &'state mut Self::State,
        _system_meta: &SystemMeta,
        world: UnsafeWorldCell<'world>,
        _change_tick: Tick,
    ) -> Self::Item<'world, 'state> {
        world.into_deferred()
    }
}

/// A system local [`SystemParam`].
///
/// A local may only be accessed by the system itself and is therefore not visible to other systems.
/// If two or more systems specify the same local type each will have their own unique local.
/// If multiple [`SystemParam`]s within the same system each specify the same local type
/// each will get their own distinct data storage.
///
/// The supplied lifetime parameter is the [`SystemParam`]s `'s` lifetime.
///
/// # Examples
///
/// ```
/// # use bevy_ecs::prelude::*;
/// # let world = &mut World::default();
/// fn write_to_local(mut local: Local<usize>) {
///     *local = 42;
/// }
/// fn read_from_local(local: Local<usize>) -> usize {
///     *local
/// }
/// let mut write_system = IntoSystem::into_system(write_to_local);
/// let mut read_system = IntoSystem::into_system(read_from_local);
/// write_system.initialize(world);
/// read_system.initialize(world);
///
/// assert_eq!(read_system.run((), world), 0);
/// write_system.run((), world);
/// // Note how the read local is still 0 due to the locals not being shared.
/// assert_eq!(read_system.run((), world), 0);
/// ```
///
/// N.B. A [`Local`]s value cannot be read or written to outside of the containing system.
/// To add configuration to a system, convert a capturing closure into the system instead:
///
/// ```
/// # use bevy_ecs::prelude::*;
/// # use bevy_ecs::system::assert_is_system;
/// struct Config(u32);
/// #[derive(Resource)]
/// struct MyU32Wrapper(u32);
/// fn reset_to_system(value: Config) -> impl FnMut(ResMut<MyU32Wrapper>) {
///     move |mut val| val.0 = value.0
/// }
///
/// // .add_systems(reset_to_system(my_config))
/// # assert_is_system(reset_to_system(Config(10)));
/// ```
#[derive(Debug)]
pub struct Local<'s, T: FromWorld + Send + 'static>(pub(crate) &'s mut T);

// SAFETY: Local only accesses internal state
unsafe impl<'s, T: FromWorld + Send + 'static> ReadOnlySystemParam for Local<'s, T> {}

impl<'s, T: FromWorld + Send + 'static> Deref for Local<'s, T> {
    type Target = T;

    #[inline]
    fn deref(&self) -> &Self::Target {
        self.0
    }
}

impl<'s, T: FromWorld + Send + 'static> DerefMut for Local<'s, T> {
    #[inline]
    fn deref_mut(&mut self) -> &mut Self::Target {
        self.0
    }
}

impl<'s, 'a, T: FromWorld + Send + 'static> IntoIterator for &'a Local<'s, T>
where
    &'a T: IntoIterator,
{
    type Item = <&'a T as IntoIterator>::Item;
    type IntoIter = <&'a T as IntoIterator>::IntoIter;

    fn into_iter(self) -> Self::IntoIter {
        self.0.into_iter()
    }
}

impl<'s, 'a, T: FromWorld + Send + 'static> IntoIterator for &'a mut Local<'s, T>
where
    &'a mut T: IntoIterator,
{
    type Item = <&'a mut T as IntoIterator>::Item;
    type IntoIter = <&'a mut T as IntoIterator>::IntoIter;

    fn into_iter(self) -> Self::IntoIter {
        self.0.into_iter()
    }
}

// SAFETY: only local state is accessed
unsafe impl<'a, T: FromWorld + Send + 'static> SystemParam for Local<'a, T> {
    type State = SyncCell<T>;
    type Item<'w, 's> = Local<'s, T>;

    fn init_state(world: &mut World, _system_meta: &mut SystemMeta) -> Self::State {
        SyncCell::new(T::from_world(world))
    }

    #[inline]
    unsafe fn get_param<'w, 's>(
        state: &'s mut Self::State,
        _system_meta: &SystemMeta,
        _world: UnsafeWorldCell<'w>,
        _change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        Local(state.get())
    }
}

impl<'w, T: FromWorld + Send + 'static> BuildableSystemParam for Local<'w, T> {
    type Builder<'b> = T;

    fn build(
        world: &mut World,
        _meta: &mut SystemMeta,
        func: impl FnOnce(&mut Self::Builder<'_>),
    ) -> Self::State {
        let mut value = T::from_world(world);
        func(&mut value);
        SyncCell::new(value)
    }
}

/// Types that can be used with [`Deferred<T>`] in systems.
/// This allows storing system-local data which is used to defer [`World`] mutations.
///
/// Types that implement `SystemBuffer` should take care to perform as many
/// computations up-front as possible. Buffers cannot be applied in parallel,
/// so you should try to minimize the time spent in [`SystemBuffer::apply`].
pub trait SystemBuffer: FromWorld + Send + 'static {
    /// Applies any deferred mutations to the [`World`].
    fn apply(&mut self, system_meta: &SystemMeta, world: &mut World);
    /// Queues any deferred mutations to be applied at the next [`apply_deferred`](crate::prelude::apply_deferred).
    fn queue(&mut self, _system_meta: &SystemMeta, _world: DeferredWorld) {}
}

/// A [`SystemParam`] that stores a buffer which gets applied to the [`World`] during
/// [`apply_deferred`](crate::schedule::apply_deferred).
/// This is used internally by [`Commands`] to defer `World` mutations.
///
/// [`Commands`]: crate::system::Commands
///
/// # Examples
///
/// By using this type to defer mutations, you can avoid mutable `World` access within
/// a system, which allows it to run in parallel with more systems.
///
/// Note that deferring mutations is *not* free, and should only be used if
/// the gains in parallelization outweigh the time it takes to apply deferred mutations.
/// In general, [`Deferred`] should only be used for mutations that are infrequent,
/// or which otherwise take up a small portion of a system's run-time.
///
/// ```
/// # use bevy_ecs::prelude::*;
/// // Tracks whether or not there is a threat the player should be aware of.
/// #[derive(Resource, Default)]
/// pub struct Alarm(bool);
///
/// #[derive(Component)]
/// pub struct Settlement {
///     // ...
/// }
///
/// // A threat from inside the settlement.
/// #[derive(Component)]
/// pub struct Criminal;
///
/// // A threat from outside the settlement.
/// #[derive(Component)]
/// pub struct Monster;
///
/// # impl Criminal { pub fn is_threat(&self, _: &Settlement) -> bool { true } }
///
/// use bevy_ecs::system::{Deferred, SystemBuffer, SystemMeta};
///
/// // Uses deferred mutations to allow signalling the alarm from multiple systems in parallel.
/// #[derive(Resource, Default)]
/// struct AlarmFlag(bool);
///
/// impl AlarmFlag {
///     /// Sounds the alarm the next time buffers are applied via apply_deferred.
///     pub fn flag(&mut self) {
///         self.0 = true;
///     }
/// }
///
/// impl SystemBuffer for AlarmFlag {
///     // When `AlarmFlag` is used in a system, this function will get
///     // called the next time buffers are applied via apply_deferred.
///     fn apply(&mut self, system_meta: &SystemMeta, world: &mut World) {
///         if self.0 {
///             world.resource_mut::<Alarm>().0 = true;
///             self.0 = false;
///         }
///     }
/// }
///
/// // Sound the alarm if there are any criminals who pose a threat.
/// fn alert_criminal(
///     settlements: Query<&Settlement>,
///     criminals: Query<&Criminal>,
///     mut alarm: Deferred<AlarmFlag>
/// ) {
///     let settlement = settlements.single();
///     for criminal in &criminals {
///         // Only sound the alarm if the criminal is a threat.
///         // For this example, assume that this check is expensive to run.
///         // Since the majority of this system's run-time is dominated
///         // by calling `is_threat()`, we defer sounding the alarm to
///         // allow this system to run in parallel with other alarm systems.
///         if criminal.is_threat(settlement) {
///             alarm.flag();
///         }
///     }
/// }
///
/// // Sound the alarm if there is a monster.
/// fn alert_monster(
///     monsters: Query<&Monster>,
///     mut alarm: ResMut<Alarm>
/// ) {
///     if monsters.iter().next().is_some() {
///         // Since this system does nothing except for sounding the alarm,
///         // it would be pointless to defer it, so we sound the alarm directly.
///         alarm.0 = true;
///     }
/// }
///
/// let mut world = World::new();
/// world.init_resource::<Alarm>();
/// world.spawn(Settlement {
///     // ...
/// });
///
/// let mut schedule = Schedule::default();
/// // These two systems have no conflicts and will run in parallel.
/// schedule.add_systems((alert_criminal, alert_monster));
///
/// // There are no criminals or monsters, so the alarm is not sounded.
/// schedule.run(&mut world);
/// assert_eq!(world.resource::<Alarm>().0, false);
///
/// // Spawn a monster, which will cause the alarm to be sounded.
/// let m_id = world.spawn(Monster).id();
/// schedule.run(&mut world);
/// assert_eq!(world.resource::<Alarm>().0, true);
///
/// // Remove the monster and reset the alarm.
/// world.entity_mut(m_id).despawn();
/// world.resource_mut::<Alarm>().0 = false;
///
/// // Spawn a criminal, which will cause the alarm to be sounded.
/// world.spawn(Criminal);
/// schedule.run(&mut world);
/// assert_eq!(world.resource::<Alarm>().0, true);
/// ```
pub struct Deferred<'a, T: SystemBuffer>(pub(crate) &'a mut T);

impl<'a, T: SystemBuffer> Deref for Deferred<'a, T> {
    type Target = T;
    #[inline]
    fn deref(&self) -> &Self::Target {
        self.0
    }
}

impl<'a, T: SystemBuffer> DerefMut for Deferred<'a, T> {
    #[inline]
    fn deref_mut(&mut self) -> &mut Self::Target {
        self.0
    }
}

impl<T: SystemBuffer> Deferred<'_, T> {
    /// Returns a [`Deferred<T>`] with a smaller lifetime.
    /// This is useful if you have `&mut Deferred<T>` but need `Deferred<T>`.
    pub fn reborrow(&mut self) -> Deferred<T> {
        Deferred(self.0)
    }
}

// SAFETY: Only local state is accessed.
unsafe impl<T: SystemBuffer> ReadOnlySystemParam for Deferred<'_, T> {}

// SAFETY: Only local state is accessed.
unsafe impl<T: SystemBuffer> SystemParam for Deferred<'_, T> {
    type State = SyncCell<T>;
    type Item<'w, 's> = Deferred<'s, T>;

    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        system_meta.set_has_deferred();
        SyncCell::new(T::from_world(world))
    }

    fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World) {
        state.get().apply(system_meta, world);
    }

    fn queue(state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld) {
        state.get().queue(system_meta, world);
    }

    unsafe fn get_param<'w, 's>(
        state: &'s mut Self::State,
        _system_meta: &SystemMeta,
        _world: UnsafeWorldCell<'w>,
        _change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        Deferred(state.get())
    }
}

/// Shared borrow of a non-[`Send`] resource.
///
/// Only `Send` resources may be accessed with the [`Res`] [`SystemParam`]. In case that the
/// resource does not implement `Send`, this `SystemParam` wrapper can be used. This will instruct
/// the scheduler to instead run the system on the main thread so that it doesn't send the resource
/// over to another thread.
///
/// # Panics
///
/// Panics when used as a `SystemParameter` if the resource does not exist.
///
/// Use `Option<NonSend<T>>` instead if the resource might not always exist.
pub struct NonSend<'w, T: 'static> {
    pub(crate) value: &'w T,
    ticks: ComponentTicks,
    last_run: Tick,
    this_run: Tick,
}

// SAFETY: Only reads a single World non-send resource
unsafe impl<'w, T> ReadOnlySystemParam for NonSend<'w, T> {}

impl<'w, T> Debug for NonSend<'w, T>
where
    T: Debug,
{
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        f.debug_tuple("NonSend").field(&self.value).finish()
    }
}

impl<'w, T: 'static> NonSend<'w, T> {
    /// Returns `true` if the resource was added after the system last ran.
    pub fn is_added(&self) -> bool {
        self.ticks.is_added(self.last_run, self.this_run)
    }

    /// Returns `true` if the resource was added or mutably dereferenced after the system last ran.
    pub fn is_changed(&self) -> bool {
        self.ticks.is_changed(self.last_run, self.this_run)
    }
}

impl<'w, T> Deref for NonSend<'w, T> {
    type Target = T;

    fn deref(&self) -> &Self::Target {
        self.value
    }
}
impl<'a, T> From<NonSendMut<'a, T>> for NonSend<'a, T> {
    fn from(nsm: NonSendMut<'a, T>) -> Self {
        Self {
            value: nsm.value,
            ticks: ComponentTicks {
                added: nsm.ticks.added.to_owned(),
                changed: nsm.ticks.changed.to_owned(),
            },
            this_run: nsm.ticks.this_run,
            last_run: nsm.ticks.last_run,
        }
    }
}

// SAFETY: NonSendComponentId and ArchetypeComponentId access is applied to SystemMeta. If this
// NonSend conflicts with any prior access, a panic will occur.
unsafe impl<'a, T: 'static> SystemParam for NonSend<'a, T> {
    type State = ComponentId;
    type Item<'w, 's> = NonSend<'w, T>;

    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        system_meta.set_non_send();

        let component_id = world.components.init_non_send::<T>();
        world.initialize_non_send_internal(component_id);

        let combined_access = system_meta.component_access_set.combined_access();
        assert!(
            !combined_access.has_write(component_id),
            "error[B0002]: NonSend<{}> in system {} conflicts with a previous mutable resource access ({0}). Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
            std::any::type_name::<T>(),
            system_meta.name,
        );
        system_meta
            .component_access_set
            .add_unfiltered_read(component_id);

        let archetype_component_id = world
            .get_non_send_archetype_component_id(component_id)
            .unwrap();
        system_meta
            .archetype_component_access
            .add_read(archetype_component_id);

        component_id
    }

    #[inline]
    unsafe fn get_param<'w, 's>(
        &mut component_id: &'s mut Self::State,
        system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        let (ptr, ticks) = world
            .get_non_send_with_ticks(component_id)
            .unwrap_or_else(|| {
                panic!(
                    "Non-send resource requested by {} does not exist: {}",
                    system_meta.name,
                    std::any::type_name::<T>()
                )
            });

        NonSend {
            value: ptr.deref(),
            ticks: ticks.read(),
            last_run: system_meta.last_run,
            this_run: change_tick,
        }
    }
}

// SAFETY: Only reads a single World non-send resource
unsafe impl<T: 'static> ReadOnlySystemParam for Option<NonSend<'_, T>> {}

// SAFETY: this impl defers to `NonSend`, which initializes and validates the correct world access.
unsafe impl<T: 'static> SystemParam for Option<NonSend<'_, T>> {
    type State = ComponentId;
    type Item<'w, 's> = Option<NonSend<'w, T>>;

    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        NonSend::<T>::init_state(world, system_meta)
    }

    #[inline]
    unsafe fn get_param<'w, 's>(
        &mut component_id: &'s mut Self::State,
        system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        world
            .get_non_send_with_ticks(component_id)
            .map(|(ptr, ticks)| NonSend {
                value: ptr.deref(),
                ticks: ticks.read(),
                last_run: system_meta.last_run,
                this_run: change_tick,
            })
    }
}

// SAFETY: NonSendMut ComponentId and ArchetypeComponentId access is applied to SystemMeta. If this
// NonSendMut conflicts with any prior access, a panic will occur.
unsafe impl<'a, T: 'static> SystemParam for NonSendMut<'a, T> {
    type State = ComponentId;
    type Item<'w, 's> = NonSendMut<'w, T>;

    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        system_meta.set_non_send();

        let component_id = world.components.init_non_send::<T>();
        world.initialize_non_send_internal(component_id);

        let combined_access = system_meta.component_access_set.combined_access();
        if combined_access.has_write(component_id) {
            panic!(
                "error[B0002]: NonSendMut<{}> in system {} conflicts with a previous mutable resource access ({0}). Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
                std::any::type_name::<T>(), system_meta.name);
        } else if combined_access.has_read(component_id) {
            panic!(
                "error[B0002]: NonSendMut<{}> in system {} conflicts with a previous immutable resource access ({0}). Consider removing the duplicate access. See: https://bevyengine.org/learn/errors/#b0002",
                std::any::type_name::<T>(), system_meta.name);
        }
        system_meta
            .component_access_set
            .add_unfiltered_write(component_id);

        let archetype_component_id = world
            .get_non_send_archetype_component_id(component_id)
            .unwrap();
        system_meta
            .archetype_component_access
            .add_write(archetype_component_id);

        component_id
    }

    #[inline]
    unsafe fn get_param<'w, 's>(
        &mut component_id: &'s mut Self::State,
        system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        let (ptr, ticks) = world
            .get_non_send_with_ticks(component_id)
            .unwrap_or_else(|| {
                panic!(
                    "Non-send resource requested by {} does not exist: {}",
                    system_meta.name,
                    std::any::type_name::<T>()
                )
            });
        NonSendMut {
            value: ptr.assert_unique().deref_mut(),
            ticks: TicksMut::from_tick_cells(ticks, system_meta.last_run, change_tick),
        }
    }
}

// SAFETY: this impl defers to `NonSendMut`, which initializes and validates the correct world access.
unsafe impl<'a, T: 'static> SystemParam for Option<NonSendMut<'a, T>> {
    type State = ComponentId;
    type Item<'w, 's> = Option<NonSendMut<'w, T>>;

    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        NonSendMut::<T>::init_state(world, system_meta)
    }

    #[inline]
    unsafe fn get_param<'w, 's>(
        &mut component_id: &'s mut Self::State,
        system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        world
            .get_non_send_with_ticks(component_id)
            .map(|(ptr, ticks)| NonSendMut {
                value: ptr.assert_unique().deref_mut(),
                ticks: TicksMut::from_tick_cells(ticks, system_meta.last_run, change_tick),
            })
    }
}

// SAFETY: Only reads World archetypes
unsafe impl<'a> ReadOnlySystemParam for &'a Archetypes {}

// SAFETY: no component value access
unsafe impl<'a> SystemParam for &'a Archetypes {
    type State = ();
    type Item<'w, 's> = &'w Archetypes;

    fn init_state(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State {}

    #[inline]
    unsafe fn get_param<'w, 's>(
        _state: &'s mut Self::State,
        _system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        _change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        world.archetypes()
    }
}

// SAFETY: Only reads World components
unsafe impl<'a> ReadOnlySystemParam for &'a Components {}

// SAFETY: no component value access
unsafe impl<'a> SystemParam for &'a Components {
    type State = ();
    type Item<'w, 's> = &'w Components;

    fn init_state(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State {}

    #[inline]
    unsafe fn get_param<'w, 's>(
        _state: &'s mut Self::State,
        _system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        _change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        world.components()
    }
}

// SAFETY: Only reads World entities
unsafe impl<'a> ReadOnlySystemParam for &'a Entities {}

// SAFETY: no component value access
unsafe impl<'a> SystemParam for &'a Entities {
    type State = ();
    type Item<'w, 's> = &'w Entities;

    fn init_state(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State {}

    #[inline]
    unsafe fn get_param<'w, 's>(
        _state: &'s mut Self::State,
        _system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        _change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        world.entities()
    }
}

// SAFETY: Only reads World bundles
unsafe impl<'a> ReadOnlySystemParam for &'a Bundles {}

// SAFETY: no component value access
unsafe impl<'a> SystemParam for &'a Bundles {
    type State = ();
    type Item<'w, 's> = &'w Bundles;

    fn init_state(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State {}

    #[inline]
    unsafe fn get_param<'w, 's>(
        _state: &'s mut Self::State,
        _system_meta: &SystemMeta,
        world: UnsafeWorldCell<'w>,
        _change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        world.bundles()
    }
}

/// A [`SystemParam`] that reads the previous and current change ticks of the system.
///
/// A system's change ticks are updated each time it runs:
/// - `last_run` copies the previous value of `change_tick`
/// - `this_run` copies the current value of [`World::read_change_tick`]
///
/// Component change ticks that are more recent than `last_run` will be detected by the system.
/// Those can be read by calling [`last_changed`](crate::change_detection::DetectChanges::last_changed)
/// on a [`Mut<T>`](crate::change_detection::Mut) or [`ResMut<T>`](ResMut).
#[derive(Debug)]
pub struct SystemChangeTick {
    last_run: Tick,
    this_run: Tick,
}

impl SystemChangeTick {
    /// Returns the current [`World`] change tick seen by the system.
    #[inline]
    pub fn this_run(&self) -> Tick {
        self.this_run
    }

    /// Returns the [`World`] change tick seen by the system the previous time it ran.
    #[inline]
    pub fn last_run(&self) -> Tick {
        self.last_run
    }
}

// SAFETY: Only reads internal system state
unsafe impl ReadOnlySystemParam for SystemChangeTick {}

// SAFETY: `SystemChangeTick` doesn't require any world access
unsafe impl SystemParam for SystemChangeTick {
    type State = ();
    type Item<'w, 's> = SystemChangeTick;

    fn init_state(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State {}

    unsafe fn get_param<'w, 's>(
        _state: &'s mut Self::State,
        system_meta: &SystemMeta,
        _world: UnsafeWorldCell<'w>,
        change_tick: Tick,
    ) -> Self::Item<'w, 's> {
        SystemChangeTick {
            last_run: system_meta.last_run,
            this_run: change_tick,
        }
    }
}

macro_rules! impl_system_param_tuple {
    ($($param: ident),*) => {
        // SAFETY: tuple consists only of ReadOnlySystemParams
        unsafe impl<$($param: ReadOnlySystemParam),*> ReadOnlySystemParam for ($($param,)*) {}

        // SAFETY: implementors of each `SystemParam` in the tuple have validated their impls
        #[allow(clippy::undocumented_unsafe_blocks)] // false positive by clippy
        #[allow(non_snake_case)]
        unsafe impl<$($param: SystemParam),*> SystemParam for ($($param,)*) {
            type State = ($($param::State,)*);
            type Item<'w, 's> = ($($param::Item::<'w, 's>,)*);

            #[inline]
            fn init_state(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State {
                (($($param::init_state(_world, _system_meta),)*))
            }

            #[inline]
            #[allow(unused_unsafe)]
            unsafe fn new_archetype(($($param,)*): &mut Self::State, _archetype: &Archetype, _system_meta: &mut SystemMeta) {
                // SAFETY: The caller ensures that `archetype` is from the World the state was initialized from in `init_state`.
                unsafe { $($param::new_archetype($param, _archetype, _system_meta);)* }
            }

            #[inline]
            fn apply(($($param,)*): &mut Self::State, _system_meta: &SystemMeta, _world: &mut World) {
                $($param::apply($param, _system_meta, _world);)*
            }

            #[inline]
            fn queue(($($param,)*): &mut Self::State, _system_meta: &SystemMeta, mut _world: DeferredWorld) {
                $($param::queue($param, _system_meta, _world.reborrow());)*
            }

            #[inline]
            #[allow(clippy::unused_unit)]
            unsafe fn get_param<'w, 's>(
                state: &'s mut Self::State,
                _system_meta: &SystemMeta,
                _world: UnsafeWorldCell<'w>,
                _change_tick: Tick,
            ) -> Self::Item<'w, 's> {

                let ($($param,)*) = state;
                ($($param::get_param($param, _system_meta, _world, _change_tick),)*)
            }
        }
    };
}

all_tuples!(impl_system_param_tuple, 0, 16, P);

/// Contains type aliases for built-in [`SystemParam`]s with `'static` lifetimes.
/// This makes it more convenient to refer to these types in contexts where
/// explicit lifetime annotations are required.
///
/// Note that this is entirely safe and tracks lifetimes correctly.
/// This purely exists for convenience.
///
/// You can't instantiate a static `SystemParam`, you'll always end up with
/// `Res<'w, T>`, `ResMut<'w, T>` or `&'w T` bound to the lifetime of the provided
/// `&'w World`.
///
/// [`SystemParam`]: super::SystemParam
pub mod lifetimeless {
    /// A [`Query`](super::Query) with `'static` lifetimes.
    pub type SQuery<D, F = ()> = super::Query<'static, 'static, D, F>;
    /// A shorthand for writing `&'static T`.
    pub type Read<T> = &'static T;
    /// A shorthand for writing `&'static mut T`.
    pub type Write<T> = &'static mut T;
    /// A [`Res`](super::Res) with `'static` lifetimes.
    pub type SRes<T> = super::Res<'static, T>;
    /// A [`ResMut`](super::ResMut) with `'static` lifetimes.
    pub type SResMut<T> = super::ResMut<'static, T>;
    /// [`Commands`](crate::system::Commands) with `'static` lifetimes.
    pub type SCommands = crate::system::Commands<'static, 'static>;
}

/// A helper for using system parameters in generic contexts
///
/// This type is a [`SystemParam`] adapter which always has
/// `Self::State::Item == Self` (ignoring lifetimes for brevity),
/// no matter the argument [`SystemParam`] (`P`) (other than
/// that `P` must be `'static`)
///
/// This makes it useful for having arbitrary [`SystemParam`] type arguments
/// to function systems, or for generic types using the [`derive@SystemParam`]
/// derive:
///
/// ```
/// # use bevy_ecs::prelude::*;
/// use bevy_ecs::system::{SystemParam, StaticSystemParam};
/// #[derive(SystemParam)]
/// struct GenericParam<'w,'s, T: SystemParam + 'static> {
///     field: StaticSystemParam<'w, 's, T>,
/// }
/// fn do_thing_generically<T: SystemParam + 'static>(t: StaticSystemParam<T>) {}
///
/// fn check_always_is_system<T: SystemParam + 'static>(){
///     bevy_ecs::system::assert_is_system(do_thing_generically::<T>);
/// }
/// ```
/// Note that in a real case you'd generally want
/// additional bounds on `P`, for your use of the parameter
/// to have a reason to be generic.
///
/// For example, using this would allow a type to be generic over
/// whether a resource is accessed mutably or not, with
/// impls being bounded on [`P: Deref<Target=MyType>`](Deref), and
/// [`P: DerefMut<Target=MyType>`](DerefMut) depending on whether the
/// method requires mutable access or not.
///
/// The method which doesn't use this type will not compile:
/// ```compile_fail
/// # use bevy_ecs::prelude::*;
/// # use bevy_ecs::system::{SystemParam, StaticSystemParam};
///
/// fn do_thing_generically<T: SystemParam + 'static>(t: T) {}
///
/// #[derive(SystemParam)]
/// struct GenericParam<'w, 's, T: SystemParam> {
///     field: T,
///     // Use the lifetimes in this type, or they will be unbound.
///     phantom: core::marker::PhantomData<&'w &'s ()>
/// }
/// # fn check_always_is_system<T: SystemParam + 'static>(){
/// #    bevy_ecs::system::assert_is_system(do_thing_generically::<T>);
/// # }
/// ```
///
pub struct StaticSystemParam<'w, 's, P: SystemParam>(SystemParamItem<'w, 's, P>);

impl<'w, 's, P: SystemParam> Deref for StaticSystemParam<'w, 's, P> {
    type Target = SystemParamItem<'w, 's, P>;

    fn deref(&self) -> &Self::Target {
        &self.0
    }
}

impl<'w, 's, P: SystemParam> DerefMut for StaticSystemParam<'w, 's, P> {
    fn deref_mut(&mut self) -> &mut Self::Target {
        &mut self.0
    }
}

impl<'w, 's, P: SystemParam> StaticSystemParam<'w, 's, P> {
    /// Get the value of the parameter
    pub fn into_inner(self) -> SystemParamItem<'w, 's, P> {
        self.0
    }
}

// SAFETY: This doesn't add any more reads, and the delegated fetch confirms it
unsafe impl<'w, 's, P: ReadOnlySystemParam + 'static> ReadOnlySystemParam
    for StaticSystemParam<'w, 's, P>
{
}

// SAFETY: all methods are just delegated to `P`'s `SystemParam` implementation
unsafe impl<P: SystemParam + 'static> SystemParam for StaticSystemParam<'_, '_, P> {
    type State = P::State;
    type Item<'world, 'state> = StaticSystemParam<'world, 'state, P>;

    fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State {
        P::init_state(world, system_meta)
    }

    unsafe fn new_archetype(
        state: &mut Self::State,
        archetype: &Archetype,
        system_meta: &mut SystemMeta,
    ) {
        // SAFETY: The caller guarantees that the provided `archetype` matches the World used to initialize `state`.
        unsafe { P::new_archetype(state, archetype, system_meta) };
    }

    fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World) {
        P::apply(state, system_meta, world);
    }

    fn queue(state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld) {
        P::queue(state, system_meta, world);
    }

    unsafe fn get_param<'world, 'state>(
        state: &'state mut Self::State,
        system_meta: &SystemMeta,
        world: UnsafeWorldCell<'world>,
        change_tick: Tick,
    ) -> Self::Item<'world, 'state> {
        // SAFETY: Defer to the safety of P::SystemParam
        StaticSystemParam(unsafe { P::get_param(state, system_meta, world, change_tick) })
    }
}

// SAFETY: No world access.
unsafe impl<T: ?Sized> SystemParam for PhantomData<T> {
    type State = ();
    type Item<'world, 'state> = Self;

    fn init_state(_world: &mut World, _system_meta: &mut SystemMeta) -> Self::State {}

    unsafe fn get_param<'world, 'state>(
        _state: &'state mut Self::State,
        _system_meta: &SystemMeta,
        _world: UnsafeWorldCell<'world>,
        _change_tick: Tick,
    ) -> Self::Item<'world, 'state> {
        PhantomData
    }
}

// SAFETY: No world access.
unsafe impl<T: ?Sized> ReadOnlySystemParam for PhantomData<T> {}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::{
        self as bevy_ecs, // Necessary for the `SystemParam` Derive when used inside `bevy_ecs`.
        system::assert_is_system,
    };
    use std::cell::RefCell;

    // Compile test for https://github.com/bevyengine/bevy/pull/2838.
    #[test]
    fn system_param_generic_bounds() {
        #[derive(SystemParam)]
        pub struct SpecialQuery<
            'w,
            's,
            D: QueryData + Send + Sync + 'static,
            F: QueryFilter + Send + Sync + 'static = (),
        > {
            _query: Query<'w, 's, D, F>,
        }

        fn my_system(_: SpecialQuery<(), ()>) {}
        assert_is_system(my_system);
    }

    // Compile tests for https://github.com/bevyengine/bevy/pull/6694.
    #[test]
    fn system_param_flexibility() {
        #[derive(SystemParam)]
        pub struct SpecialRes<'w, T: Resource> {
            _res: Res<'w, T>,
        }

        #[derive(SystemParam)]
        pub struct SpecialLocal<'s, T: FromWorld + Send + 'static> {
            _local: Local<'s, T>,
        }

        #[derive(Resource)]
        struct R;

        fn my_system(_: SpecialRes<R>, _: SpecialLocal<u32>) {}
        assert_is_system(my_system);
    }

    #[derive(Resource)]
    pub struct R<const I: usize>;

    // Compile test for https://github.com/bevyengine/bevy/pull/7001.
    #[test]
    fn system_param_const_generics() {
        #[allow(dead_code)]
        #[derive(SystemParam)]
        pub struct ConstGenericParam<'w, const I: usize>(Res<'w, R<I>>);

        fn my_system(_: ConstGenericParam<0>, _: ConstGenericParam<1000>) {}
        assert_is_system(my_system);
    }

    // Compile test for https://github.com/bevyengine/bevy/pull/6867.
    #[test]
    fn system_param_field_limit() {
        #[derive(SystemParam)]
        pub struct LongParam<'w> {
            // Each field should be a distinct type so there will
            // be an error if the derive messes up the field order.
            _r0: Res<'w, R<0>>,
            _r1: Res<'w, R<1>>,
            _r2: Res<'w, R<2>>,
            _r3: Res<'w, R<3>>,
            _r4: Res<'w, R<4>>,
            _r5: Res<'w, R<5>>,
            _r6: Res<'w, R<6>>,
            _r7: Res<'w, R<7>>,
            _r8: Res<'w, R<8>>,
            _r9: Res<'w, R<9>>,
            _r10: Res<'w, R<10>>,
            _r11: Res<'w, R<11>>,
            _r12: Res<'w, R<12>>,
            _r13: Res<'w, R<13>>,
            _r14: Res<'w, R<14>>,
            _r15: Res<'w, R<15>>,
            _r16: Res<'w, R<16>>,
        }

        fn long_system(_: LongParam) {}
        assert_is_system(long_system);
    }

    // Compile test for https://github.com/bevyengine/bevy/pull/6919.
    // Regression test for https://github.com/bevyengine/bevy/issues/7447.
    #[test]
    fn system_param_phantom_data() {
        #[derive(SystemParam)]
        struct PhantomParam<'w, T: Resource, Marker: 'static> {
            _foo: Res<'w, T>,
            marker: PhantomData<&'w Marker>,
        }

        fn my_system(_: PhantomParam<R<0>, ()>) {}
        assert_is_system(my_system);
    }

    // Compile tests for https://github.com/bevyengine/bevy/pull/6957.
    #[test]
    fn system_param_struct_variants() {
        #[derive(SystemParam)]
        pub struct UnitParam;

        #[allow(dead_code)]
        #[derive(SystemParam)]
        pub struct TupleParam<'w, 's, R: Resource, L: FromWorld + Send + 'static>(
            Res<'w, R>,
            Local<'s, L>,
        );

        fn my_system(_: UnitParam, _: TupleParam<R<0>, u32>) {}
        assert_is_system(my_system);
    }

    // Regression test for https://github.com/bevyengine/bevy/issues/4200.
    #[test]
    fn system_param_private_fields() {
        #[derive(Resource)]
        struct PrivateResource;

        #[allow(dead_code)]
        #[derive(SystemParam)]
        pub struct EncapsulatedParam<'w>(Res<'w, PrivateResource>);

        fn my_system(_: EncapsulatedParam) {}
        assert_is_system(my_system);
    }

    // Regression test for https://github.com/bevyengine/bevy/issues/7103.
    #[test]
    fn system_param_where_clause() {
        #[derive(SystemParam)]
        pub struct WhereParam<'w, 's, D>
        where
            D: 'static + QueryData,
        {
            _q: Query<'w, 's, D, ()>,
        }

        fn my_system(_: WhereParam<()>) {}
        assert_is_system(my_system);
    }

    // Regression test for https://github.com/bevyengine/bevy/issues/1727.
    #[test]
    fn system_param_name_collision() {
        #[derive(Resource)]
        pub struct FetchState;

        #[derive(SystemParam)]
        pub struct Collide<'w> {
            _x: Res<'w, FetchState>,
        }

        fn my_system(_: Collide) {}
        assert_is_system(my_system);
    }

    // Regression test for https://github.com/bevyengine/bevy/issues/8192.
    #[test]
    fn system_param_invariant_lifetime() {
        #[derive(SystemParam)]
        pub struct InvariantParam<'w, 's> {
            _set: ParamSet<'w, 's, (Query<'w, 's, ()>,)>,
        }

        fn my_system(_: InvariantParam) {}
        assert_is_system(my_system);
    }

    // Compile test for https://github.com/bevyengine/bevy/pull/9589.
    #[test]
    fn non_sync_local() {
        fn non_sync_system(cell: Local<RefCell<u8>>) {
            assert_eq!(*cell.borrow(), 0);
        }

        let mut world = World::new();
        let mut schedule = crate::schedule::Schedule::default();
        schedule.add_systems(non_sync_system);
        schedule.run(&mut world);
    }

    // Regression test for https://github.com/bevyengine/bevy/issues/10207.
    #[test]
    fn param_set_non_send_first() {
        fn non_send_param_set(mut p: ParamSet<(NonSend<*mut u8>, ())>) {
            let _ = p.p0();
            p.p1();
        }

        let mut world = World::new();
        world.insert_non_send_resource(std::ptr::null_mut::<u8>());
        let mut schedule = crate::schedule::Schedule::default();
        schedule.add_systems((non_send_param_set, non_send_param_set, non_send_param_set));
        schedule.run(&mut world);
    }

    // Regression test for https://github.com/bevyengine/bevy/issues/10207.
    #[test]
    fn param_set_non_send_second() {
        fn non_send_param_set(mut p: ParamSet<((), NonSendMut<*mut u8>)>) {
            p.p0();
            let _ = p.p1();
        }

        let mut world = World::new();
        world.insert_non_send_resource(std::ptr::null_mut::<u8>());
        let mut schedule = crate::schedule::Schedule::default();
        schedule.add_systems((non_send_param_set, non_send_param_set, non_send_param_set));
        schedule.run(&mut world);
    }
}