bevy_image/
image_texture_conversion.rs1use crate::{Image, TextureFormatPixelInfo};
2use bevy_asset::RenderAssetUsages;
3use image::{DynamicImage, ImageBuffer};
4use thiserror::Error;
5use wgpu_types::{Extent3d, TextureDimension, TextureFormat};
6
7impl Image {
8 pub fn from_dynamic(
10 dyn_img: DynamicImage,
11 is_srgb: bool,
12 asset_usage: RenderAssetUsages,
13 ) -> Image {
14 use bytemuck::cast_slice;
15 let width;
16 let height;
17
18 let data: Vec<u8>;
19 let format: TextureFormat;
20
21 match dyn_img {
22 DynamicImage::ImageLuma8(image) => {
23 let i = DynamicImage::ImageLuma8(image).into_rgba8();
24 width = i.width();
25 height = i.height();
26 format = if is_srgb {
27 TextureFormat::Rgba8UnormSrgb
28 } else {
29 TextureFormat::Rgba8Unorm
30 };
31
32 data = i.into_raw();
33 }
34 DynamicImage::ImageLumaA8(image) => {
35 let i = DynamicImage::ImageLumaA8(image).into_rgba8();
36 width = i.width();
37 height = i.height();
38 format = if is_srgb {
39 TextureFormat::Rgba8UnormSrgb
40 } else {
41 TextureFormat::Rgba8Unorm
42 };
43
44 data = i.into_raw();
45 }
46 DynamicImage::ImageRgb8(image) => {
47 let i = DynamicImage::ImageRgb8(image).into_rgba8();
48 width = i.width();
49 height = i.height();
50 format = if is_srgb {
51 TextureFormat::Rgba8UnormSrgb
52 } else {
53 TextureFormat::Rgba8Unorm
54 };
55
56 data = i.into_raw();
57 }
58 DynamicImage::ImageRgba8(image) => {
59 width = image.width();
60 height = image.height();
61 format = if is_srgb {
62 TextureFormat::Rgba8UnormSrgb
63 } else {
64 TextureFormat::Rgba8Unorm
65 };
66
67 data = image.into_raw();
68 }
69 DynamicImage::ImageLuma16(image) => {
70 width = image.width();
71 height = image.height();
72 format = TextureFormat::R16Uint;
73
74 let raw_data = image.into_raw();
75
76 data = cast_slice(&raw_data).to_owned();
77 }
78 DynamicImage::ImageLumaA16(image) => {
79 width = image.width();
80 height = image.height();
81 format = TextureFormat::Rg16Uint;
82
83 let raw_data = image.into_raw();
84
85 data = cast_slice(&raw_data).to_owned();
86 }
87 DynamicImage::ImageRgb16(image) => {
88 let i = DynamicImage::ImageRgb16(image).into_rgba16();
89 width = i.width();
90 height = i.height();
91 format = TextureFormat::Rgba16Unorm;
92
93 let raw_data = i.into_raw();
94
95 data = cast_slice(&raw_data).to_owned();
96 }
97 DynamicImage::ImageRgba16(image) => {
98 width = image.width();
99 height = image.height();
100 format = TextureFormat::Rgba16Unorm;
101
102 let raw_data = image.into_raw();
103
104 data = cast_slice(&raw_data).to_owned();
105 }
106 DynamicImage::ImageRgb32F(image) => {
107 width = image.width();
108 height = image.height();
109 format = TextureFormat::Rgba32Float;
110
111 let mut local_data =
112 Vec::with_capacity(width as usize * height as usize * format.pixel_size());
113
114 for pixel in image.into_raw().chunks_exact(3) {
115 let r = pixel[0];
118 let g = pixel[1];
119 let b = pixel[2];
120 let a = 1f32;
121
122 local_data.extend_from_slice(&r.to_le_bytes());
123 local_data.extend_from_slice(&g.to_le_bytes());
124 local_data.extend_from_slice(&b.to_le_bytes());
125 local_data.extend_from_slice(&a.to_le_bytes());
126 }
127
128 data = local_data;
129 }
130 DynamicImage::ImageRgba32F(image) => {
131 width = image.width();
132 height = image.height();
133 format = TextureFormat::Rgba32Float;
134
135 let raw_data = image.into_raw();
136
137 data = cast_slice(&raw_data).to_owned();
138 }
139 _ => {
141 let image = dyn_img.into_rgba8();
142 width = image.width();
143 height = image.height();
144 format = TextureFormat::Rgba8UnormSrgb;
145
146 data = image.into_raw();
147 }
148 }
149
150 Image::new(
151 Extent3d {
152 width,
153 height,
154 depth_or_array_layers: 1,
155 },
156 TextureDimension::D2,
157 data,
158 format,
159 asset_usage,
160 )
161 }
162
163 pub fn try_into_dynamic(self) -> Result<DynamicImage, IntoDynamicImageError> {
173 let width = self.width();
174 let height = self.height();
175 let Some(data) = self.data else {
176 return Err(IntoDynamicImageError::UninitializedImage);
177 };
178 match self.texture_descriptor.format {
179 TextureFormat::R8Unorm => {
180 ImageBuffer::from_raw(width, height, data).map(DynamicImage::ImageLuma8)
181 }
182 TextureFormat::Rg8Unorm => {
183 ImageBuffer::from_raw(width, height, data).map(DynamicImage::ImageLumaA8)
184 }
185 TextureFormat::Rgba8UnormSrgb => {
186 ImageBuffer::from_raw(width, height, data).map(DynamicImage::ImageRgba8)
187 }
188 TextureFormat::Bgra8UnormSrgb | TextureFormat::Bgra8Unorm => {
191 ImageBuffer::from_raw(width, height, {
192 let mut data = data;
193 for bgra in data.chunks_exact_mut(4) {
194 bgra.swap(0, 2);
195 }
196 data
197 })
198 .map(DynamicImage::ImageRgba8)
199 }
200 texture_format => return Err(IntoDynamicImageError::UnsupportedFormat(texture_format)),
202 }
203 .ok_or(IntoDynamicImageError::UnknownConversionError(
204 self.texture_descriptor.format,
205 ))
206 }
207}
208
209#[non_exhaustive]
211#[derive(Error, Debug)]
212pub enum IntoDynamicImageError {
213 #[error("Conversion into dynamic image not supported for {0:?}.")]
215 UnsupportedFormat(TextureFormat),
216
217 #[error("Failed to convert into {0:?}.")]
219 UnknownConversionError(TextureFormat),
220
221 #[error("Image has no texture data")]
223 UninitializedImage,
224}
225
226#[cfg(test)]
227mod test {
228 use image::{GenericImage, Rgba};
229
230 use super::*;
231
232 #[test]
233 fn two_way_conversion() {
234 let mut initial = DynamicImage::new_rgba8(1, 1);
236 initial.put_pixel(0, 0, Rgba::from([132, 3, 7, 200]));
237
238 let image = Image::from_dynamic(initial.clone(), true, RenderAssetUsages::RENDER_WORLD);
239
240 assert_eq!(initial, image.try_into_dynamic().unwrap());
242 }
243}