bevy_input_focus/
autofocus.rs1use bevy_ecs::{component::HookContext, prelude::*, world::DeferredWorld};
4
5use crate::InputFocus;
6
7#[cfg(feature = "bevy_reflect")]
8use bevy_reflect::{prelude::*, Reflect};
9
10#[derive(Debug, Default, Component, Copy, Clone)]
18#[cfg_attr(
19 feature = "bevy_reflect",
20 derive(Reflect),
21 reflect(Debug, Default, Component, Clone)
22)]
23#[component(on_add = on_auto_focus_added)]
24pub struct AutoFocus;
25
26fn on_auto_focus_added(mut world: DeferredWorld, HookContext { entity, .. }: HookContext) {
27 if let Some(mut input_focus) = world.get_resource_mut::<InputFocus>() {
28 input_focus.set(entity);
29 }
30}