bevy_reflect/impls/wgpu_types.rs
1use crate::{impl_reflect_opaque, ReflectDeserialize, ReflectSerialize};
2
3impl_reflect_opaque!(::wgpu_types::TextureFormat(
4 Clone,
5 Debug,
6 Hash,
7 PartialEq,
8 Deserialize,
9 Serialize,
10));
11impl_reflect_opaque!(::wgpu_types::BlendState(
12 Clone,
13 Debug,
14 Hash,
15 PartialEq,
16 Deserialize,
17 Serialize,
18));