bevy_reflect/impls/
wgpu_types.rs

1use crate::{impl_reflect_opaque, ReflectDeserialize, ReflectSerialize};
2
3impl_reflect_opaque!(::wgpu_types::TextureFormat(
4    Clone,
5    Debug,
6    Hash,
7    PartialEq,
8    Deserialize,
9    Serialize,
10));
11impl_reflect_opaque!(::wgpu_types::BlendState(
12    Clone,
13    Debug,
14    Hash,
15    PartialEq,
16    Deserialize,
17    Serialize,
18));