bevy_render/camera/
manual_texture_view.rsuse crate::extract_resource::ExtractResource;
use crate::render_resource::TextureView;
use crate::texture::BevyDefault;
use bevy_ecs::system::Resource;
use bevy_ecs::{prelude::Component, reflect::ReflectComponent};
use bevy_math::UVec2;
use bevy_reflect::prelude::*;
use bevy_utils::HashMap;
use wgpu::TextureFormat;
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash, PartialOrd, Ord, Component, Reflect)]
#[reflect(Component, Default)]
pub struct ManualTextureViewHandle(pub u32);
#[derive(Debug, Clone, Component)]
pub struct ManualTextureView {
pub texture_view: TextureView,
pub size: UVec2,
pub format: TextureFormat,
}
impl ManualTextureView {
pub fn with_default_format(texture_view: TextureView, size: UVec2) -> Self {
Self {
texture_view,
size,
format: TextureFormat::bevy_default(),
}
}
}
#[derive(Default, Clone, Resource, ExtractResource)]
pub struct ManualTextureViews(HashMap<ManualTextureViewHandle, ManualTextureView>);
impl std::ops::Deref for ManualTextureViews {
type Target = HashMap<ManualTextureViewHandle, ManualTextureView>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl std::ops::DerefMut for ManualTextureViews {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}