bevy_render/camera/
mod.rs#[allow(clippy::module_inception)]
mod camera;
mod camera_driver_node;
mod clear_color;
mod manual_texture_view;
mod projection;
pub use camera::*;
pub use camera_driver_node::*;
pub use clear_color::*;
pub use manual_texture_view::*;
pub use projection::*;
use crate::{
extract_component::ExtractComponentPlugin, extract_resource::ExtractResourcePlugin,
render_graph::RenderGraph, ExtractSchedule, Render, RenderApp, RenderSet,
};
use bevy_app::{App, Plugin};
use bevy_ecs::schedule::IntoSystemConfigs;
#[derive(Default)]
pub struct CameraPlugin;
impl Plugin for CameraPlugin {
fn build(&self, app: &mut App) {
app.register_type::<Camera>()
.register_type::<ClearColor>()
.register_type::<CameraRenderGraph>()
.register_type::<CameraMainTextureUsages>()
.register_type::<Exposure>()
.register_type::<TemporalJitter>()
.register_type::<MipBias>()
.init_resource::<ManualTextureViews>()
.init_resource::<ClearColor>()
.add_plugins((
CameraProjectionPlugin::<Projection>::default(),
CameraProjectionPlugin::<OrthographicProjection>::default(),
CameraProjectionPlugin::<PerspectiveProjection>::default(),
ExtractResourcePlugin::<ManualTextureViews>::default(),
ExtractResourcePlugin::<ClearColor>::default(),
ExtractComponentPlugin::<CameraMainTextureUsages>::default(),
));
if let Some(render_app) = app.get_sub_app_mut(RenderApp) {
render_app
.init_resource::<SortedCameras>()
.add_systems(ExtractSchedule, extract_cameras)
.add_systems(Render, sort_cameras.in_set(RenderSet::ManageViews));
let camera_driver_node = CameraDriverNode::new(render_app.world_mut());
let mut render_graph = render_app.world_mut().resource_mut::<RenderGraph>();
render_graph.add_node(crate::graph::CameraDriverLabel, camera_driver_node);
}
}
}