bevy_render/texture/
texture_attachment.rs

1use super::CachedTexture;
2use crate::render_resource::{TextureFormat, TextureView};
3use alloc::sync::Arc;
4use bevy_color::LinearRgba;
5use core::sync::atomic::{AtomicBool, Ordering};
6use wgpu::{
7    LoadOp, Operations, RenderPassColorAttachment, RenderPassDepthStencilAttachment, StoreOp,
8};
9
10/// A wrapper for a [`CachedTexture`] that is used as a [`RenderPassColorAttachment`].
11#[derive(Clone)]
12pub struct ColorAttachment {
13    pub texture: CachedTexture,
14    pub resolve_target: Option<CachedTexture>,
15    pub previous_frame_texture: Option<CachedTexture>,
16    clear_color: Option<LinearRgba>,
17    is_first_call: Arc<AtomicBool>,
18}
19
20impl ColorAttachment {
21    pub fn new(
22        texture: CachedTexture,
23        resolve_target: Option<CachedTexture>,
24        previous_frame_texture: Option<CachedTexture>,
25        clear_color: Option<LinearRgba>,
26    ) -> Self {
27        Self {
28            texture,
29            resolve_target,
30            previous_frame_texture,
31            clear_color,
32            is_first_call: Arc::new(AtomicBool::new(true)),
33        }
34    }
35
36    /// Get this texture view as an attachment. The attachment will be cleared with a value of
37    /// `clear_color` if this is the first time calling this function, otherwise it will be loaded.
38    ///
39    /// The returned attachment will always have writing enabled (`store: StoreOp::Load`).
40    pub fn get_attachment(&self) -> RenderPassColorAttachment<'_> {
41        if let Some(resolve_target) = self.resolve_target.as_ref() {
42            let first_call = self.is_first_call.fetch_and(false, Ordering::SeqCst);
43
44            RenderPassColorAttachment {
45                view: &resolve_target.default_view,
46                depth_slice: None,
47                resolve_target: Some(&self.texture.default_view),
48                ops: Operations {
49                    load: match (self.clear_color, first_call) {
50                        (Some(clear_color), true) => LoadOp::Clear(clear_color.into()),
51                        (None, _) | (Some(_), false) => LoadOp::Load,
52                    },
53                    store: StoreOp::Store,
54                },
55            }
56        } else {
57            self.get_unsampled_attachment()
58        }
59    }
60
61    /// Get this texture view as an attachment, without the resolve target. The attachment will be cleared with
62    /// a value of `clear_color` if this is the first time calling this function, otherwise it will be loaded.
63    ///
64    /// The returned attachment will always have writing enabled (`store: StoreOp::Load`).
65    pub fn get_unsampled_attachment(&self) -> RenderPassColorAttachment<'_> {
66        let first_call = self.is_first_call.fetch_and(false, Ordering::SeqCst);
67
68        RenderPassColorAttachment {
69            view: &self.texture.default_view,
70            depth_slice: None,
71            resolve_target: None,
72            ops: Operations {
73                load: match (self.clear_color, first_call) {
74                    (Some(clear_color), true) => LoadOp::Clear(clear_color.into()),
75                    (None, _) | (Some(_), false) => LoadOp::Load,
76                },
77                store: StoreOp::Store,
78            },
79        }
80    }
81
82    pub(crate) fn mark_as_cleared(&self) {
83        self.is_first_call.store(false, Ordering::SeqCst);
84    }
85}
86
87/// A wrapper for a [`TextureView`] that is used as a depth-only [`RenderPassDepthStencilAttachment`].
88#[derive(Clone)]
89pub struct DepthAttachment {
90    pub view: TextureView,
91    clear_value: Option<f32>,
92    is_first_call: Arc<AtomicBool>,
93}
94
95impl DepthAttachment {
96    pub fn new(view: TextureView, clear_value: Option<f32>) -> Self {
97        Self {
98            view,
99            clear_value,
100            is_first_call: Arc::new(AtomicBool::new(clear_value.is_some())),
101        }
102    }
103
104    /// Get this texture view as an attachment. The attachment will be cleared with a value of
105    /// `clear_value` if this is the first time calling this function with `store` == [`StoreOp::Store`],
106    /// and a clear value was provided, otherwise it will be loaded.
107    pub fn get_attachment(&self, store: StoreOp) -> RenderPassDepthStencilAttachment<'_> {
108        let first_call = self
109            .is_first_call
110            .fetch_and(store != StoreOp::Store, Ordering::SeqCst);
111
112        RenderPassDepthStencilAttachment {
113            view: &self.view,
114            depth_ops: Some(Operations {
115                load: if first_call {
116                    // If first_call is true, then a clear value will always have been provided in the constructor
117                    LoadOp::Clear(self.clear_value.unwrap())
118                } else {
119                    LoadOp::Load
120                },
121                store,
122            }),
123            stencil_ops: None,
124        }
125    }
126}
127
128/// A wrapper for a [`TextureView`] that is used as a [`RenderPassColorAttachment`] for a view
129/// target's final output texture.
130#[derive(Clone)]
131pub struct OutputColorAttachment {
132    pub view: TextureView,
133    pub view_format: TextureFormat,
134    is_first_call: Arc<AtomicBool>,
135}
136
137impl OutputColorAttachment {
138    pub fn new(view: TextureView, view_format: TextureFormat) -> Self {
139        Self {
140            view,
141            view_format,
142            is_first_call: Arc::new(AtomicBool::new(true)),
143        }
144    }
145
146    /// Get this texture view as an attachment. The attachment will be cleared with a value of
147    /// the provided `clear_color` if this is the first time calling this function, otherwise it
148    /// will be loaded.
149    pub fn get_attachment(&self, clear_color: Option<LinearRgba>) -> RenderPassColorAttachment<'_> {
150        let first_call = self.is_first_call.fetch_and(false, Ordering::SeqCst);
151
152        RenderPassColorAttachment {
153            view: &self.view,
154            depth_slice: None,
155            resolve_target: None,
156            ops: Operations {
157                load: match (clear_color, first_call) {
158                    (Some(clear_color), true) => LoadOp::Clear(clear_color.into()),
159                    (None, _) | (Some(_), false) => LoadOp::Load,
160                },
161                store: StoreOp::Store,
162            },
163        }
164    }
165
166    /// Returns `true` if this attachment has been written to by a render pass.
167    // we re-use is_first_call atomic to track usage, which assumes that calls to get_attachment
168    // are always consumed by a render pass that writes to the attachment
169    pub fn needs_present(&self) -> bool {
170        !self.is_first_call.load(Ordering::SeqCst)
171    }
172}