bevy_render/texture/
texture_attachment.rs

1use super::CachedTexture;
2use crate::render_resource::{TextureFormat, TextureView};
3use alloc::sync::Arc;
4use bevy_color::LinearRgba;
5use core::sync::atomic::{AtomicBool, Ordering};
6use wgpu::{
7    LoadOp, Operations, RenderPassColorAttachment, RenderPassDepthStencilAttachment, StoreOp,
8};
9
10/// A wrapper for a [`CachedTexture`] that is used as a [`RenderPassColorAttachment`].
11#[derive(Clone)]
12pub struct ColorAttachment {
13    pub texture: CachedTexture,
14    pub resolve_target: Option<CachedTexture>,
15    clear_color: Option<LinearRgba>,
16    is_first_call: Arc<AtomicBool>,
17}
18
19impl ColorAttachment {
20    pub fn new(
21        texture: CachedTexture,
22        resolve_target: Option<CachedTexture>,
23        clear_color: Option<LinearRgba>,
24    ) -> Self {
25        Self {
26            texture,
27            resolve_target,
28            clear_color,
29            is_first_call: Arc::new(AtomicBool::new(true)),
30        }
31    }
32
33    /// Get this texture view as an attachment. The attachment will be cleared with a value of
34    /// `clear_color` if this is the first time calling this function, otherwise it will be loaded.
35    ///
36    /// The returned attachment will always have writing enabled (`store: StoreOp::Load`).
37    pub fn get_attachment(&self) -> RenderPassColorAttachment<'_> {
38        if let Some(resolve_target) = self.resolve_target.as_ref() {
39            let first_call = self.is_first_call.fetch_and(false, Ordering::SeqCst);
40
41            RenderPassColorAttachment {
42                view: &resolve_target.default_view,
43                depth_slice: None,
44                resolve_target: Some(&self.texture.default_view),
45                ops: Operations {
46                    load: match (self.clear_color, first_call) {
47                        (Some(clear_color), true) => LoadOp::Clear(clear_color.into()),
48                        (None, _) | (Some(_), false) => LoadOp::Load,
49                    },
50                    store: StoreOp::Store,
51                },
52            }
53        } else {
54            self.get_unsampled_attachment()
55        }
56    }
57
58    /// Get this texture view as an attachment, without the resolve target. The attachment will be cleared with
59    /// a value of `clear_color` if this is the first time calling this function, otherwise it will be loaded.
60    ///
61    /// The returned attachment will always have writing enabled (`store: StoreOp::Load`).
62    pub fn get_unsampled_attachment(&self) -> RenderPassColorAttachment<'_> {
63        let first_call = self.is_first_call.fetch_and(false, Ordering::SeqCst);
64
65        RenderPassColorAttachment {
66            view: &self.texture.default_view,
67            depth_slice: None,
68            resolve_target: None,
69            ops: Operations {
70                load: match (self.clear_color, first_call) {
71                    (Some(clear_color), true) => LoadOp::Clear(clear_color.into()),
72                    (None, _) | (Some(_), false) => LoadOp::Load,
73                },
74                store: StoreOp::Store,
75            },
76        }
77    }
78
79    pub(crate) fn mark_as_cleared(&self) {
80        self.is_first_call.store(false, Ordering::SeqCst);
81    }
82}
83
84/// A wrapper for a [`TextureView`] that is used as a depth-only [`RenderPassDepthStencilAttachment`].
85#[derive(Clone)]
86pub struct DepthAttachment {
87    pub view: TextureView,
88    clear_value: Option<f32>,
89    is_first_call: Arc<AtomicBool>,
90}
91
92impl DepthAttachment {
93    pub fn new(view: TextureView, clear_value: Option<f32>) -> Self {
94        Self {
95            view,
96            clear_value,
97            is_first_call: Arc::new(AtomicBool::new(clear_value.is_some())),
98        }
99    }
100
101    /// Get this texture view as an attachment. The attachment will be cleared with a value of
102    /// `clear_value` if this is the first time calling this function with `store` == [`StoreOp::Store`],
103    /// and a clear value was provided, otherwise it will be loaded.
104    pub fn get_attachment(&self, store: StoreOp) -> RenderPassDepthStencilAttachment<'_> {
105        let first_call = self
106            .is_first_call
107            .fetch_and(store != StoreOp::Store, Ordering::SeqCst);
108
109        RenderPassDepthStencilAttachment {
110            view: &self.view,
111            depth_ops: Some(Operations {
112                load: if first_call {
113                    // If first_call is true, then a clear value will always have been provided in the constructor
114                    LoadOp::Clear(self.clear_value.unwrap())
115                } else {
116                    LoadOp::Load
117                },
118                store,
119            }),
120            stencil_ops: None,
121        }
122    }
123}
124
125/// A wrapper for a [`TextureView`] that is used as a [`RenderPassColorAttachment`] for a view
126/// target's final output texture.
127#[derive(Clone)]
128pub struct OutputColorAttachment {
129    pub view: TextureView,
130    pub format: TextureFormat,
131    is_first_call: Arc<AtomicBool>,
132}
133
134impl OutputColorAttachment {
135    pub fn new(view: TextureView, format: TextureFormat) -> Self {
136        Self {
137            view,
138            format,
139            is_first_call: Arc::new(AtomicBool::new(true)),
140        }
141    }
142
143    /// Get this texture view as an attachment. The attachment will be cleared with a value of
144    /// the provided `clear_color` if this is the first time calling this function, otherwise it
145    /// will be loaded.
146    pub fn get_attachment(&self, clear_color: Option<LinearRgba>) -> RenderPassColorAttachment<'_> {
147        let first_call = self.is_first_call.fetch_and(false, Ordering::SeqCst);
148
149        RenderPassColorAttachment {
150            view: &self.view,
151            depth_slice: None,
152            resolve_target: None,
153            ops: Operations {
154                load: match (clear_color, first_call) {
155                    (Some(clear_color), true) => LoadOp::Clear(clear_color.into()),
156                    (None, _) | (Some(_), false) => LoadOp::Load,
157                },
158                store: StoreOp::Store,
159            },
160        }
161    }
162}