egui/cache/
frame_cache.rs1use super::CacheTrait;
2
3pub trait ComputerMut<Key, Value>: 'static + Send + Sync {
6 fn compute(&mut self, key: Key) -> Value;
7}
8
9pub struct FrameCache<Value, Computer> {
13 generation: u32,
14 computer: Computer,
15 cache: nohash_hasher::IntMap<u64, (u32, Value)>,
16}
17
18impl<Value, Computer> Default for FrameCache<Value, Computer>
19where
20 Computer: Default,
21{
22 fn default() -> Self {
23 Self::new(Computer::default())
24 }
25}
26
27impl<Value, Computer> FrameCache<Value, Computer> {
28 pub fn new(computer: Computer) -> Self {
29 Self {
30 generation: 0,
31 computer,
32 cache: Default::default(),
33 }
34 }
35
36 pub fn evict_cache(&mut self) {
38 let current_generation = self.generation;
39 self.cache.retain(|_key, cached| {
40 cached.0 == current_generation });
42 self.generation = self.generation.wrapping_add(1);
43 }
44}
45
46impl<Value, Computer> FrameCache<Value, Computer> {
47 pub fn get<Key>(&mut self, key: Key) -> Value
50 where
51 Key: Copy + std::hash::Hash,
52 Value: Clone,
53 Computer: ComputerMut<Key, Value>,
54 {
55 let hash = crate::util::hash(key);
56
57 match self.cache.entry(hash) {
58 std::collections::hash_map::Entry::Occupied(entry) => {
59 let cached = entry.into_mut();
60 cached.0 = self.generation;
61 cached.1.clone()
62 }
63 std::collections::hash_map::Entry::Vacant(entry) => {
64 let value = self.computer.compute(key);
65 entry.insert((self.generation, value.clone()));
66 value
67 }
68 }
69 }
70}
71
72impl<Value: 'static + Send + Sync, Computer: 'static + Send + Sync> CacheTrait
73 for FrameCache<Value, Computer>
74{
75 fn update(&mut self) {
76 self.evict_cache();
77 }
78
79 fn len(&self) -> usize {
80 self.cache.len()
81 }
82
83 fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
84 self
85 }
86}