1use std::sync::Arc;
4
5use emath::GuiRounding as _;
6use epaint::{CornerRadiusF32, RectShape};
7
8use crate::collapsing_header::CollapsingState;
9use crate::*;
10
11use super::scroll_area::ScrollBarVisibility;
12use super::{area, resize, Area, Frame, Resize, ScrollArea};
13
14#[must_use = "You should call .show()"]
36pub struct Window<'open> {
37 title: WidgetText,
38 open: Option<&'open mut bool>,
39 area: Area,
40 frame: Option<Frame>,
41 resize: Resize,
42 scroll: ScrollArea,
43 collapsible: bool,
44 default_open: bool,
45 with_title_bar: bool,
46 fade_out: bool,
47}
48
49impl<'open> Window<'open> {
50 pub fn new(title: impl Into<WidgetText>) -> Self {
54 let title = title.into().fallback_text_style(TextStyle::Heading);
55 let area = Area::new(Id::new(title.text())).kind(UiKind::Window);
56 Self {
57 title,
58 open: None,
59 area,
60 frame: None,
61 resize: Resize::default()
62 .with_stroke(false)
63 .min_size([96.0, 32.0])
64 .default_size([340.0, 420.0]), scroll: ScrollArea::neither().auto_shrink(false),
66 collapsible: true,
67 default_open: true,
68 with_title_bar: true,
69 fade_out: true,
70 }
71 }
72
73 #[inline]
75 pub fn id(mut self, id: Id) -> Self {
76 self.area = self.area.id(id);
77 self
78 }
79
80 #[inline]
86 pub fn open(mut self, open: &'open mut bool) -> Self {
87 self.open = Some(open);
88 self
89 }
90
91 #[inline]
93 pub fn enabled(mut self, enabled: bool) -> Self {
94 self.area = self.area.enabled(enabled);
95 self
96 }
97
98 #[inline]
104 pub fn interactable(mut self, interactable: bool) -> Self {
105 self.area = self.area.interactable(interactable);
106 self
107 }
108
109 #[inline]
111 pub fn movable(mut self, movable: bool) -> Self {
112 self.area = self.area.movable(movable);
113 self
114 }
115
116 #[inline]
118 pub fn order(mut self, order: Order) -> Self {
119 self.area = self.area.order(order);
120 self
121 }
122
123 #[inline]
127 pub fn fade_in(mut self, fade_in: bool) -> Self {
128 self.area = self.area.fade_in(fade_in);
129 self
130 }
131
132 #[inline]
138 pub fn fade_out(mut self, fade_out: bool) -> Self {
139 self.fade_out = fade_out;
140 self
141 }
142
143 #[inline]
146 pub fn mutate(mut self, mutate: impl Fn(&mut Self)) -> Self {
147 mutate(&mut self);
148 self
149 }
150
151 #[inline]
154 pub fn resize(mut self, mutate: impl Fn(Resize) -> Resize) -> Self {
155 self.resize = mutate(self.resize);
156 self
157 }
158
159 #[inline]
161 pub fn frame(mut self, frame: Frame) -> Self {
162 self.frame = Some(frame);
163 self
164 }
165
166 #[inline]
168 pub fn min_width(mut self, min_width: f32) -> Self {
169 self.resize = self.resize.min_width(min_width);
170 self
171 }
172
173 #[inline]
175 pub fn min_height(mut self, min_height: f32) -> Self {
176 self.resize = self.resize.min_height(min_height);
177 self
178 }
179
180 #[inline]
182 pub fn min_size(mut self, min_size: impl Into<Vec2>) -> Self {
183 self.resize = self.resize.min_size(min_size);
184 self
185 }
186
187 #[inline]
189 pub fn max_width(mut self, max_width: f32) -> Self {
190 self.resize = self.resize.max_width(max_width);
191 self
192 }
193
194 #[inline]
196 pub fn max_height(mut self, max_height: f32) -> Self {
197 self.resize = self.resize.max_height(max_height);
198 self
199 }
200
201 #[inline]
203 pub fn max_size(mut self, max_size: impl Into<Vec2>) -> Self {
204 self.resize = self.resize.max_size(max_size);
205 self
206 }
207
208 #[inline]
211 pub fn current_pos(mut self, current_pos: impl Into<Pos2>) -> Self {
212 self.area = self.area.current_pos(current_pos);
213 self
214 }
215
216 #[inline]
218 pub fn default_pos(mut self, default_pos: impl Into<Pos2>) -> Self {
219 self.area = self.area.default_pos(default_pos);
220 self
221 }
222
223 #[inline]
225 pub fn fixed_pos(mut self, pos: impl Into<Pos2>) -> Self {
226 self.area = self.area.fixed_pos(pos);
227 self
228 }
229
230 #[inline]
236 pub fn constrain(mut self, constrain: bool) -> Self {
237 self.area = self.area.constrain(constrain);
238 self
239 }
240
241 #[inline]
245 pub fn constrain_to(mut self, constrain_rect: Rect) -> Self {
246 self.area = self.area.constrain_to(constrain_rect);
247 self
248 }
249
250 #[inline]
258 pub fn pivot(mut self, pivot: Align2) -> Self {
259 self.area = self.area.pivot(pivot);
260 self
261 }
262
263 #[inline]
275 pub fn anchor(mut self, align: Align2, offset: impl Into<Vec2>) -> Self {
276 self.area = self.area.anchor(align, offset);
277 self
278 }
279
280 #[inline]
282 pub fn default_open(mut self, default_open: bool) -> Self {
283 self.default_open = default_open;
284 self
285 }
286
287 #[inline]
289 pub fn default_size(mut self, default_size: impl Into<Vec2>) -> Self {
290 let default_size: Vec2 = default_size.into();
291 self.resize = self.resize.default_size(default_size);
292 self.area = self.area.default_size(default_size);
293 self
294 }
295
296 #[inline]
298 pub fn default_width(mut self, default_width: f32) -> Self {
299 self.resize = self.resize.default_width(default_width);
300 self.area = self.area.default_width(default_width);
301 self
302 }
303
304 #[inline]
306 pub fn default_height(mut self, default_height: f32) -> Self {
307 self.resize = self.resize.default_height(default_height);
308 self.area = self.area.default_height(default_height);
309 self
310 }
311
312 #[inline]
314 pub fn fixed_size(mut self, size: impl Into<Vec2>) -> Self {
315 self.resize = self.resize.fixed_size(size);
316 self
317 }
318
319 pub fn default_rect(self, rect: Rect) -> Self {
321 self.default_pos(rect.min).default_size(rect.size())
322 }
323
324 pub fn fixed_rect(self, rect: Rect) -> Self {
326 self.fixed_pos(rect.min).fixed_size(rect.size())
327 }
328
329 #[inline]
339 pub fn resizable(mut self, resizable: impl Into<Vec2b>) -> Self {
340 let resizable = resizable.into();
341 self.resize = self.resize.resizable(resizable);
342 self
343 }
344
345 #[inline]
347 pub fn collapsible(mut self, collapsible: bool) -> Self {
348 self.collapsible = collapsible;
349 self
350 }
351
352 #[inline]
355 pub fn title_bar(mut self, title_bar: bool) -> Self {
356 self.with_title_bar = title_bar;
357 self
358 }
359
360 #[inline]
364 pub fn auto_sized(mut self) -> Self {
365 self.resize = self.resize.auto_sized();
366 self.scroll = ScrollArea::neither();
367 self
368 }
369
370 #[inline]
374 pub fn scroll(mut self, scroll: impl Into<Vec2b>) -> Self {
375 self.scroll = self.scroll.scroll(scroll);
376 self
377 }
378
379 #[deprecated = "Renamed to `scroll`"]
381 #[inline]
382 pub fn scroll2(mut self, scroll: impl Into<Vec2b>) -> Self {
383 self.scroll = self.scroll.scroll(scroll);
384 self
385 }
386
387 #[inline]
389 pub fn hscroll(mut self, hscroll: bool) -> Self {
390 self.scroll = self.scroll.hscroll(hscroll);
391 self
392 }
393
394 #[inline]
396 pub fn vscroll(mut self, vscroll: bool) -> Self {
397 self.scroll = self.scroll.vscroll(vscroll);
398 self
399 }
400
401 #[inline]
405 pub fn drag_to_scroll(mut self, drag_to_scroll: bool) -> Self {
406 self.scroll = self.scroll.drag_to_scroll(drag_to_scroll);
407 self
408 }
409
410 #[inline]
412 pub fn scroll_bar_visibility(mut self, visibility: ScrollBarVisibility) -> Self {
413 self.scroll = self.scroll.scroll_bar_visibility(visibility);
414 self
415 }
416}
417
418impl Window<'_> {
419 #[inline]
422 pub fn show<R>(
423 self,
424 ctx: &Context,
425 add_contents: impl FnOnce(&mut Ui) -> R,
426 ) -> Option<InnerResponse<Option<R>>> {
427 self.show_dyn(ctx, Box::new(add_contents))
428 }
429
430 fn show_dyn<'c, R>(
431 self,
432 ctx: &Context,
433 add_contents: Box<dyn FnOnce(&mut Ui) -> R + 'c>,
434 ) -> Option<InnerResponse<Option<R>>> {
435 let Window {
436 title,
437 open,
438 area,
439 frame,
440 resize,
441 scroll,
442 collapsible,
443 default_open,
444 with_title_bar,
445 fade_out,
446 } = self;
447
448 let header_color =
449 frame.map_or_else(|| ctx.style().visuals.widgets.open.weak_bg_fill, |f| f.fill);
450 let mut window_frame = frame.unwrap_or_else(|| Frame::window(&ctx.style()));
451
452 let is_explicitly_closed = matches!(open, Some(false));
453 let is_open = !is_explicitly_closed || ctx.memory(|mem| mem.everything_is_visible());
454 let opacity = ctx.animate_bool_with_easing(
455 area.id.with("fade-out"),
456 is_open,
457 emath::easing::cubic_out,
458 );
459 if opacity <= 0.0 {
460 return None;
461 }
462
463 let area_id = area.id;
464 let area_layer_id = area.layer();
465 let resize_id = area_id.with("resize");
466 let mut collapsing =
467 CollapsingState::load_with_default_open(ctx, area_id.with("collapsing"), default_open);
468
469 let is_collapsed = with_title_bar && !collapsing.is_open();
470 let possible = PossibleInteractions::new(&area, &resize, is_collapsed);
471
472 let resize = resize.resizable(false); let mut resize = resize.id(resize_id);
474
475 let on_top = Some(area_layer_id) == ctx.top_layer_id();
476 let mut area = area.begin(ctx);
477
478 area.with_widget_info(|| WidgetInfo::labeled(WidgetType::Window, true, title.text()));
479
480 let (title_bar_height_with_margin, title_content_spacing) = if with_title_bar {
482 let style = ctx.style();
483 let title_bar_inner_height = ctx
484 .fonts(|fonts| title.font_height(fonts, &style))
485 .at_least(style.spacing.interact_size.y);
486 let title_bar_inner_height = title_bar_inner_height + window_frame.inner_margin.sum().y;
487 let half_height = (title_bar_inner_height / 2.0).round() as _;
488 window_frame.corner_radius.ne = window_frame.corner_radius.ne.clamp(0, half_height);
489 window_frame.corner_radius.nw = window_frame.corner_radius.nw.clamp(0, half_height);
490
491 let title_content_spacing = if is_collapsed {
492 0.0
493 } else {
494 window_frame.stroke.width
495 };
496 (title_bar_inner_height, title_content_spacing)
497 } else {
498 (0.0, 0.0)
499 };
500
501 {
502 let constrain_rect = area.constrain_rect();
504 let max_width = constrain_rect.width();
505 let max_height =
506 constrain_rect.height() - title_bar_height_with_margin - title_content_spacing;
507 resize.max_size.x = resize.max_size.x.min(max_width);
508 resize.max_size.y = resize.max_size.y.min(max_height);
509 }
510
511 let last_frame_outer_rect = area.state().rect();
513 let resize_interaction = ctx.with_accessibility_parent(area.id(), || {
514 resize_interaction(
515 ctx,
516 possible,
517 area_layer_id,
518 last_frame_outer_rect,
519 window_frame,
520 )
521 });
522
523 {
524 let margins = window_frame.total_margin().sum()
525 + vec2(0.0, title_bar_height_with_margin + title_content_spacing);
526
527 resize_response(
528 resize_interaction,
529 ctx,
530 margins,
531 area_layer_id,
532 &mut area,
533 resize_id,
534 );
535 }
536
537 let mut area_content_ui = area.content_ui(ctx);
538 if is_open {
539 } else if fade_out {
542 area_content_ui.multiply_opacity(opacity);
543 }
544
545 let content_inner = {
546 ctx.with_accessibility_parent(area.id(), || {
547 let mut frame = window_frame.begin(&mut area_content_ui);
549
550 let show_close_button = open.is_some();
551
552 let where_to_put_header_background = &area_content_ui.painter().add(Shape::Noop);
553
554 let title_bar = if with_title_bar {
555 let title_bar = TitleBar::new(
556 &frame.content_ui,
557 title,
558 show_close_button,
559 collapsible,
560 window_frame,
561 title_bar_height_with_margin,
562 );
563 resize.min_size.x = resize.min_size.x.at_least(title_bar.inner_rect.width()); frame.content_ui.set_min_size(title_bar.inner_rect.size());
566
567 if is_collapsed {
569 frame.content_ui.add_space(title_bar.inner_rect.height());
570 } else {
571 frame.content_ui.add_space(
572 title_bar.inner_rect.height()
573 + title_content_spacing
574 + window_frame.inner_margin.sum().y,
575 );
576 }
577
578 Some(title_bar)
579 } else {
580 None
581 };
582
583 let (content_inner, content_response) = collapsing
584 .show_body_unindented(&mut frame.content_ui, |ui| {
585 resize.show(ui, |ui| {
586 if scroll.is_any_scroll_enabled() {
587 scroll.show(ui, add_contents).inner
588 } else {
589 add_contents(ui)
590 }
591 })
592 })
593 .map_or((None, None), |ir| (Some(ir.inner), Some(ir.response)));
594
595 let outer_rect = frame.end(&mut area_content_ui).rect;
596 paint_resize_corner(
597 &area_content_ui,
598 &possible,
599 outer_rect,
600 &window_frame,
601 resize_interaction,
602 );
603
604 if let Some(mut title_bar) = title_bar {
607 title_bar.inner_rect = outer_rect.shrink(window_frame.stroke.width);
608 title_bar.inner_rect.max.y =
609 title_bar.inner_rect.min.y + title_bar_height_with_margin;
610
611 if on_top && area_content_ui.visuals().window_highlight_topmost {
612 let mut round =
613 window_frame.corner_radius - window_frame.stroke.width.round() as u8;
614
615 if !is_collapsed {
616 round.se = 0;
617 round.sw = 0;
618 }
619
620 area_content_ui.painter().set(
621 *where_to_put_header_background,
622 RectShape::filled(title_bar.inner_rect, round, header_color),
623 );
624 };
625
626 if false {
627 ctx.debug_painter().debug_rect(
628 title_bar.inner_rect,
629 Color32::LIGHT_BLUE,
630 "title_bar.rect",
631 );
632 }
633
634 title_bar.ui(
635 &mut area_content_ui,
636 &content_response,
637 open,
638 &mut collapsing,
639 collapsible,
640 );
641 }
642
643 collapsing.store(ctx);
644
645 paint_frame_interaction(&area_content_ui, outer_rect, resize_interaction);
646
647 content_inner
648 })
649 };
650
651 let full_response = area.end(ctx, area_content_ui);
652
653 let inner_response = InnerResponse {
654 inner: content_inner,
655 response: full_response,
656 };
657 Some(inner_response)
658 }
659}
660
661fn paint_resize_corner(
662 ui: &Ui,
663 possible: &PossibleInteractions,
664 outer_rect: Rect,
665 window_frame: &Frame,
666 i: ResizeInteraction,
667) {
668 let cr = window_frame.corner_radius;
669
670 let (corner, radius, corner_response) = if possible.resize_right && possible.resize_bottom {
671 (Align2::RIGHT_BOTTOM, cr.se, i.right & i.bottom)
672 } else if possible.resize_left && possible.resize_bottom {
673 (Align2::LEFT_BOTTOM, cr.sw, i.left & i.bottom)
674 } else if possible.resize_left && possible.resize_top {
675 (Align2::LEFT_TOP, cr.nw, i.left & i.top)
676 } else if possible.resize_right && possible.resize_top {
677 (Align2::RIGHT_TOP, cr.ne, i.right & i.top)
678 } else {
679 if possible.resize_right || possible.resize_bottom {
683 (Align2::RIGHT_BOTTOM, cr.se, i.right & i.bottom)
684 } else if possible.resize_left || possible.resize_bottom {
685 (Align2::LEFT_BOTTOM, cr.sw, i.left & i.bottom)
686 } else if possible.resize_left || possible.resize_top {
687 (Align2::LEFT_TOP, cr.nw, i.left & i.top)
688 } else if possible.resize_right || possible.resize_top {
689 (Align2::RIGHT_TOP, cr.ne, i.right & i.top)
690 } else {
691 return;
692 }
693 };
694
695 let radius = radius as f32;
697 let offset =
698 ((2.0_f32.sqrt() * (1.0 + radius) - radius) * 45.0_f32.to_radians().cos()).max(2.0);
699
700 let stroke = if corner_response.drag {
701 ui.visuals().widgets.active.fg_stroke
702 } else if corner_response.hover {
703 ui.visuals().widgets.hovered.fg_stroke
704 } else {
705 window_frame.stroke
706 };
707
708 let fill_rect = outer_rect.shrink(window_frame.stroke.width);
709 let corner_size = Vec2::splat(ui.visuals().resize_corner_size);
710 let corner_rect = corner.align_size_within_rect(corner_size, fill_rect);
711 let corner_rect = corner_rect.translate(-offset * corner.to_sign()); crate::resize::paint_resize_corner_with_style(ui, &corner_rect, stroke.color, corner);
713}
714
715#[derive(Clone, Copy, Debug)]
719struct PossibleInteractions {
720 resize_left: bool,
722 resize_right: bool,
723 resize_top: bool,
724 resize_bottom: bool,
725}
726
727impl PossibleInteractions {
728 fn new(area: &Area, resize: &Resize, is_collapsed: bool) -> Self {
729 let movable = area.is_enabled() && area.is_movable();
730 let resizable = resize
731 .is_resizable()
732 .and(area.is_enabled() && !is_collapsed);
733 let pivot = area.get_pivot();
734 Self {
735 resize_left: resizable.x && (movable || pivot.x() != Align::LEFT),
736 resize_right: resizable.x && (movable || pivot.x() != Align::RIGHT),
737 resize_top: resizable.y && (movable || pivot.y() != Align::TOP),
738 resize_bottom: resizable.y && (movable || pivot.y() != Align::BOTTOM),
739 }
740 }
741
742 pub fn resizable(&self) -> bool {
743 self.resize_left || self.resize_right || self.resize_top || self.resize_bottom
744 }
745}
746
747#[derive(Clone, Copy, Debug)]
749struct ResizeInteraction {
750 outer_rect: Rect,
752
753 window_frame: Frame,
754
755 left: SideResponse,
756 right: SideResponse,
757 top: SideResponse,
758 bottom: SideResponse,
759}
760
761#[derive(Clone, Copy, Debug, Default)]
763struct SideResponse {
764 hover: bool,
765 drag: bool,
766}
767
768impl SideResponse {
769 pub fn any(&self) -> bool {
770 self.hover || self.drag
771 }
772}
773
774impl std::ops::BitAnd for SideResponse {
775 type Output = Self;
776
777 fn bitand(self, rhs: Self) -> Self::Output {
778 Self {
779 hover: self.hover && rhs.hover,
780 drag: self.drag && rhs.drag,
781 }
782 }
783}
784
785impl std::ops::BitOrAssign for SideResponse {
786 fn bitor_assign(&mut self, rhs: Self) {
787 *self = Self {
788 hover: self.hover || rhs.hover,
789 drag: self.drag || rhs.drag,
790 };
791 }
792}
793
794impl ResizeInteraction {
795 pub fn set_cursor(&self, ctx: &Context) {
796 let left = self.left.any();
797 let right = self.right.any();
798 let top = self.top.any();
799 let bottom = self.bottom.any();
800
801 if (left && top) || (right && bottom) {
803 ctx.set_cursor_icon(CursorIcon::ResizeNwSe);
804 } else if (right && top) || (left && bottom) {
805 ctx.set_cursor_icon(CursorIcon::ResizeNeSw);
806 } else if left || right {
807 ctx.set_cursor_icon(CursorIcon::ResizeHorizontal);
808 } else if bottom || top {
809 ctx.set_cursor_icon(CursorIcon::ResizeVertical);
810 }
811 }
812
813 pub fn any_hovered(&self) -> bool {
814 self.left.hover || self.right.hover || self.top.hover || self.bottom.hover
815 }
816
817 pub fn any_dragged(&self) -> bool {
818 self.left.drag || self.right.drag || self.top.drag || self.bottom.drag
819 }
820}
821
822fn resize_response(
823 resize_interaction: ResizeInteraction,
824 ctx: &Context,
825 margins: Vec2,
826 area_layer_id: LayerId,
827 area: &mut area::Prepared,
828 resize_id: Id,
829) {
830 let Some(mut new_rect) = move_and_resize_window(ctx, &resize_interaction) else {
831 return;
832 };
833
834 if area.constrain() {
835 new_rect = Context::constrain_window_rect_to_area(new_rect, area.constrain_rect());
836 }
837
838 area.state_mut().set_left_top_pos(new_rect.left_top());
840
841 if resize_interaction.any_dragged() {
842 if let Some(mut state) = resize::State::load(ctx, resize_id) {
843 state.requested_size = Some(new_rect.size() - margins);
844 state.store(ctx, resize_id);
845 }
846 }
847
848 ctx.memory_mut(|mem| mem.areas_mut().move_to_top(area_layer_id));
849}
850
851fn move_and_resize_window(ctx: &Context, interaction: &ResizeInteraction) -> Option<Rect> {
853 if !interaction.any_dragged() {
854 return None;
855 }
856
857 let pointer_pos = ctx.input(|i| i.pointer.interact_pos())?;
858 let mut rect = interaction.outer_rect; rect = rect.shrink(interaction.window_frame.stroke.width / 2.0);
862
863 if interaction.left.drag {
864 rect.min.x = pointer_pos.x;
865 } else if interaction.right.drag {
866 rect.max.x = pointer_pos.x;
867 }
868
869 if interaction.top.drag {
870 rect.min.y = pointer_pos.y;
871 } else if interaction.bottom.drag {
872 rect.max.y = pointer_pos.y;
873 }
874
875 rect = rect.expand(interaction.window_frame.stroke.width / 2.0);
877
878 Some(rect.round_ui())
879}
880
881fn resize_interaction(
882 ctx: &Context,
883 possible: PossibleInteractions,
884 layer_id: LayerId,
885 outer_rect: Rect,
886 window_frame: Frame,
887) -> ResizeInteraction {
888 if !possible.resizable() {
889 return ResizeInteraction {
890 outer_rect,
891 window_frame,
892 left: Default::default(),
893 right: Default::default(),
894 top: Default::default(),
895 bottom: Default::default(),
896 };
897 }
898
899 let rect = outer_rect.shrink(window_frame.stroke.width / 2.0);
901
902 let side_response = |rect, id| {
903 let response = ctx.create_widget(
904 WidgetRect {
905 layer_id,
906 id,
907 rect,
908 interact_rect: rect,
909 sense: Sense::drag(),
910 enabled: true,
911 },
912 true,
913 );
914 SideResponse {
915 hover: response.hovered(),
916 drag: response.dragged(),
917 }
918 };
919
920 let id = Id::new(layer_id).with("edge_drag");
921
922 let side_grab_radius = ctx.style().interaction.resize_grab_radius_side;
923 let corner_grab_radius = ctx.style().interaction.resize_grab_radius_corner;
924
925 let vetrtical_rect = |a: Pos2, b: Pos2| {
926 Rect::from_min_max(a, b).expand2(vec2(side_grab_radius, -corner_grab_radius))
927 };
928 let horizontal_rect = |a: Pos2, b: Pos2| {
929 Rect::from_min_max(a, b).expand2(vec2(-corner_grab_radius, side_grab_radius))
930 };
931 let corner_rect =
932 |center: Pos2| Rect::from_center_size(center, Vec2::splat(2.0 * corner_grab_radius));
933
934 let [mut left, mut right, mut top, mut bottom] = [SideResponse::default(); 4];
936
937 if possible.resize_right {
941 let response = side_response(
942 vetrtical_rect(rect.right_top(), rect.right_bottom()),
943 id.with("right"),
944 );
945 right |= response;
946 }
947 if possible.resize_left {
948 let response = side_response(
949 vetrtical_rect(rect.left_top(), rect.left_bottom()),
950 id.with("left"),
951 );
952 left |= response;
953 }
954 if possible.resize_bottom {
955 let response = side_response(
956 horizontal_rect(rect.left_bottom(), rect.right_bottom()),
957 id.with("bottom"),
958 );
959 bottom |= response;
960 }
961 if possible.resize_top {
962 let response = side_response(
963 horizontal_rect(rect.left_top(), rect.right_top()),
964 id.with("top"),
965 );
966 top |= response;
967 }
968
969 if possible.resize_right || possible.resize_bottom {
978 let response = side_response(corner_rect(rect.right_bottom()), id.with("right_bottom"));
979 if possible.resize_right {
980 right |= response;
981 }
982 if possible.resize_bottom {
983 bottom |= response;
984 }
985 }
986
987 if possible.resize_right || possible.resize_top {
988 let response = side_response(corner_rect(rect.right_top()), id.with("right_top"));
989 if possible.resize_right {
990 right |= response;
991 }
992 if possible.resize_top {
993 top |= response;
994 }
995 }
996
997 if possible.resize_left || possible.resize_bottom {
998 let response = side_response(corner_rect(rect.left_bottom()), id.with("left_bottom"));
999 if possible.resize_left {
1000 left |= response;
1001 }
1002 if possible.resize_bottom {
1003 bottom |= response;
1004 }
1005 }
1006
1007 if possible.resize_left || possible.resize_top {
1008 let response = side_response(corner_rect(rect.left_top()), id.with("left_top"));
1009 if possible.resize_left {
1010 left |= response;
1011 }
1012 if possible.resize_top {
1013 top |= response;
1014 }
1015 }
1016
1017 let interaction = ResizeInteraction {
1018 outer_rect,
1019 window_frame,
1020 left,
1021 right,
1022 top,
1023 bottom,
1024 };
1025 interaction.set_cursor(ctx);
1026 interaction
1027}
1028
1029fn paint_frame_interaction(ui: &Ui, rect: Rect, interaction: ResizeInteraction) {
1031 use epaint::tessellator::path::add_circle_quadrant;
1032
1033 let visuals = if interaction.any_dragged() {
1034 ui.style().visuals.widgets.active
1035 } else if interaction.any_hovered() {
1036 ui.style().visuals.widgets.hovered
1037 } else {
1038 return;
1039 };
1040
1041 let [left, right, top, bottom]: [bool; 4];
1042
1043 if interaction.any_dragged() {
1044 left = interaction.left.drag;
1045 right = interaction.right.drag;
1046 top = interaction.top.drag;
1047 bottom = interaction.bottom.drag;
1048 } else {
1049 left = interaction.left.hover;
1050 right = interaction.right.hover;
1051 top = interaction.top.hover;
1052 bottom = interaction.bottom.hover;
1053 }
1054
1055 let cr = CornerRadiusF32::from(ui.visuals().window_corner_radius);
1056
1057 let rect = rect.shrink(interaction.window_frame.stroke.width / 2.0);
1059
1060 let stroke = visuals.bg_stroke;
1062 let half_stroke = stroke.width / 2.0;
1063 let rect = rect
1064 .shrink(half_stroke)
1065 .round_to_pixels(ui.pixels_per_point())
1066 .expand(half_stroke);
1067
1068 let Rect { min, max } = rect;
1069
1070 let mut points = Vec::new();
1071
1072 if right && !bottom && !top {
1073 points.push(pos2(max.x, min.y + cr.ne));
1074 points.push(pos2(max.x, max.y - cr.se));
1075 }
1076 if right && bottom {
1077 points.push(pos2(max.x, min.y + cr.ne));
1078 points.push(pos2(max.x, max.y - cr.se));
1079 add_circle_quadrant(&mut points, pos2(max.x - cr.se, max.y - cr.se), cr.se, 0.0);
1080 }
1081 if bottom {
1082 points.push(pos2(max.x - cr.se, max.y));
1083 points.push(pos2(min.x + cr.sw, max.y));
1084 }
1085 if left && bottom {
1086 add_circle_quadrant(&mut points, pos2(min.x + cr.sw, max.y - cr.sw), cr.sw, 1.0);
1087 }
1088 if left {
1089 points.push(pos2(min.x, max.y - cr.sw));
1090 points.push(pos2(min.x, min.y + cr.nw));
1091 }
1092 if left && top {
1093 add_circle_quadrant(&mut points, pos2(min.x + cr.nw, min.y + cr.nw), cr.nw, 2.0);
1094 }
1095 if top {
1096 points.push(pos2(min.x + cr.nw, min.y));
1097 points.push(pos2(max.x - cr.ne, min.y));
1098 }
1099 if right && top {
1100 add_circle_quadrant(&mut points, pos2(max.x - cr.ne, min.y + cr.ne), cr.ne, 3.0);
1101 points.push(pos2(max.x, min.y + cr.ne));
1102 points.push(pos2(max.x, max.y - cr.se));
1103 }
1104
1105 ui.painter().add(Shape::line(points, stroke));
1106}
1107
1108struct TitleBar {
1111 window_frame: Frame,
1112
1113 title_galley: Arc<Galley>,
1115
1116 inner_rect: Rect,
1121}
1122
1123impl TitleBar {
1124 fn new(
1125 ui: &Ui,
1126 title: WidgetText,
1127 show_close_button: bool,
1128 collapsible: bool,
1129 window_frame: Frame,
1130 title_bar_height_with_margin: f32,
1131 ) -> Self {
1132 if false {
1133 ui.ctx()
1134 .debug_painter()
1135 .debug_rect(ui.min_rect(), Color32::GREEN, "outer_min_rect");
1136 }
1137
1138 let inner_height = title_bar_height_with_margin - window_frame.inner_margin.sum().y;
1139
1140 let item_spacing = ui.spacing().item_spacing;
1141 let button_size = Vec2::splat(ui.spacing().icon_width.at_most(inner_height));
1142
1143 let left_pad = ((inner_height - button_size.y) / 2.0).round_ui(); let title_galley = title.into_galley(
1146 ui,
1147 Some(crate::TextWrapMode::Extend),
1148 f32::INFINITY,
1149 TextStyle::Heading,
1150 );
1151
1152 let minimum_width = if collapsible || show_close_button {
1153 2.0 * (left_pad + button_size.x + item_spacing.x) + title_galley.size().x
1155 } else {
1156 left_pad + title_galley.size().x + left_pad
1157 };
1158 let min_inner_size = vec2(minimum_width, inner_height);
1159 let min_rect = Rect::from_min_size(ui.min_rect().min, min_inner_size);
1160
1161 if false {
1162 ui.ctx()
1163 .debug_painter()
1164 .debug_rect(min_rect, Color32::LIGHT_BLUE, "min_rect");
1165 }
1166
1167 Self {
1168 window_frame,
1169 title_galley,
1170 inner_rect: min_rect, }
1172 }
1173
1174 fn ui(
1189 self,
1190 ui: &mut Ui,
1191 content_response: &Option<Response>,
1192 open: Option<&mut bool>,
1193 collapsing: &mut CollapsingState,
1194 collapsible: bool,
1195 ) {
1196 let window_frame = self.window_frame;
1197 let title_inner_rect = self.inner_rect;
1198
1199 if false {
1200 ui.ctx()
1201 .debug_painter()
1202 .debug_rect(self.inner_rect, Color32::RED, "TitleBar");
1203 }
1204
1205 if collapsible {
1206 let button_center = Align2::LEFT_CENTER
1208 .align_size_within_rect(Vec2::splat(self.inner_rect.height()), self.inner_rect)
1209 .center();
1210 let button_size = Vec2::splat(ui.spacing().icon_width);
1211 let button_rect = Rect::from_center_size(button_center, button_size);
1212 let button_rect = button_rect.round_ui();
1213
1214 ui.allocate_new_ui(UiBuilder::new().max_rect(button_rect), |ui| {
1215 collapsing.show_default_button_with_size(ui, button_size);
1216 });
1217 }
1218
1219 if let Some(open) = open {
1220 if self.close_button_ui(ui).clicked() {
1222 *open = false;
1223 }
1224 }
1225
1226 let text_pos =
1227 emath::align::center_size_in_rect(self.title_galley.size(), title_inner_rect)
1228 .left_top();
1229 let text_pos = text_pos - self.title_galley.rect.min.to_vec2();
1230 ui.painter().galley(
1231 text_pos,
1232 self.title_galley.clone(),
1233 ui.visuals().text_color(),
1234 );
1235
1236 if let Some(content_response) = &content_response {
1237 let content_rect = content_response.rect;
1239 if false {
1240 ui.ctx()
1241 .debug_painter()
1242 .debug_rect(content_rect, Color32::RED, "content_rect");
1243 }
1244 let y = title_inner_rect.bottom() + window_frame.stroke.width / 2.0;
1245
1246 ui.painter()
1248 .hline(title_inner_rect.x_range(), y, window_frame.stroke);
1249 }
1250
1251 let double_click_rect = title_inner_rect.shrink2(vec2(32.0, 0.0));
1253
1254 if false {
1255 ui.ctx().debug_painter().debug_rect(
1256 double_click_rect,
1257 Color32::GREEN,
1258 "double_click_rect",
1259 );
1260 }
1261
1262 let id = ui.unique_id().with("__window_title_bar");
1263
1264 if ui
1265 .interact(double_click_rect, id, Sense::click())
1266 .double_clicked()
1267 && collapsible
1268 {
1269 collapsing.toggle(ui);
1270 }
1271 }
1272
1273 fn close_button_ui(&self, ui: &mut Ui) -> Response {
1279 let button_center = Align2::RIGHT_CENTER
1280 .align_size_within_rect(Vec2::splat(self.inner_rect.height()), self.inner_rect)
1281 .center();
1282 let button_size = Vec2::splat(ui.spacing().icon_width);
1283 let button_rect = Rect::from_center_size(button_center, button_size);
1284 let button_rect = button_rect.round_to_pixels(ui.pixels_per_point());
1285 close_button(ui, button_rect)
1286 }
1287}
1288
1289fn close_button(ui: &mut Ui, rect: Rect) -> Response {
1300 let close_id = ui.auto_id_with("window_close_button");
1301 let response = ui.interact(rect, close_id, Sense::click());
1302 response
1303 .widget_info(|| WidgetInfo::labeled(WidgetType::Button, ui.is_enabled(), "Close window"));
1304
1305 ui.expand_to_include_rect(response.rect);
1306
1307 let visuals = ui.style().interact(&response);
1308 let rect = rect.shrink(2.0).expand(visuals.expansion);
1309 let stroke = visuals.fg_stroke;
1310 ui.painter() .line_segment([rect.left_top(), rect.right_bottom()], stroke);
1312 ui.painter() .line_segment([rect.right_top(), rect.left_bottom()], stroke);
1314 response
1315}