gpu_descriptor_types/
types.rsbitflags::bitflags! {
#[derive(Clone, Copy, Debug, Eq, PartialEq, Hash)]
pub struct DescriptorPoolCreateFlags: u32 {
const FREE_DESCRIPTOR_SET = 0x1;
const UPDATE_AFTER_BIND = 0x2;
}
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
pub struct DescriptorTotalCount {
pub sampler: u32,
pub combined_image_sampler: u32,
pub sampled_image: u32,
pub storage_image: u32,
pub uniform_texel_buffer: u32,
pub storage_texel_buffer: u32,
pub uniform_buffer: u32,
pub storage_buffer: u32,
pub uniform_buffer_dynamic: u32,
pub storage_buffer_dynamic: u32,
pub input_attachment: u32,
pub acceleration_structure: u32,
pub inline_uniform_block_bytes: u32,
pub inline_uniform_block_bindings: u32,
}
impl DescriptorTotalCount {
pub fn total(&self) -> u32 {
self.sampler
+ self.combined_image_sampler
+ self.sampled_image
+ self.storage_image
+ self.uniform_texel_buffer
+ self.storage_texel_buffer
+ self.uniform_buffer
+ self.storage_buffer
+ self.uniform_buffer_dynamic
+ self.storage_buffer_dynamic
+ self.input_attachment
+ self.acceleration_structure
+ self.inline_uniform_block_bytes
+ self.inline_uniform_block_bindings
}
}